Melakwa the level 6 Yeek Wanderer5in1 by freerobots2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceYeek
ClassWanderer5in1
Level / Exp6 / 54%
Sizesmall
Lifes / Deaths

Primary Stats

Strength16 (base 17)
Dexterity20 (base 14)
Constitution7 (base 12)
Magic22 (base 22)
Willpower20 (base 11)
Cunning21 (base 14)

Resources

Life213/213
Negative45/45
Psi80/80
Healing Factor0.96880457979619
Regeneration0.24220114494905

Speed

Mental0%
Attack0%
Movement+80.93846805972%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth21.970039208598
See Invisible21.970039208598

Offense: Mainhand

Damage38
Accuracy24
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower21
Crit Chance4%
Speed1

Offense: Mind

Mindpower22
Crit Chance4%
Speed1

Offense: Damage Bonus

Fire+5%

Defense: Base

Armour (hardiness)7 (35.65183292883%)
Defense22
Ranged Defense22
Fatigue0
Physical Save8
Spell Save14
Mental Save14

Defense: Resistances

Fire+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Confusion Resistance61%
Stun Resistance26%
Instadeath Resistance100%
Blind Resistance26%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Psychic blows1.00
1/5
1/5
0/5
0/5
Chronomancy / Speed Control1.40
3/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.80
1/5
1/5
0/5
0/5
Psionic / Psi-fighting1.00
3/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
1/5
0/5
0/5
Celestial / Hymns1.00
2/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent
beneficial effect

Quests

done
active

Equipment

Psionic focus
On hands
On head
Tool
On fingers
In main hand
On feet
Light source
Cloak
Main armor

Inventory

Achievements

Log

Resting starts...
Melakwa starts regenerating health quickly.

Today is the 6th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 05:23.

Ritch flamespitter collapses.

You collect a new ingredient:
ritch stinger (1).
Melakwa stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Talent Dominant Will is ready to use.
Rested for 40 turns (stop reason: all resources and life at maximum).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).


--------------------------------

You gain 0.10 gold from the melting of
rough leather cap (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.75 gold from the melting of
reinforced iron steamsaw (65% power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (100% power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.21 gold from the melting of
iron waraxe of erosion (101% power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.70 gold from the melting of
iron waraxe of daylight (102% power, 2 apr).
You gain 2.05 gold from the melting of
blink rune of the psychic (range 3; phase 13; cd 10).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.00 gold from the melting of
wild infusion (res 15%; physical; dur 2; cd 12).
There is a ladder to the previous level here (press '' or right click to use).