Magic Knight the level 12 Skeleton Arcane Blade by Madkidzero3

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassArcane Blade
Level / Exp12 / 50%
Sizebig
Lifes / Deaths

Primary Stats

Strength69 (base 37)
Dexterity74 (base 37)
Constitution37 (base 37)
Magic45 (base 37)
Willpower47 (base 37)
Cunning51 (base 37)

Resources

Life11357/11364
Mana1645/1645
Stamina1479/1479
Positive1337/1337
Healing Factor1.4741015905906
Regeneration203.33865995182

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision9
See Stealth74.751391382654
See Invisible73.751391382654

Offense: Mainhand

Damage80
Accuracy54
Crit Chance19%
APR3
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower45
Crit Chance13%
Speed1

Offense: Mind

Mindpower39
Crit Chance13%
Speed1

Offense: Damage Bonus

Lightning+3%
Acid+12%
Arcane+3%
Cold+10%
Fire+9%

Offense: Damage Penetration

Acid+10%

Defense: Base

Armour (hardiness)4.5883755296396 (85.404685247777%)
Defense35
Ranged Defense35
Fatigue22
Physical Save39
Spell Save50
Mental Save32

Defense: Resistances

Darkness+ 32%( 70%)
Acid+ 61%( 70%)
Light+ 18%( 70%)
Cold+ 44%( 70%)
Mind+ 17%( 70%)
Lightning+ 9%( 70%)
Fire+ 11%( 70%)
All+ 6%( 70%)

Defense: Immunities

Stun Resistance19%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Disarm Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Air1.50
5/5
5/5
5/5
1/5
Spell / Enhancement1.50
1/5
5/5
5/5
1/5
Technique / Magical combat1.50
5/5
5/5
5/5
1/5
Technique / Combat veteran1.20
5/5
5/5
5/5
1/5
Spell / Earth1.50
5/5
5/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Cunning / Dirty fighting1.50
1/5
5/5
0/5
0/5
Technique / Combat techniques1.20
1/5
5/5
0/5
0/5
Spell / Stone1.30
3/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.30
5/5
5/5
5/5
1/5
Celestial / Light1.20
5/5
0/5
0/5
0/5
Spell / Aegis1.20
5/5
5/5
5/5
0/5
Technique / Combat training1.20
2/5
5/5
5/5
4/5
5/5
0/5
Celestial / Chants1.40
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Cunning / Survival1.20
5/5
5/5
5/5
1/5

Effects

beneficial effect
detrimental effect
detrimental effect
detrimental effect
detrimental effect

Quests

active
done
done
active
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Dragon's Greed (Nightmare (Roguelike) difficulty) Amassed 8000 gold pieces.
By Magic Knight the Skeleton Arcane Blade level 7
1st Flare 122nd year of Ascendancy at 03:50
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Magic Knight the Skeleton Arcane Blade level 10
4th Flare 122nd year of Ascendancy at 01:36
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Magic Knight the Skeleton Arcane Blade level 5
10th Mirth 122nd year of Ascendancy at 04:10
see stats
Treasure Hoarder (Nightmare (Roguelike) difficulty) Amassed 3000 gold pieces.
By Magic Knight the Skeleton Arcane Blade level 3
76th Pyre 122nd year of Ascendancy at 03:50
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Magic Knight the Skeleton Arcane Blade level 2
74th Pyre 122nd year of Ascendancy at 23:10
see stats

Log

Weirdling Beast's spell attains critical power!
Weirdling Beast hits Magic Knight for 147 blight damage.

Magic Knight is covered in acid!

Magic Knight hits Weirdling Beast for (88 to bones), 0 physical (0 total damage).
Weirdling Beast casts
Rune: Shielding.
A shield forms around Weirdling Beast.

Weirdling Beast casts
Mind Blast.
Magic Knight wanders around!

Weirdling Beast's spell attains critical power!
Weirdling Beast hits Magic Knight for 30 darkness damage.
Acid Splash from Weirdling Beast hits
Magic Knight for 6 acid damage.

Weirdling Beast's is vulnerable to attacks and effects!

Magic Knight hits Weirdling Beast for (76 absorbed), 0 physical (0 total damage).
Talent Re-assemble is ready to use.
Acid Splash from Weirdling Beast hits
Magic Knight for 6 acid damage.

Magic Knight hits Weirdling Beast for (91 absorbed), 0 physical (0 total damage).
Acid Splash from Weirdling Beast hits
Magic Knight for 6 acid damage.

Magic Knight is confused and fails to use Flame.

Weirdling Beast uses
Feed.
Weirdling Beast uses
Infusion: Wild.
Weirdling Beast lessens the pain.

Weirdling Beast casts
Freeze.
Magic Knight shrugs off the effect 'Frozen'!
Weirdling Beast hits Magic Knight for 90 cold damage.
Acid Splash from Weirdling Beast hits
Magic Knight for 6 acid damage.