Glorin the level 7 Shalore Sun Paladin by mej119

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexMale
RaceShalore
ClassSun Paladin
Level / Exp7 / 87%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 25)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic26 (base 24)
Willpower14 (base 11)
Cunning11 (base 10)

Resources

Life190/190
Positive58/58
Stamina128/128
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage30
Accuracy19
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower24
Crit Chance1%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+10%
Cold+10%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)20.118138619369 (56.297102139833%)
Defense3
Ranged Defense3
Fatigue14
Physical Save18
Spell Save14
Mental Save13

Defense: Resistances

Lightning+ 6%( 70%)
Light+ 30%( 70%)
Temporal+ 5%( 70%)
Cold+ 20%( 70%)
Fire+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
2/5
0/5
0/5
Celestial / Sun1.30
2/5
2/5
0/5
0/5
Technique / Shield offense1.00
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.30
1/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
In off hand
Main armor

Inventory

Achievements

Log

Quest 'The agent of the arena' completed! (Press 'j' to see the quest log)
Resting starts...

Talent Shield Pummel is ready to use.
Talent Wave of Power is ready to use.
Talent Sun Ray is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.95 gold pieces.

You pickup 0.50 gold pieces.

Glorin picks up (a.):
acidic steel dagger of massacre (117% power, 6 apr).
Glorin picks up (b.):
slime-covered iron dagger (100% power, 5 apr).
You pickup 0.65 gold pieces.

You pickup 0.90 gold pieces.

Ran for 6 turns (stop reason: something interesting).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to Derth here (press '' or right click to use).
Ran for 11 turns (stop reason: something interesting).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to Derth here (press '' or right click to use).
Ran for 5 turns (stop reason: at exit).