Deathblade the level 5 Skeleton Adventurer by Askhelad

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Class: blackguard 1.7.4
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceSkeleton
ClassAdventurer
Level / Exp5 / 77%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 12)
Dexterity22 (base 12)
Constitution12 (base 12)
Magic21 (base 21)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Life165/165
Mana134/134
Healing Factor1.1191526171258
Regeneration2.5180933885329

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision3
See Stealth5
See Invisible6

Offense: Barehand

Damage26
Accuracy27
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower23
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)4 (38.594633868923%)
Defense25
Ranged Defense25
Fatigue0
Physical Save17
Spell Save18
Mental Save14

Defense: Resistances

Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Hail1.30
2/5
0/5
0/5
0/5
Spell / Frost1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Rime guard1.30
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Spell / Frozen core1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active
done
done

Equipment

Tool
On fingers
On fingers
Main armor
On hands
Light source
Cloak
On head

Inventory

Achievements

The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Deathblade the Skeleton Adventurer level 5
5th Mirth 122nd year of Ascendancy at 05:32
see stats

Log

You pickup 0.85 gold pieces.

Burning from Arcane blade hits
Deathblade for 7 fire damage.
Deathblade stops burning.


Resting starts...

Talent Frozen Aegis is ready to use.
Rested for 31 turns (stop reason: all resources and life at maximum).


Ran for 4 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 11 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.65 gold pieces.

There is an exit to Derth here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).


You collect a new ingredient:
lump of iron (1).
You gain 0.75 gold from the melting of
arcing iron greatsword (16-26 power, 1 apr).
There is an exit to the worldmap here (press '' or right click to use).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).