Basmi the level 12 Doomelf Necromancer by ShrikeAbyssal

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceDoomelf
ClassNecromancer
Level / Exp12 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 20)
Dexterity18 (base 15)
Constitution38 (base 37)
Magic47 (base 37)
Willpower39 (base 37)
Cunning23 (base 20)

Resources

Life450/450
Mana227/227
Soul15/16
Healing Factor1.2102122670884
Regeneration2.1178714674046

Speed

Mental0%
Attack0%
Movement+31.205122053262%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision9
See Stealth47.397866056132
See Invisible47.397866056132
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage20
Accuracy14
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower41
Crit Chance13%
Speed1

Offense: Mind

Mindpower28
Crit Chance6%
Speed1

Offense: Damage Bonus

Fire+10%
All0%

Offense: Damage Penetration

Fire+5%

Defense: Base

Armour (hardiness)1 (30%)
Defense24
Ranged Defense32
Fatigue0
Physical Save20
Spell Save27
Mental Save21

Defense: Resistances

Lightning+ 19%( 70%)
All+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance100%
Poison Resistance50%
Stun Resistance55%

Inscriptions (3/4)

Runes
Runes
Runes

Class Talents

Spell / Meta1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Age of dusk1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
5/5
5/5
0/5
Spell / Eradication1.30
0/5
0/5
0/5
0/5
Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
5/5
5/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
5/5
5/5
1/5
1/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Glacial waste1.30
5/5
1/5
1/5
0/5
Spell / Phantasm1.30
1/5
5/5
0/5
0/5
Spell / Master necromancer1.30
3/5
0/5
0/5
0/5
Spell / Rime wraith1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
5/5
0/5
0/5
0/5
Race / Doomelf1.00
5/5
3/5
0/5
0/5
Spell / Conveyance1.30
3/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
5/5
5/5
1/5
Spell / Spectre1.30
5/5
1/5
1/5
0/5
Spell / Aegis1.30
5/5
2/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Corruption / Curses1.00
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent

Quests

done
active
done
done
active
done
active

Equipment

Tool
On fingers
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Hell has no fury like a demon scorned! (Nightmare (Adventure) difficulty) Escaped the Searing Halls.
By Basmi the Doomelf Necromancer level 6
78th Pyre 122nd year of Ascendancy at 01:04
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Basmi the Doomelf Necromancer level 10
1st Summertide 122nd year of Ascendancy at 16:58
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Basmi the Doomelf Necromancer level 1
74th Pyre 122nd year of Ascendancy at 12:00
see stats

Log

Basmi wears (replacing linen robe (0 def, 0 armour)): Eel-skin armour (16 def, 0 armour).

Basmi wears:
aegis linen wizard hat (1 def, 0 armour).

You gain 0.30 gold from the transmogrification of
barbed pouch of iron shots (19/19, 18-22 power, 1 apr).
You gain 1.60 gold from the transmogrification of
deadly quiver of elm arrows of wind (18/18, 21-29 power, 5 apr).
You gain 1.62 gold from the transmogrification of
cleansing iron mail armour of lightning resistance (2 def, 4 armour).
You gain 6.05 gold from the transmogrification of
Hailzephyr (2 def, 4 armour).
You gain 1.11 gold from the transmogrification of
insulating linen wizard hat of corrosion (+15%) (1 def, 0 armour).
You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (17-24 power, 2 apr).
You gain 5.15 gold from the transmogrification of
short elm starstaff of wizardry (10-12 power, 2 apr, physical element).
You gain 2.89 gold from the transmogrification of
truestriking iron mace (12-18 power, 2 apr).
You gain 9.42 gold from the transmogrification of
iron battleaxe 'Strikeshine' (12-18 power, 1 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (res 24%; magical; dur 2; cd 14).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the warrior (heal 128; 15 cd).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 3rd Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:13.

There is a Ruins of Kor'Pul here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


Saving done.

There is a Derth (Town) here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.