











Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Ignore Campaign/Difficulty Locks 1.1.0Modifies the character creation dialog to bypass the lock check for campaigns and difficulty levels, allowing characters to play campaigns and difficulty levels that you haven't unlocked. Doesn't actually unlock anything. Allow Respec Anywhere 1.2.3Player AIoo 1.7.4This is a fork of PlayerGAI by Glavius itself a fork of PlayerAI by Charidan. Once you click ALT-F1 (you can change this key with Keybinding) 1.Auto explore You can weight the talent used by the AI by right clicking on your character and clicking on "Define Player-Aioo" at the bottom of the dialog box. It will Stop when your character is low on life, when you are on an Exit, when a dialog box open, or you are blinded. !Warning: Use it at your own risk. This can put your character in a sure death situation! Goal: Known Bug: Clean UI 1.7.2Replaces default interface styles with cleaner versions to enhance readability. First release focuses primarily on replacing everything related to the default interface styles in the base game. Future releases will enhance individual styles and take care of minor tweaks. Content consists of only graphic assets to try and have the highest possible compatibility with future patches. Easy Map v2 1.6.0Description Original Easy Map mod by Codefly This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Обновление: Я просто пофиксил чекер версии мода и убрал всплывающее окошко о новой версии игры и изменил цвет легенды на черный Мод заменяет карту игры на нечто более схожее с другими играми. Вы можете перемещать карту мышкой, приближать или отдалять карту колесиком и устанавливать текущий обзор левым кликом мыши (вместо того, что бы случайно переместиться туда, как было ранее). Карат способна отображать реальную местность ландшафта и окрашивать непроходимые места в красный цвет, что бы проще найти дорогу. Установка: Удаление: или в игре: Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Nekarcos's Quality of Life 01: Effect Display 1.7.5This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Audiomancy 1.7.4Version 1.2.1 released Jan 16, 2023; see change notes. Audiomancy is an audio enhancement for ToME that does not affect music. It started with the High Quality Sounds mod (thanks to Gurkoz), but it does a bit more than replace sounds. It enhances the code introducing random variance, layering, and new trigger points. Weapon types (sword, great axe, mace, sling, bows, etc.) have distinct sounds in combat, along with NPC types having different impact sounds. Many weapons have distinct critical hit sounds as well. Ranged weapons have separated attack and hit sounds. Melee and ranged talents you would have expected to produce sound before likely will with this mod. Multiple hits trigger multiple sounds, e.g. the Volley talent. There is still more to do, especially in terms of providing distinct sound effects for various game mechanics and talents, but the code as-is will affect almost every sound played in the game while adding more. I attempted to maximize compatibility, replacing a single function and using superloading and hooking for the rest. Feel free to reach out to me with any issues you discover or ideas/suggestions you may have on Steam or at theclawhorn@protonmail.com. Credits: https://pastebin.com/xirEZ2FY Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2805820365 PS: Somehow the website tags got duplicated and I'm unable to edit them. Version 1.2.1: Version 1.2.0: Version 1.1.0: Lumberjack on the Map 1.7.0Places the Cursed Village event on the map as a lumberjack NPC rather than an undetectable encounter. A companion piece to Melinda on the Map and Merchant on the Map; they can be used together or separately. Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Merchant on the Map 1.7.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Improved Combat Text 1.4.0This addon replaces ToME's floating combat text: (if you like this addon, be sure to also check out my Map UI improvement, Easy Map!) Loot Expansion 1.7.4Aadd-on that expands on the available Egos and Semi-Random Artifacts available. Introduces all sorts of new Effects and Talents used with both! For example: Spellslinger - A Passive that increases Spellpower per visible enemy in a range of 2 - Rolls on Hats Nether Resonance - A Passive found on the Semi-Random Artifact 'Netheric Diadem' that increases Light resist by half of Magic stat and Nature resist by half of Willpower stat. Combust - Found on 'Pyrophage' items, if you hit a burning enemy, cause an aoe of fire damage and gain a temporary life-regen buff. Mystical Recovery - Found on shields, when blocking, 20% chance to lower the cooldown of a random spell-type talent based on item level. All That Glitters - Activated talent found on Rings, gives you a temporary buff to Spellpower based on how much money you have. This is only a small sampling of new additions among the 10 semi-random Artifacts and 100+ Egos. There are still many more of both to come and I will be posting a full breakdown of all the new components soon. At this time, many of the added Egos are Greater, so they will only appear on blue or purple items. Designed to be compatible with other addons, please report any possible collision issues. In the meantime, please check it out and post any questions, concerns, or tuning feedback. Google Doc Summary at - https://docs.google.com/spreadsheets/d/1VBu4F1tmKSRLjLqZl2Eu2lvp4wFZfdILJc-jAW5lttI/edit?usp=sharing ----Icons are edited versions from the existing game or from https://game-icons.net/--- Improved Enemy UI 1.7.41. improve the default shockbolt of enemy, making them brighter and easier to find. Quality of Life Pack 1.7.4An assortment of quality of life modifications too insignificant to be standalone. Removed collapsible walls in the Sandworm Lair. (restoring auto-explore) Changed the layout of the city Shatur to be more open and less annoying to move around in. Changed the Dwarf's starting zone boss to die after killing one summon instead of ten. Characters that have won the game are far more likely to trigger the special farportal events. Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Friendly Patrols 1.7.4Changes Maj-Eyal & Far East world map patrols to always be friendly by altering their faction (and hate for arcane magic). Turn Separators 1.4.0Have you ever noticed that the newlines in ToME's battle log Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
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Campaign | Maj'Eyal |
Mode | Nightmare Adventure |
Sex | Male |
Race | Dwarf |
Class | Stone Warden |
Level / Exp | 10 / 77% |
Size | 中等 |
Lifes / Deaths | no deaths recorded 4 / 0 |
Primary Stats
Strength | 19 (base 12) |
Dexterity | 11 (base 10) |
Constitution | 18 (base 10) |
Magic | 34 (base 32) |
Willpower | 38 (base 22) |
Cunning | 10 (base 10) |
Resources
Life | 330/362 |
Mana | 201/244 |
Equilibrium | 97 |
Healing Factor | 1.1711363549267 |
Regeneration | 0.29278408873168 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +15% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 8 |
Infravision | 1 |
See Invisible | 3 |
Offense: Mainhand
Damage | 23 |
Accuracy | 24 |
Crit Chance | 2% |
APR | 0 |
Speed | 1.00 |
Offense: Offhand
Damage | 12 |
Accuracy | 24 |
Crit Chance | 2% |
APR | 0 |
Speed | 1.00 |
Offense: Spell
Spellpower | 37 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 32 |
Crit Chance | 1% |
Speed | 1 |
Offense: Damage Bonus
寒冷 | +10% |
光系 | +10% |
火焰 | +9% |
Offense: Damage Penetration
寒冷 | +8% |
光系 | +5% |
Defense: Base
Armour (hardiness) | 14 (30%) |
Defense | 13 |
Ranged Defense | 13 |
Fatigue | 12 |
Physical Save | 12 |
Spell Save | 22 |
Mental Save | 16 |
Defense: Resistances
閃電 | + 13%( 70%) |
寒冷 | + 21%( 70%) |
光系 | + 43%( 70%) |
All | + 7%( 70%) |
火焰 | + 23%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Knockback Resistance | 40% |
Inscriptions (3/3)
Infusions | 有效技能等級:1.0 紋身:回覆使用模式:主動技能 使用範圍:近戰/單體 冷卻時間:16 飛行速度:瞬間 使用速度:標準(100%回合) 是:自然力量 介紹:激活紋身治療你自己 121 生命值,持續 5 回合。 效果隨你的體質屬性提升。 |
Infusions | 有效技能等級:1.0 紋身:狂暴使用模式:主動技能 使用範圍:近戰/單體 冷卻時間:14 飛行速度:瞬間 使用速度:瞬間(0%回合) 是:自然力量 介紹:激活紋身解除你隨機一個 物理 效果並減少所有傷害 14% 持續 4 回合。 同時除去對應類型的越層效果(失去平衡、法術衝擊和思維封鎖)。 |
Infusions | 有效技能等級:1.0 紋身:治療使用模式:主動技能 使用範圍:近戰/單體 冷卻時間:12 飛行速度:瞬間 使用速度:瞬間(0%回合) 是:自然力量 介紹:激活紋身立即治療你 50 生命值,然後去除一個流血、毒素和疾病效果。 |
Class Talents
自然 / 大地力量 | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
法術 / 土 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法術 / 魔力盾牌 | 1.30 |
| 1/5 |
| 4/5 |
| 1/5 |
| 0/5 |
自然 / 矮人之自然力量 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
自然 / 岩石藤蔓 | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Generic Talents
靈巧 / 生存 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格鬥 / 戰鬥訓練 | 1.00 |
| 0/5 |
| 3/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
自然 / 自然召喚 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
種族技能 / 矮人 | 1.00 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Effects
talent | 岩石藤蔓 |
talent | 奧術充能 |
talent | 岩石碎片 |
Quests
你從瑞庫納逃了出來,你覺得你的心臟狂跳不止,你對財富和力量的渴望增加了十倍~ 地下吞噬者也許是你開始冒險生涯的時候了,在鋼鐵王座山脈的深處有個無盡深淵地下城。 那裏已被塵封已久,但是還是不斷有冒險者前去尋找財寶。 據你所知沒有一個人能活着回來,不過你從瑞庫納倖存了下來,你比較牛 X。 | 結束 |
你遇到了一個嚇得魂飛魄散的伐木工人從一個小村莊裏跑出來,大聲喊着有個沒見過的嚇人的東西在裏面殺人。 林中的野獸 | 正在進行 |
你是被指派到瑞庫納王國去調查情況的一個矮人小分隊的一員。 瑞庫納淪陷了!當你到達那裏時,你受到了大量有組織的強力獸人的阻擊。 你隊伍中大多數人被殺死,現在你和諾爾甘 ( 除你以外的唯一倖存者 ) 必須趕緊突圍回到鋼鐵議會去彙報這裏的情況。 不惜一切代價衝出去。 | 結束 |
你被一個盜賊邀請,證明你作爲一個鬥士的能力,以獲得進入競技場的資格。 競技場代理人 | 結束 |
你成功地將受傷的先知護送到了黑暗之心的第2層的召回傳送門。 護送:受傷的先知 (黑暗之心的第2層)作爲獎勵,你提升 意志 +5. | 結束 |
是時候去一些新的地方探索一下了——那些黑暗、被遺忘和危險的地方。 進入黑暗在德斯鎮東南方向是古老森林。 在德斯鎮西面是迷宮。 在德斯鎮遠一點的西面,靠近海岸的地方是沙蟲巢穴。 在自然精靈樹林的東部邊境那裏是岱卡拉。 * 你應當探索古老森林,查清那裏潛伏的危險,並獲得那裏的寶藏! * 你應當探索迷宮,查清那裏潛伏的危險,並獲得那裏的寶藏! * 你應當探索沙蟲洞穴,查清那裏潛伏的危險,並獲得那裏的寶藏! * 你應當探索岱卡拉,查清那裏潛伏的危險,並獲得那裏的寶藏! | 正在進行 |
Equipment
在手上 | ![]() 裝備需求: - 重甲訓練 裝備製造者 某位大師 1.50 負重。 類型:護甲/手部 ; 材質等級 1 當使用或裝備時: 命中:+10(+5有效值) 護甲值:+1 疲勞值:+1% 屬性變化:+3敏捷 學習空手攻擊技能,或者開啓 '強制顯示手套戰鬥數據' 選項來查看戰鬥數據 臂鎧保護你的手至前臂的中間部分。 |
在腰間 | ![]() 裝備製造者 某位大師 1.00 負重。 [史詩級物品] 類型:護甲/腰帶 ; 材質等級 1 它是某個套裝中的一件。 如果有一對大些的手套就好了。 當使用或裝備時: 護甲值:+4 疲勞值:-10% 負重上限加成:+70 擊退免疫:+40% 生命上限:+40.00 這條腰帶被賦予了神祕的魔力來對抗膨脹的腰圍。不管它蘊含着的是何種力量,它總是能在你負重不足時助你一臂之力。 |
在頭上 | ![]() 裝備需求: - 重甲訓練 裝備製造者 某位大師 3.00 負重。 類型:護甲/頭部 ; 材質等級 1 當使用或裝備時: 護甲值:+3 疲勞值:+5% 近戰反擊傷害:2火焰 屬性變化:+2力量/+2意志/+2體質 傷害加成:+9%火焰 偵測隱形:+3 一頂巨大的頭盔可以保護你的整個頭部。不過,空氣流通和較差的視野是一個問題。 |
主護甲 | ![]() 裝備力量來源 奧術力量 2.00 負重。 [史詩級物品] 類型:護甲/長袍 ; 材質等級 1 當使用或裝備時: 閃避:+12(+9有效值) 近戰反擊傷害:10寒冷 抗性改變:+7%所有/+15%寒冷 抗性穿透改變:+8%寒冷 傷害加成:+10%寒冷 技能精通: +0.30 法術/冰封大地 +0.30 法術/遠古冰魂 +0.30 法術/水 +0.30 法術/冰霜鍊金 +0.30 法術/墳墓 +0.30 法術/寒冰 法術強度:+5(+2有效值) 移動速度:+15% 技能(法術)命中後釋放:水之噴射 (5% 機率等級 1). 這件深藍色的法袍蕩起漣漪,彷彿有一股看不見的浪潮在涌動。 |
在腳上 | ![]() 裝備製造者 某位大師 2.00 負重。 類型:護甲/腳部 ; 材質等級 1 當使用或裝備時: 護甲值:+1 屬性變化:+3意志/+1魔力 每回合體力回覆:+0.30 每回合法力回覆:+0.04 體力上限:+10.00 護盾穿透:+10% 一雙用皮做的靴子。 |
在主手 | ![]() 裝備需求: - 盾牌使用訓練 - 力量 11 裝備製造者 某位大師 7.00 負重。 類型:護甲/盾牌 ; 材質等級 1 使用技能攻擊時: 傷害: 96% 範圍:1.2x 使用屬性: 100%力量 傷害類型:物理 武器精通類型:岩石堅盾 命中加成:+2.0% 觸發傷害(最大200%) 暴擊率:+2.5% 格擋值:+40 當使用或裝備時: 護甲值:+3 疲勞值:+8% 抗性改變:+17%火焰 獲得技能: +1 格擋 手持防護裝備。 |
工具 | ![]() 裝備製造者 某位大師 3.00 負重。 類型:工具/鶴嘴鋤 ; 材質等級 1 當使用或裝備時: 近戰反擊傷害:4閃電 屬性變化:+1力量 抗性改變:+6%閃電 抗性穿透改變:+5%光系 光照範圍:+2 夜視範圍:+1 當攜帶時: 獲得技能: +1 挖掘 允許你挖牆、移除一棵樹並製造道路。 |
光源 | ![]() 裝備力量來源 自然力量 1.00 負重。 [史詩級物品] 類型:光照/光照 ; 材質等級 1 當使用或裝備時: 近戰附加傷害:15光照爆發(範圍 1) 抗性改變:+30%光系 傷害加成:+10%光系 光照範圍:+5 治療加成:+10% 近戰攻擊時,在1碼半徑內造成15光系傷害並照亮區域。 它可以用於召喚陽光,驅除黑暗並照亮20格內的地面。 (94強度,基於意志 ) 激活消耗10能量,總計15/15。 一個小水晶瓶裏捕獲了夏日的陽光。 |
斗篷 | ![]() 裝備力量來源 靈能 2.00 負重。 類型:護甲/斗篷 ; 材質等級 1 當使用或裝備時: 閃避:+1(+1有效值) 近戰附加特效: * 20%機率降低30%護甲 近戰反擊傷害:2光系 屬性變化:+3體質/+3意志 抗性改變:+9%光系 獲得技能: +2 Glorious Presence 降低暴擊傷害:14.00% 光照範圍:+1 Glorious Presence: When you fail a save against a detrimental effect, your glorious presence grants you a 25.0% chance for an additional save against it and 18.5 bonus armor for 2 turns. (Based on your Constitution and Willpower) 可以當做外衣穿的寬鬆布外套,它甚至允許你在裏面穿上厚重的金屬盔甲。 |
在副手 | ![]() 裝備需求: - 盾牌使用訓練 - 力量 11 7.00 負重。 類型:護甲/盾牌 ; 材質等級 1 使用技能攻擊時: 傷害: 99% 範圍:1.2x 使用屬性: 100%力量 傷害類型:物理 武器精通類型:岩石堅盾 命中加成:+2.0% 觸發傷害(最大200%) 暴擊率:+2.5% 格擋值:+18 當使用或裝備時: 護甲值:+2 疲勞值:+8% 獲得技能: +1 格擋 手持防護裝備。 |
在脖子上 | ![]() 裝備力量來源 奧術力量 0.10 負重。 類型:首飾/項鍊 ; 材質等級 1 當使用或裝備時: 屬性變化:+3魔力 項鍊讓你的脖子更加美麗! |
Inventory
![]() 裝備需求: - 力量 18 裝備力量來源 奧術力量 3.00 負重。 [史詩級物品] 類型:武器/戰斧 ; 材質等級 1 傷害:121% 範圍:1.4x 使用屬性: 100%力量 傷害類型:物理 命中加成:+0.2% 暴擊率(最大25%) 護甲穿透:+4 暴擊率:+12.0% 攻擊速度:100% 吸血(僅該武器):+10% 傷害類型轉換:25%枯萎 當使用或裝備時: 傷害加成:+8%枯萎 一把小巧而鋒利的斧頭,斧柄由打磨過的骨頭製成。這把斧頭打破了許多頭骨,並被染成了鮮紅色。 |
![]() 裝備需求: - 靈巧 16 裝備力量來源 奧術力量 1.00 負重。 [史詩級物品] 類型:武器/匕首 ; 材質等級 1 傷害:111% 範圍:1.3x 使用屬性: 45%力量, 55%敏捷 傷害類型:物理 命中加成:+0.2% 暴擊率(最大25%) 護甲穿透:+25 攻擊速度:100% 傷害護盾穿透(僅該武器):+50% 當使用或裝備時: 命中:+20(+10有效值) 心眼: 該物品允許你在攻擊不可見單位時不受任何懲罰。 這把解剖刀曾經被可怕的巫師卡·普爾在黃昏紀剛開始學習死靈法術時使用。許多人,生物和屍體都成爲了他那可怕實驗的犧牲品。 |
![]() 裝備需求: - 盾牌使用訓練 - 力量 11 7.00 負重。 類型:護甲/盾牌 ; 材質等級 1 使用技能攻擊時: 傷害: 96% 範圍:1.2x 使用屬性: 100%力量 傷害類型:物理 武器精通類型:岩石堅盾 命中加成:+2.0% 觸發傷害(最大200%) 暴擊率:+2.5% 格擋值:+22 當使用或裝備時: 護甲值:+2 疲勞值:+8% 獲得技能: +1 格擋 手持防護裝備。 |
![]() 裝備需求: - 重甲訓練 - 力量 14 14.00 負重。 類型:護甲/重甲 ; 材質等級 1 當使用或裝備時: 護甲值:+4 閃避:+2(+2有效值) 疲勞值:+12% 一套由金屬環扣做成的鎖甲。 |
![]() 裝備力量來源 自然力量 裝備製造者 某位大師 1.00 負重。 類型:護甲/腰帶 ; 材質等級 1 當使用或裝備時: 物理強度:+2(+1有效值) 抗性改變:+6%閃電/+5%時空 精神豁免加成:+6(+5有效值) 一條可以圍住腰的皮帶。 |
![]() 裝備製造者 某位大師 2.00 負重。 類型:護甲/斗篷 ; 材質等級 1 當使用或裝備時: 閃避:+1(+1有效值) 屬性變化:+1力量/+2體質 可以當做外衣穿的寬鬆布外套,它甚至允許你在裏面穿上厚重的金屬盔甲。 |
![]() 裝備製造者 某位大師 2.00 負重。 類型:護甲/腳部 ; 材質等級 1 當使用或裝備時: 護甲值:+2 閃避:+4(+4有效值) 夜視範圍:+2 移動速度:+11% 它可以用於觸發技能後跳,將所有其他物品置入30回合冷卻: 有效技能等級:2.0 能量消耗:30,總計30/30. 使用範圍:7 飛行速度:瞬間 介紹:指定目標,向後跳躍 4 格,可以躍過途中所有生物。 你必須選擇可見目標,必須以近乎直線的軌跡後跳。 落地後,你獲得 3 回合 115% 移動速度加成,採取除移動外的行動會提前終止。 移動速度和跳躍距離會受疲勞值影響。 一雙用皮做的靴子。 |
![]() 裝備製造者 某位大師 2.00 負重。 類型:護甲/頭部 ; 材質等級 1 當使用或裝備時: 護甲值:+1 疲勞值:+1% 屬性變化:+3力量 抗性改變:+6%枯萎/+3%火焰/+5%奧術/+9%寒冷 傷害加成:+9%光系 一頂皮帽。 |
![]() 裝備需求: - 重甲訓練 裝備製造者 某位大師 3.00 負重。 類型:護甲/頭部 ; 材質等級 1 當使用或裝備時: 護甲值:+3 疲勞值:+5% 屬性變化:+3敏捷 抗性改變:+5%火焰/+6%寒冷 一頂巨大的頭盔可以保護你的整個頭部。不過,空氣流通和較差的視野是一個問題。 |
![]() 2.00 負重。 類型:光照/光照 ; 材質等級 1 當使用或裝備時: 光照範圍:+3 一個有引線的黃銅容器,上面覆蓋有一張紙防止燈油濺出來。它有一隻把手,可以提着。 |
![]() 裝備力量來源 自然力量 裝備製造者 某位大師 2.00 負重。 類型:光照/光照 ; 材質等級 1 當使用或裝備時: 生命上限:+40.00 光照範圍:+5 一個有引線的黃銅容器,上面覆蓋有一張紙防止燈油濺出來。它有一隻把手,可以提着。 |
![]() 裝備力量來源 未知力量 1.00 負重。 [劇情物品] 類型:水晶球/水晶球 當攜帶時: 這個球是半身人先知埃莉薩給你的,它會自動爲你鑑定裝備。 |
![]() 裝備力量來源 未知力量 2.00 負重。 [劇情物品] 類型:盒子/夏·圖爾 當攜帶時: 它可以用於立即轉化盒子中的所有物品(當你切換地圖時也會自動轉化) 激活消耗0能量,總計1000/1000。 這隻寶箱是某個夏·圖爾古代建築的延伸,任何扔在裏面的物品會被自動傳送到那個地方,進行處理並摧毀,從裏面提取能量。 這個過程的副產物是黃金,因爲沒有用,所以被自動傳送給你。 當你有這隻箱子時,所有你經過地面上的物品會被自動撿起,並且當你離開地下城時會自動交易成金幣。 如果你想保留物品,只需要從寶箱裏把它移到包裹中。在寶箱中的物品不會增加你的負重。 |
![]() 裝備力量來源 未知力量 2.00 負重。 [劇情物品] 類型:護符/魔杖 它可以用於傳送至世界地圖(等待40回合) 激活消耗202能量,總計305/400。 這個法杖通體用沃瑞鉭打造,充滿了可以撕裂空間的奧術能量。你以前曾聽說過此類物品。它們對於冒險者的快速旅行非常有幫助。 |
Achievements
By Nalyavet,矮人岩石守衛,等級6
20 沃瑞鉭月 122 year of Ascendancy at 01:16 see stats
Log
PAI_STATE_FIGHT
Nalyavet使用了格擋.
Nalyavet的岩石藤蔓擊中奧術之刃造成14 自然, 14 奧術 (29合計傷害).
Nalyavet 用他的的盾牌碎片反擊了 奧術之刃 !
奧術之刃的護甲被腐蝕了!
Nalyavet擊中奧術之刃造成5 自然, 25 奧術 (30合計傷害).
近戰報復擊中奧術之刃造成4 閃電, 2 光系, 11 寒冷, 12 奧術, 2 火焰 (31合計傷害).
奧術之刃擊中Nalyavet造成(23 被格擋), 0 物理 (0合計傷害).
近戰報復擊殺了奧術之刃!
技能 岩石漫步 已經可以使用。
AI stopped: Dialog displayed
任務“競技場代理人”完成!(按下“j”查看任務日誌)
任務“競技場代理人”完成!(按下“j”查看任務日誌)
個人新成就:競技場 (噩夢難度 (冒險模式))!
發現手札:寫給威斯曼的信 (2)
你拾取了 0.60 金幣。
Nalyavet拾取了(a):侵蝕之鋼化狼牙棒 (111% 傷害, 3 護甲穿透)
你拾取了 0.65 金幣。
你拾取了 0.90 金幣。
這裏有一個通向德斯鎮的出口(按 '' 或右鍵使用)。
你獲得了1.49金幣,轉化了侵蝕之鋼化狼牙棒 (111% 傷害, 3 護甲穿透)。
這裏有一個離開前往世界地圖(按 '' 或右鍵使用)。
這裏有一個德斯鎮(城鎮)(按 '' 或右鍵使用)。
你大步流星地走進這片區域,打了個哈欠,你感到待在這裏可能是浪費時間,最好到別的地方去看看。
保存遊戲...
保存完畢。