




Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Experience Controller 1.7.4
Experience Controller is an addon that lets you change the amount of experience you receive upon killing foes. You can enable/disable it realtime and it will work from the next kill onward. It also works for arena and infinite dungeon alike. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.
How to enable/disable or configure this addon:
Modes functionality:
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Update v4.0.1 * Fixed a few typos and minor logging issues
Update v4.0 * Compatible with TOME v1.7.4 * Added multiple customization possibilities in-game and reworked functionality of all the addon Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Much More Adventurous 1.7.0Gives adventurers every talent tree in the game. This includes things like object talents, talents from summons (golem, mecharachnid, etc), npc only talents (horrors, soul eater, etc), talents mostly removed from the game (old paradox mage and archer talents, etc), partially implemented talents (like the unavailable celestial class), and hidden talents not normally available on their own (individual poisons, traps, hymns, etc). Many of these are very unbalanced, and while I have removed every buggy talent I could find, combining talents that aren't normally available together on the player may cause a bad reaction. If you find something like this please let me know, I'm doing my best to modify every talent that needs it to work properly on the player. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Doctornull's Class Pack 1.5.10This pack compiles several classes, with an emphasis on hybrid design. Not all classes are complete: the ones which I'm not satisfied with are marked as either INCOMPLETE or "in BETA". The classes included in this pack are: (BETA) Shield Hero is an Adventurer who starts with heavy armor and a shield. Not very exciting unless you were annoyed about not being able to equip your Adventurer's shield right away. (INCOMPLETE) The Flux Marauder is a Paradox thug, stealing time from his enemies. x (Removed): The human-only Embers of Gerlyk are fire-using magical martial artists. Removed pending new content / 1.6 features. Exponential Leveling 1.7.4Exponential Leveling is an addon that changes the amount of points (stats, class, ..) and optionally resources (hp/stamina/mana/regen..) you gain upon EACH level up. Being fully configurable, it can also be used to make the game easier as you wish to. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS. How to use this addon: - Download and install, of course. Check if the addon is ACTIVATED. If you have another addon that superload/overload player.lua, it might conflict. - Start a New Game. - Under Options > Gameplay, you can enable or disable the addon. This will work from the next levelup. It cannot be used retroactively. - You can also change mode of operating (Default is balanced) and optional modes of operation (Also increase resources, life, etc on levelup) or be left as is. Operating Modes: - Balanced -> Gives extra points in a fair way depending on your difficulty (Nightmare, Insane and Madness) - Extra Points -> Gives many more points than vanilla in any difficulty - Cheatish -> Gives way more points than you'll ever need - Only Life -> Does NOT change how many points you gain on levelup, but provide some extra MAX HP on levelup. How much per level can be configured under the options. Optional Modes (These work alongside Operating Modes): - None -> Nothing else than what chosen under Operating Modes - All Resources -> Increase stamina, mana, hate, vim, etc (MAX and regen) upon levelup. How much per level can be configured under the options. - MAX HP -> Increase only MAX HP and not all resources upon levelup. How much per level can be configured under the options. Stacks with Only Life if you want to. POINTS COMPARISON (Example: Cornac Rogue at lv50): STATS | TALENTS | GENERIC | CATEGORY | PRODIGIES | MAX HP | STAMINA VANILLA | 160 | 70 | 49 | 4 | 2 | 958 | 247 BALANCED NIGHTMARE | 181 | 127 | 101 | 9 | 5 | 958 | 247 BALANCED INSANE | 217 | 145 | 119 | 12 | 8 | 958 | 247 BALANCED MADNESS | 269 | 166 | 140 | 20 | 17 | 958 | 247 EXTRA POINTS | 212 | 171 | 150 | 14 | 17 | 958 | 247 CHEATISH | 1140 | 560 | 539 | 102 | 202 | 958 | 247 ONLY LIFE | 160 | 70 | 49 | 4 | 2 | 1252+ | 247 + ALL RESOURCES | - | - | - | - | - | 1252+ | 396+ All resources ALSO gives, by a small amount, resources regeneration like: mana, stamina, vim, positive/negative, hate (per kill, not passively generated), psi and reduces equilibrium (by a small amount) every turn even in combat. Update v4.0.3
Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Eoland's Vampire Race 1.7.4This is my own spin on a vampire race. It has some large benefits but also some very strong drawbacks. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Verdant Class Pack 1.7.2Content is modular and various sections can be disabled via the options. Primary Features Druid Info Zigur: Categories: Werebeast Info Categories: Woodsman Info Categories: Summoner Info Two new summonable critters and revised summoning categories. New Categories: Wyrmic Info New Categories: Talent changes: Beholder (Continuation) 1.1.5Adds Beholders as a playable race. Created by ajfluffy (design, code and conception) and rexorcorum (ideas and artwork), this addon is now being maintained by Nagyhal under the guidance of rexorcorum in ajfluffy's absence. Edit: Had to change the addon's short_name, and so v1.0.6's automatic upload helpfully made us a completely new addon page. Of course it's all on Steam, which is beautiful (thank you DG!), but I'm hoping we can merge the older versions into this thread. We'll look at it tomorrow. Edit of the edit: In the meantime, players who have fallen afoul of my clumsy Flame Laser bug are encouraged to upgrade to v5.9.2 for compatibility reasons. Have fun and happy facemelting! Arcanum Class Pack 1.7.3Primary Features: Arcanist Features: Elementist Features: Enchanter Features: Archmage Features: Alchemist Features: Necromancy+ 1.7.2Features: Spell/Charnel - class category available to Necromancer only. Tweaked Categories: Spell/Advanced Necrotic Minions Spell/Necrotic Minions Spell/Necrosis Spell/Shades Tweaked the talent levels granted by Blighted Summoning. Also adds in a new class called the Spiritmancer: The dead do not always rest easy, even free from fell influences. Categories: Karma Life Giver Ghosts Dawn Justice Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Items Vault 1.7.0Donators/Buyers bonus! Enhanced Object Compare 1.7.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. |
Campaign | Maj'Eyal |
Mode | Madness Roguelike |
Sex | Male |
Race | Skeleton |
Class | Adventurer |
Level / Exp | 50 / 132% |
Size | 庞大 |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 222 (base 60) |
Dexterity | 113 (base 60) |
Constitution | 139 (base 60) |
Magic | 127 (base 60) |
Willpower | 83 (base 60) |
Cunning | 125 (base 60) |
Resources
Mana | 105/958 |
Life | 1893/1894 |
Paradox | 300 |
Soul | 10/19 |
Hate | 99/100 |
Psi | 504/504 |
Vim | 485/485 |
Steam | 0/100 |
Positive | 29/346 |
Stamina | 562/578 |
Insanity | 0/100 |
Healing Factor | 2.5 |
Regeneration | 207.19810086921 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +198.03705609023% |
Spell | 0% |
Global | +209.05552890879% |
Vision
Sight | 15 |
Lite | 3 |
Infravision | 13 |
See Stealth | 146.13195802467 |
See Invisible | 146.13195802467 |
ESP Range | 15 |
ESP Kinds | undead/horror |
Offense: Mainhand
Damage | 444 |
Accuracy | 111 |
Crit Chance | 109% |
APR | 39 |
Speed | 1.00 |
Offense: Spell
Spellpower | 139 |
Crit Chance | 83% |
Speed | 1 |
Offense: Mind
Mindpower | 130 |
Crit Chance | 46% |
Speed | 1 |
Offense: Damage Bonus
暗影 | +45% |
枯萎 | +45% |
光系 | +37% |
自然 | +40% |
All | +25% |
Offense: Damage Penetration
光系 | +90% |
All | +40% |
Defense: Base
Armour (hardiness) | 86.601557204061 (74.708763900747%) |
Defense | 117 |
Ranged Defense | 117 |
Fatigue | 0 |
Physical Save | 87.56 |
Spell Save | 88.16 |
Mental Save | 86 |
Defense: Resistances
枯萎 | + 70%( 70%) |
寒冷 | + 70%( 70%) |
火焰 | + 57%( 70%) |
暗影 | + 70%( 70%) |
物理 | + 70%( 70%) |
酸性 | + 64%( 70%) |
奥术 | + 53%( 70%) |
All | + 38%( 70%) |
光系 | + 54%( 70%) |
自然 | + 44%( 70%) |
时空 | + 64%( 70%) |
Defense: Immunities
Stun Resistance | 100% |
Confusion Resistance | 100% |
Fear Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 100% |
Silence Resistance | 59% |
Bleed Resistance | 100% |
Pinning Resistance | 56% |
Instadeath Resistance | 100% |
Knockback Resistance | 54% |
Inscriptions (3/5)
Runes | 有效技能等级:2.5 符文:护盾使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活这个符文产生一个防护护盾,吸收最多 130 伤害持续 7 回合。 |
Runes | 有效技能等级:2.5 符文:粉碎痛苦使用模式:主动技能 使用范围:近战/单体 冷却时间:18 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活符文,立刻清除你身上的负面效果。 清除所有越层效果(失去平衡、法术冲击和思维封锁),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 50 伤害的护盾,持续 3 回合。 如果只清除了越层效果,不会产生护盾且冷却时间减少75% 。 |
Runes | 有效技能等级:2.5 符文:闪烁使用模式:主动技能 使用范围:4 冷却时间:18 飞行速度:瞬间 使用速度:法术(100%回合) 是:法术 介绍:激活符文,传送到视野内 4 格内的指定位置。之后,你会脱离相位 3 回合。在这种状态下,所有新的负面效果的持续时间减少 10% ,你的闪避增加 10 ,你的全体伤害抗性增加 10% 。 |
Class Talents
格斗 / 暗杀 | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
觉醒技 / 魔法 | 1.00 |
| 0/1 |
| 1/1 |
| 0/1 |
| 0/1 |
| 1/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
法术 / 魂魄 | 1.00 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
灵巧 / 伏击 | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
时空 / 时空格斗 | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
蒸汽科技 / 闪避 | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵巧 / 战术 | 1.00 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
疯狂 / 虚空 | 1.20 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
格斗 / 其他 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/1 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/1 |
| 0/1 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/1 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵巧 / Woodcraft | 1.00 |
| 1/5 |
| 2/5 |
| 5/5 |
| 0/5 |
格斗 / 双持武器 | 1.00 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
时空 / 静态时空 | 1.00 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
诅咒 / 冲突 | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
时空 / 螺旋灵刃 | 1.00 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
天空 / 日蚀 | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
堕落 / 恶魔之种 | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 5/5 |
| 0/5 |
觉醒技 / 灵巧 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 0/1 |
| 1/1 |
| 0/1 |
天空 / 挽歌 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
自然 / 大地力量 | 1.00 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
时空 / 螺旋战斗 | 1.00 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
觉醒技 / 敏捷 | 1.00 |
| 1/1 |
| 0/1 |
| 1/1 |
| 0/1 |
| 0/1 |
| 1/1 |
| 0/1 |
| 0/1 |
| 0/1 |
觉醒技 / 力量 | 1.00 |
| 0/1 |
| 1/1 |
| 0/1 |
| 1/1 |
| 0/1 |
| 1/1 |
| 0/1 |
| 1/1 |
| 0/1 |
| 0/1 |
诅咒 / 猎杀 | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
法术 / 附魔 | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
灵能 / 唯我主义 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
格斗 / 魔法格斗 | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
时空 / 速度控制 | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 不倦战斗 | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
灵巧 / 潜行 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
格斗 / 战斗技巧 | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
时空 / 时空守卫 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
觉醒技 / 意志 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 1/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
觉醒技 / 体质 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 1/1 |
| 0/1 |
| 1/1 |
| 0/1 |
| 0/1 |
| 1/1 |
天空 / 光辉 | 1.00 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
疯狂 / 恐魔之路 | 1.20 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
堕落 / 折磨 | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵能 / 支配 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
天空 / 太阳 | 1.00 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
法术 / 时空 | 1.20 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
格斗 / 嗜血 | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
天空 / 背光面 | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
堕落 / 掠夺格斗 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
灵能 / 躯体夺取 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
诅咒 / 黑暗光环 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
诅咒 / 暴走 | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
格斗 / 战斗经验 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
格斗 / 决斗专家 | 1.00 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
灵巧 / 影之秘法 | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
亡灵 / 骷髅 | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
蒸汽科技 / 工程师 | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
种族技能 / 寄生 | 1.20 |
| 1/5 |
| 5/5 |
| 5/5 |
| 5/5 |
种族技能 / 兽人 | 1.00 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
格斗 / 体质强化 | 1.00 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
种族技能 / 半身人 | 1.00 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
种族技能 / 雪人 | 1.00 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
格斗 / 战斗训练 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
亡灵 / 巫妖 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
种族技能 / 矮人 | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
种族技能 / 白蹄 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
种族技能 / 高等人类 | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
蒸汽科技 / 铁匠 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
种族技能 / Beholder | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
时空 / 命运编织 | 1.00 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
种族技能 / 夺心魔 | 1.20 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
亡灵 / 吸血鬼 | 1.20 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
灵能 / 反馈 | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
灵巧 / Voidwalker | 1.00 |
| 1/5 |
| 5/5 |
| 5/5 |
| 5/5 |
法术 / Restoration | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
法术 / 死灵 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
法术 / Mana alchemy | 1.00 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
种族技能 / 德瑞姆 | 1.00 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
堕落 / 恶魔之力 | 1.00 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
种族技能 / 魔化精灵 | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
种族技能 / 食人魔 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
灵能 / 极度饥渴 | 1.00 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
法术 / 岩石炼金 | 1.00 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
灵能 / 能量操控 | 1.20 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
诅咒 / 诅咒形态 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
灵巧 / 街头格斗 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
种族技能 / 永恒精灵 | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
种族技能 / 自然精灵 | 1.00 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
格斗 / Mage warden | 1.00 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
法术 / 侦查 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
堕落 / Blood spear | 1.00 |
| 1/5 |
| 5/5 |
| 5/5 |
| 5/5 |
亡灵 / 食尸鬼 | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
时空 / 能量 | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵巧 / 致命攻击 | 1.00 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵巧 / 生存 | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Effects
beneficial effect | 提高你 26 点物理强度、物理豁免、法术强度、法术豁免、精神强度和精神豁免。 好斗精神 |
beneficial effect | 你的胜利增加了你 17% 全体伤害抗性。 兽人凯旋 |
beneficial effect | 反击近战攻击:有 60% 几率在闪避近战攻击后反击对方。(剩余次数 2.5 ) 反击攻击 |
beneficial effect | 增加 30闪避。 移动闪避 |
beneficial effect | 目标充满了阳光的愤怒!下一发阳光烈焰变为瞬间。 阳光之怒 |
beneficial effect | 叠加次数:5 。 死亡波动 |
beneficial effect | 猎杀中: 标记猎物- 腐化骷髅战士 - 骨骸试验品 从以下目标受到的伤害降低 18% : - 骷髅 - 恐魔 |
beneficial effect | 目标对这个世界有着更加清晰的认识 (+44% 整体速度 )。 唯我论:明晰 |
beneficial effect | 目标进入魔法狂暴状态,提升法术强度 60 。 嗜血杀戮 |
beneficial effect | 目标被战斗激励提升生命上限 14% 、提升生命回复 29.18 、提升体力回复 5.84 。 浴血 |
beneficial effect | 在15格范围内感知以下种族: undead/horror 远见卓识 |
beneficial effect | 目标移动速度增加 72% 3 迅捷 |
Quests
你被黑暗力量复活了。 腐臭的尸体不过,复活仪式似乎出了点问题,你保留了自己的意识,你必须离开这个黑暗地方并找到属于自己的栖息地。 你发现了一个非常神奇的斗篷,可以使你在活人之中自由生活而不会陷入麻烦。 | 正在进行 |
凡人世界的那些琐事对于你的终极目标:超越死亡来说是微不足道的。 起死回生你关于这个主题的研究已经令你发现了很多东西,现在,你必须准备你辉煌的重生仪式。 你需要: * 你有足够的经验。 * 一个死灵法师跳动的心脏。 * 仪式必须在一个合适的地方进行,要足够隐蔽但是又能传输能量。 | 正在进行 |
Equipment
主护甲 | ![]() 装备需求: - 力量 10 9.00 负重。 类型:护甲/轻甲 ; 材质等级 1 当使用或装备时: 护甲值:+2 闪避:+3(+0有效值) 疲劳值:+6% 一套用皮革制成的皮甲。 |
在主手 | ![]() 装备需求: - 魔力 11 3.00 负重。 类型:武器/大剑 ; 材质等级 1 你必须使用双手装备。 伤害:173% 范围:1.6x 使用属性: 170%魔力, 40%意志 伤害类型:物理 武器精通类型:武器掌握 命中加成:+0.4% 暴击伤害(最大40%) 护甲穿透:+1 暴击率:+2.5% 攻击速度:100% 沉重的双手大剑。 |
光源 | ![]() 2.00 负重。 类型:光照/光照 ; 材质等级 1 当使用或装备时: 光照范围:+3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
![]() 法力风暴符文 (回复 600% 持续 15 回合 ; 30 法力瞬回; 冷却 14) 装备力量来源 奥术力量 0.10 负重。 类型:卷轴/符文 当铭刻在你的皮肤上时: 有效技能等级:0.0 使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:法术(100%回合) 不会打破潜行:100% 是:法术和可以在以太形态下使用 介绍:激活这个符文对你自己释放法力回复,增加 600% 回复量持续 15 回合(总计 422 ),并立即回复 30 法力值。 同时,在你休息时增加每回合 0.5 的魔力回复。 它可以用于将纹身铭刻在你的皮肤上。 魔法符文会被铭刻在你身上,给予你必要的技能。 |
![]() (厄运)铁匕首 (167% 伤害, 5 护甲穿透) 装备需求: - 敏捷 11 1.00 负重。 类型:武器/匕首 ; 材质等级 1 伤害:167% 范围:1.3x 使用属性: 40%意志, 50%灵巧, 50%魔力, 50%敏捷 伤害类型:物理 武器精通类型:匕首掌握 命中加成:+0.2% 暴击率(最大25%) 护甲穿透:+5 暴击率:+4.0% 攻击速度:100% 锋利、短而致命。 |
![]() (屏障)铁匕首 (167% 伤害, 5 护甲穿透) 装备需求: - 敏捷 11 1.00 负重。 类型:武器/匕首 ; 材质等级 1 伤害:167% 范围:1.3x 使用属性: 40%意志, 50%灵巧, 50%魔力, 50%敏捷 伤害类型:物理 武器精通类型:匕首掌握 命中加成:+0.2% 暴击率(最大25%) 护甲穿透:+5 暴击率:+4.0% 攻击速度:100% 锋利、短而致命。 |
![]() (噩梦)榆木长弓 装备需求: - 敏捷 11 - 技能 射击 4.00 负重。 类型:武器/长弓 ; 材质等级 1 你必须使用双手装备。 伤害:157% 范围:1.1x 使用属性: 50%魔力, 40%意志 伤害类型:物理 武器精通类型:意志之力 命中加成:+0.2% 暴击率(最大25%) 攻击速度:100% 攻击距离:+6 长弓可以用来射击你的敌人。 |
![]() (屏障)铁剑 (167% 伤害, 2 护甲穿透) 装备需求: - 魔力 11 3.00 负重。 类型:武器/长剑 ; 材质等级 1 伤害:167% 范围:1.4x 使用属性: 150%魔力, 40%意志 伤害类型:物理 武器精通类型:武器掌握 命中加成:+0.4% 暴击伤害(最大40%) 护甲穿透:+2 暴击率:+2.5% 攻击速度:100% 锋利,长而致命。 |
![]() (屏障)铁剑 (168% 伤害, 2 护甲穿透) 装备需求: - 魔力 11 3.00 负重。 类型:武器/长剑 ; 材质等级 1 伤害:169% 范围:1.4x 使用属性: 150%魔力, 40%意志 伤害类型:物理 武器精通类型:武器掌握 命中加成:+0.4% 暴击伤害(最大40%) 护甲穿透:+2 暴击率:+2.5% 攻击速度:100% 锋利,长而致命。 |
![]() (厄运)青苔灵晶 (75% 伤害, 12 护甲穿透, 精神 伤害) 装备需求: - 意志 11 装备力量来源 自然力量 3.00 负重。 类型:武器/灵晶 ; 材质等级 1 伤害: 75% 范围:1.1x 使用属性: 90%意志, 50%魔力, 30%灵巧 伤害类型:精神 命中加成:+0.2% 暴击率(最大25%) 该武器的命中率受意志加成。 护甲穿透:+12 暴击率:+2.5% 攻击速度:100% 当使用或装备时: 获得技能: +1 灵晶调谐 精神强度:+2(+0有效值) 精神暴击率:+1% 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
![]() (疯狂)青苔灵晶 (77% 伤害, 12 护甲穿透, 精神 伤害) 装备需求: - 意志 11 装备力量来源 自然力量 3.00 负重。 类型:武器/灵晶 ; 材质等级 1 伤害: 77% 范围:1.1x 使用属性: 90%意志, 50%魔力, 30%灵巧 伤害类型:精神 命中加成:+0.2% 暴击率(最大25%) 该武器的命中率受意志加成。 护甲穿透:+12 暴击率:+2.5% 攻击速度:100% 当使用或装备时: 获得技能: +1 灵晶调谐 精神强度:+2(+0有效值) 精神暴击率:+1% 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
![]() (疯狂)粗皮投石索 装备需求: - 敏捷 11 - 技能 射击 4.00 负重。 类型:武器/投石索 ; 材质等级 1 伤害:157% 范围:1.1x 使用属性: 50%魔力, 40%意志 伤害类型:物理 命中加成:+0.2% 基础伤害(最大20%) 攻击速度:100% 攻击距离:+6 投石索用来向敌人投掷石质或金属子弹。 |
![]() (噩梦)榆木群星法杖 (167% 伤害, 2 护甲穿透, 时空 伤害) 装备需求: - 魔力 11 5.00 负重。 类型:武器/法杖 ; 材质等级 1 你必须使用双手装备。 伤害:167% 范围:1.2x 使用属性: 130%魔力, 40%意志 伤害类型:物理 武器精通类型:Blood Spear 命中加成:+2.0% 触发伤害(最大200%) 护甲穿透:+2 暴击率:+2.5% 攻击速度:100% 当使用或装备时: 伤害加成:+10%时空 获得技能: +1 法杖掌控 法术强度:+3(+0有效值) 法术暴击率:+1% 法杖经过精细的加工,被法师所使用。 |
![]() (尸体)亚麻斗篷 (1 闪避, 0 护甲) 2.00 负重。 类型:护甲/斗篷 ; 材质等级 1 当使用或装备时: 闪避:+1(+0有效值) 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
![]() 装备力量来源 奥术力量 1.00 负重。 [剧情物品] 类型:护甲/斗篷 当使用或装备时: 物理强度:+5(+0有效值) 法术强度:+5(+0有效值) 精神强度:+5(+0有效值) 一只黑色的斗篷,它在编织的过程中加入了幻觉特效。 |
![]() (疯狂)亚麻长袍 (0 闪避, 0 护甲) 2.00 负重。 类型:护甲/长袍 ; 材质等级 1 当使用或装备时: 抗性改变:+7%所有 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
![]() 铁臂铠 (0 闪避, 1 护甲) 装备需求: - 重甲训练 1.50 负重。 类型:护甲/手部 ; 材质等级 1 当使用或装备时: 护甲值:+1 疲劳值:+1% 徒手伤害加成: 伤害:169% 范围:1.4x 使用属性: 50%魔力, 40%力量, 40%意志, 40%灵巧, 40%敏捷 伤害类型:物理 命中加成:+0.2% 基础伤害(最大20%) 护甲穿透:+3 暴击率:+2.0% 攻击速度:83% 臂铠保护你的手至前臂的中间部分。 |
![]() 粗制手套 (0 闪避, 1 护甲) 1.00 负重。 类型:护甲/手部 ; 材质等级 1 当使用或装备时: 护甲值:+1 徒手伤害加成: 伤害:166% 范围:1.1x 使用属性: 50%魔力, 40%力量, 40%意志, 40%灵巧, 40%敏捷 伤害类型:物理 命中加成:+0.2% 暴击率(最大25%) 护甲穿透:+1 暴击率:+1.0% 攻击速度:100% 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
![]() 铁盾 (0 闪避, 2 护甲, 165% 伤害, 19 格挡) 装备需求: - 盾牌使用训练 - 力量 11 7.00 负重。 类型:护甲/盾牌 ; 材质等级 1 使用技能攻击时: 伤害:166% 范围:1.2x 使用属性: 150%魔力, 40%意志 伤害类型:物理 武器精通类型:岩石坚盾 命中加成:+2.0% 触发伤害(最大200%) 暴击率:+2.5% 格挡值:+19 当使用或装备时: 护甲值:+2 疲劳值:+8% 获得技能: +1 格挡 手持防护装备。 |
![]() 铁盾 (0 闪避, 2 护甲, 167% 伤害, 18 格挡) 装备需求: - 盾牌使用训练 - 力量 11 7.00 负重。 类型:护甲/盾牌 ; 材质等级 1 使用技能攻击时: 伤害:167% 范围:1.2x 使用属性: 150%魔力, 40%意志 伤害类型:物理 武器精通类型:岩石坚盾 命中加成:+2.0% 触发伤害(最大200%) 暴击率:+2.5% 格挡值:+18 当使用或装备时: 护甲值:+2 疲劳值:+8% 获得技能: +1 格挡 手持防护装备。 |
![]() 一袋榆木箭矢 (15/15, 170% 伤害, 5 护甲穿透) 装备需求: - 敏捷 11 3.00 负重。 类型:弹药/箭矢 ; 材质等级 1 伤害:170% 范围:1.4x 使用属性: 40%意志, 70%敏捷, 100%魔力 伤害类型:物理 武器精通类型:意志之力 命中加成:+0.2% 暴击率(最大25%) 护甲穿透:+5 暴击率:+1.0% 弹仓容量:15 箭矢可用来射穿敌人。 |
![]() 装备力量来源 未知力量 2.00 负重。 [剧情物品] 类型:盒子/夏·图尔 当携带时: 它可以用于立即转化盒子中的所有物品(当你切换地图时也会自动转化) 激活消耗0能量,总计1000/1000。 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
![]() 一袋铁制子弹 (19/19, 170% 伤害, 1 护甲穿透) 装备需求: - 敏捷 11 3.00 负重。 类型:弹药/子弹 ; 材质等级 1 伤害:170% 范围:1.2x 使用属性: 40%意志, 70%敏捷, 50%魔力, 50%灵巧 伤害类型:物理 命中加成:+0.2% 基础伤害(最大20%) 护甲穿透:+1 暴击率:+4.0% 弹仓容量:19 子弹是配合投石索投掷敌人用的。 |
![]() 装备力量来源 未知力量 0.00 负重。 [传说级物品] 类型:奇怪的/召唤触手 ; 材质等级 3 当使用或装备时: 属性变化:+3力量/+3敏捷/+3魔力/-3意志/+3体质 Fully Charged! 使用该物品不需要时间。 它可以用于reduce the duration of all detrimental effects 激活消耗6能量,总计10/10。 A tiny tentacle. It is rather cute and squishy. Each time you are afflicted with a detrimental effect you instinctively squish the tentacle a little, powering it up. (once per turn) When at full charge (10 effects applied) you can activate the tentacle to release its internal fluids all over you, halfing the remaining duration of any detrimental effects on you. |
![]() 0.00 负重。 类型:珠宝/黄宝石 ; 材质等级 1 当使用或装备时: 物理暴击率:+1.0% 伤害加成:+2%所有 法术暴击率:+1% 精神暴击率:+1% 当被用来强化装备时: 物理暴击率:+1.0% 伤害加成:+2%所有 法术暴击率:+1% 精神暴击率:+1% 当用作炼金炸弹时: 照亮地形(强度10) 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重。 类型:珠宝/黄宝石 ; 材质等级 1 当使用或装备时: 光照范围:+4 夜视范围:+4 当被用来强化装备时: 光照范围:+4 夜视范围:+4 当用作炼金炸弹时: 炸弹投掷距离 +1 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
Achievements
By one,骷髅冒险家,等级50
74 派尔月 122 year of Ascendancy at 12:02 see stats
By one,骷髅冒险家,等级50
74 派尔月 122 year of Ascendancy at 12:02 see stats
By one,骷髅冒险家,等级50
74 派尔月 122 year of Ascendancy at 12:06 see stats
Log
one向骨骸试验品发起一次近战暴击!
one向骨骸试验品发起一次近战暴击!
墙壁变成了地板。
墙壁变成了地板。
墙壁变成了地板。
一的法术造成了致命一击!
一的法术造成了致命一击!
一的法术造成了致命一击!
一的法术造成了致命一击!
one击中骨骸试验品造成322 奥术伤害。
one击中骨骸试验品造成3095 物理伤害。
技能 骨质盔甲 已经可以使用。
技能 无生突袭 已经可以使用。
技能 共鸣领域 已经可以使用。
技能 阳光大道 已经可以使用。
技能 消耗灵魂 已经可以使用。
技能 重组 已经可以使用。
技能 灼烧 已经可以使用。
技能 冲锋 已经可以使用。
技能 暗影守护 已经可以使用。
技能 蠕动之足 已经可以使用。
技能 时间凝固 已经可以使用。
技能 重组 已经可以使用。
技能 恐惧外壳 已经可以使用。
技能 紧急蒸汽排出 已经可以使用。
one击杀了骨骸试验品!
one击杀了骨骸试验品!
one受到来自诅咒之体的26 治疗 (31 灵能值治疗)。
一冷静下来。