Luke Zephyr the level 13 Cornac Zephyr by pigeonking17

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassZephyr
Level / Exp13 / 69%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity38 (base 31)
Constitution10 (base 10)
Magic36 (base 36)
Willpower11 (base 11)
Cunning10 (base 10)

Resources

Life208/208
Mana159/159
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+25.85179503776%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage37
Accuracy35
Crit Chance1%
APR5
Speed1.00

Offense: Spell

Spellpower28
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Cold+10%
Lightning+20%

Defense: Base

Armour (hardiness)0 (57.155997060385%)
Defense50
Ranged Defense50
Fatigue0
Physical Save7
Spell Save16
Mental Save7

Defense: Resistances

Physical+ 12%( 70%)
Lightning+ 35%( 70%)
Cold+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance46%
Instadeath Resistance100%
Pinning Resistance93%

Inscriptions (3/4)

Infusions
Infusions
Runes

Class Talents

Spell / Meta1.30
2/5
0/5
0/5
0/5
Spell / Air archery1.30
5/5
1/5
0/5
0/5
Spell / Air1.30
4/5
4/5
4/5
0/5
Spell / Storm archery1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Swiftness1.30
5/5
2/5
4/5
1/5
Spell / Conveyance1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
1/5
0/5
0/5

Effects

talent
talent

Quests

done
done
active
done
done

Equipment

Main armor
Quiver
Light source
On head
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By Luke Zephyr the Cornac Zephyr level 10
79th Pyre 122nd year of Ascendancy at 16:58
see stats
The Arena Unlocked Arena mode.
By Luke Zephyr the Cornac Zephyr level 12
2nd Mirth 122nd year of Ascendancy at 07:15
see stats

Log

Luke Zephyr picks up (g.): rough leather belt.
Luke Zephyr picks up (g.):
potent elm vilestaff (12-14 power, 2 apr, blight element).
There is a way to the previous level here (press '' or right click to use).
Ran for 68 turns (stop reason: at exit).


--------------------------------

Space around you starts to dissolve...


--------------------------------

Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


--------------------------------

You gain 5.25 gold from the transmogrification of
innervating iron torque of gale force [power 105] (15 cooldown).
You gain 0.81 gold from the transmogrification of
linen wizard hat of corrosion (+16%) (1 def, 0 armour).
You gain 2.56 gold from the transmogrification of
pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 5.76 gold from the transmogrification of
Chillbearer (1 def, 0 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 1.20 gold from the transmogrification of
potent elm vilestaff (12-14 power, 2 apr, blight element).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-8 power, 15 apr, nature damage).
You gain 1.96 gold from the transmogrification of
hateful iron greatmaul (18-26 power, 1 apr).
You gain 0.75 gold from the transmogrification of
arcing iron greatmaul (17-26 power, 1 apr).
You gain 5.35 gold from the transmogrification of
Beastir the iron greatmaul (19-28 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (16-24 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.