Storm the level 23 Shalore Archmage by Sneed_Feed

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp23 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity12 (base 10)
Constitution10 (base 10)
Magic63 (base 51)
Willpower44 (base 35)
Cunning25 (base 19)

Resources

Life286/286
Mana159/159
Paradox300
Healing Factor1.1100003099961
Regeneration0.27750007749902

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth6
See Invisible5

Offense: Mainhand

Damage30
Accuracy25
Crit Chance20%
APR6
Speed1.00

Offense: Spell

Spellpower58
Crit Chance24%
Speed1

Offense: Mind

Mindpower31
Crit Chance16%
Speed1

Offense: Damage Bonus

Mind+13%
Lightning+38%
Nature+12%
Temporal+6%
Blight+12%
Acid+3%
Fire+5%
All0%

Offense: Damage Penetration

Blight+5%
Lightning+85%
Acid+25%
Temporal+5%

Defense: Base

Armour (hardiness)13 (30%)
Defense12
Ranged Defense23
Fatigue0
Physical Save14
Spell Save33
Mental Save28

Defense: Resistances

Acid+ 15%( 70%)
Arcane+ 22%( 70%)
Cold+ 29%( 70%)
All+ 7%( 70%)
Lightning+ 21%( 70%)
Physical+ 10%( 70%)
Temporal+ 18%( 70%)
Darkness+ 34%( 70%)
Mind+ 22%( 70%)
Fire+ 16%( 70%)
Nature+ 16%( 70%)

Defense: Immunities

Pinning Resistance82%
Bleed Resistance60%
Confusion Resistance20%
Stun Resistance25%
Disarm Resistance40%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (3/4)

Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
3/5
0/5
0/5
Spell / Air1.30
1/5
5/5
2/5
1/5
Spell / Arcane1.30
1/5
1/5
1/5
5/5
Spell / Phantasm1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Storm1.30
1/5
1/5
4/5
1/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
2/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
5/5
1/5
0/5
Spell / Conveyance1.30
4/5
4/5
4/5
0/5

Effects

talent
talent
talent
talent
talent
talent
talent
talent

Quests

active
done
done
done
done
done
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By Storm the Shalore Archmage level 22
58th Dusk 122nd year of Ascendancy at 02:52
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Storm the Shalore Archmage level 10
5th Mirth 122nd year of Ascendancy at 20:46
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Storm the Shalore Archmage level 20
49th Dusk 122nd year of Ascendancy at 18:38
see stats
Orbituary (Insane (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Storm the Shalore Archmage level 3
75th Pyre 122nd year of Ascendancy at 09:15
see stats
Size is everything (Insane (Adventure) difficulty) Did over 1500 damage in one attack.
By Storm the Shalore Archmage level 20
51st Dusk 122nd year of Ascendancy at 23:07
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Storm the Shalore Archmage level 12
21st Dusk 122nd year of Ascendancy at 20:03
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Storm the Shalore Archmage level 9
3rd Mirth 122nd year of Ascendancy at 14:15
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By Storm the Shalore Archmage level 20
52nd Dusk 122nd year of Ascendancy at 09:03
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Storm the Shalore Archmage level 15
26th Dusk 122nd year of Ascendancy at 06:57
see stats

Log

You gain 0.25 gold from the transmogrification of pouch of steel shots (17/17, 122% power, 2 apr).
You gain 2.95 gold from the transmogrification of
thorny mindstar of disruption (100% power, 24 apr, mind damage).
You gain 2.75 gold from the transmogrification of
inquisitor's thorny mindstar (96% power, 24 apr, nature damage).
You gain 4.94 gold from the transmogrification of
thought-forged dwarven-steel dagger of crippling (118% power, 7 apr).
You gain 0.95 gold from the transmogrification of
dwarven-steel dagger of massacre (125% power, 7 apr).
You gain 1.78 gold from the transmogrification of
dwarven-steel dagger of erosion (117% power, 7 apr).
You gain 4.15 gold from the transmogrification of
balanced dwarven-steel dagger of erosion (114% power, 7 apr).
You gain 17.19 gold from the transmogrification of
Hedin the steel waraxe (110% power, 3 apr).
You gain 12.59 gold from the transmogrification of
Phlegmnail the steel longsword (116% power, 3 apr).
You gain 16.13 gold from the transmogrification of
Darkwreck (150% power, 12 apr).
You gain 1.67 gold from the transmogrification of
steel greatmaul of erosion (132% power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel battleaxe (119% power, 2 apr).
You gain 17.66 gold from the transmogrification of
Ce'Nitha (108% power, 1 apr).
You gain 7.81 gold from the transmogrification of
infernal yew vilestaff of might (120% power, 4 apr, acid element).
You gain 12.65 gold from the transmogrification of
Healsin.
You gain 1.10 gold from the transmogrification of
teleportation rune of the psychic (range 116; cd 14).
You gain 1.70 gold from the transmogrification of
ethereal rune (power 14; resist 22%; move 35%; dur 5; cd 17).
You gain 1.51 gold from the transmogrification of
blink rune (range 5; phase 10; cd 19).
You gain 1.71 gold from the transmogrification of
blink rune (range 5; phase 14; cd 11).
You gain 1.66 gold from the transmogrification of
blink rune (range 4; phase 13; cd 16).
You gain 1.50 gold from the transmogrification of
wild infusion of the sneak (res 20%; physical; dur 4; cd 13).
You gain 1.00 gold from the transmogrification of
wild infusion (res 17%; physical; dur 2; cd 11).
You gain 0.87 gold from the transmogrification of
regeneration infusion (heal 126; 17 cd).
You gain 1.16 gold from the transmogrification of
healing infusion of the wizard (heal 182; cd 12).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 40; cd 11).
There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

The furious lightning storm around Storm calms down and disappears.