Jul the level 7 Whitehoof Annihilator by JulioCRSM

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeInsane Adventure
SexMale
RaceWhitehoof
ClassAnnihilator
Level / Exp7 / 26%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 11)
Dexterity20 (base 21)
Constitution12 (base 10)
Magic14 (base 10)
Willpower7 (base 10)
Cunning31 (base 30)

Resources

Life216/216
Steam100/100
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage20
Accuracy26
Crit Chance10%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower14
Crit Chance7%
Speed1

Offense: Mind

Mindpower17
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)16.522593642275 (62.32946707186%)
Defense23
Ranged Defense23
Fatigue18
Physical Save20
Spell Save7
Mental Save13

Defense: Resistances

Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance60%
Bleed Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Silence Resistance50%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
3/5
1/5
0/5
0/5
Steamtech / Magnetism1.30
5/5
1/5
0/5
0/5
Steamtech / Heavy weapons1.30
1/5
1/5
0/5
0/5
Steamtech / Gadgets1.30
2/5
1/5
0/5
0/5
Steamtech / Turrets1.30
3/5
2/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
1/5
0/5
0/5
Adventure / Partner1.00
0/18
0/37
0/3
0/2
0/2
1/2
Steamtech / Engineering1.20
2/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
1/5
0/5
0/5
Race / Whitehooves1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
1/5
1/5
1/5

Effects

talent
talent
beneficial effect
beneficial effect
beneficial effect

Quests

active
active

Equipment

Quiver
On hands
On head
Around waist
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Log

You gain 0.71 gold from the melting of reinforced iron shield of lightning resistance (+15%) (0 def, 3 armour, 96% power, 38.5 block).
You collect a new ingredient:
lump of iron (1).
You gain 4.08 gold from the melting of
iron steamgun of fire.
You collect a new ingredient:
lump of iron (1).
You gain 2.30 gold from the melting of
balanced iron dagger (98% power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.41 gold from the melting of
slime-covered iron waraxe of massacre (114% power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (101% power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.75 gold from the melting of
acidic iron longsword (103% power, 2 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 3.24 gold from the melting of
dwarven-steel greatsword of crippling (143% power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.31 gold from the melting of
iron greatsword of erosion (109% power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.77 gold from the melting of
iron battleaxe of daylight (111% power, 1 apr).
You gain 2.04 gold from the melting of
short elm magestaff (100% power, 2 apr, arcane element).
There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 89 turns (stop reason: at exit).


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