Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Corrupted Skeleton Nexus fork 1.7.6Fork of Femme_Fatale's Corrupted Skeleton addon and Mr Frog's Spookier Scrarier Skeletons addons. I simply added Mr Frog's SFX to Femme_Fatale's buffed talents and merged the re-assemble changes (no longer gives an extra live, now scales with with dexterity and max life and has Mr Frog's negative life and debuff shortening effect). It' my first addon that's more than just changing 1 line of code, so idk if it's stable. If any of the original authors want this removed please message me on discord @Nexus6744 This addon is probably kinda overpowered, but it also buffs NPC skeletons, so I'd recommend disabling it if you're not playing as a skeleton Links to original addons: Odyssey of The Summoner (for ToME 1.7.4+) 1.7.4Howdy, this is Kamani. The current page for OotS content is: https://forums.te4.org/viewtopic.php?p=247326#p247326 I mostly tested OotS with EoR, Cults, and Ashes enabled, but it should work fine without them. Disclaimer: This is NOT a full release. There WILL be errors and unpredictable behavior. I am patching things out actively, so play with discretion and send as much feedback as possible to the forum thread to accelerate the completion process! Expanded Details: Staff Infusion 1.7.4Modifies the Command Staff talent, allowing you to link your staff's damage element to your currently active alchemy infusion. Weaver Class 1.7.6Adds Weaver class. Weaver is a Wilder subclass, a resilient unarmed combatant with emphasis of moving around strategically through their set-up battlefield. Their skill sets revolve around arachnids. Laying webs, injecting enemies with poison, beating enemies with your limbs, creating cocoon for later consumption, and more! Their talents mainly uses equilibrium, have huge equilibrium demand yet heavy hitting, and moderate-long cooldown. Some even needs "special charge" to use. So if you decide to become one of the weaver, make sure to use your talents and resources wisely! They get access to: --- wild-gift: weaver anatomy wild-gift: threads and webs wild-gift: dance of the Weaver wild-gift: cocoon utilization wild-gift: chitin --- Post Note: We are highly looking forward for you to become one of the weaver and take part on the hunt for preys!. Please leave reviews, comments, and certainly bug reports! Happy hunting, Weaver! Lazy Unlocker 1.7.6Adds a menu item to permanently unlock everything. Probably only use this after you've unlocked all the things you wanted to unlock through normal play and just want to get everything else all at once. Healthbar Top 1.7.6Makes the actor healthbars on top. improved aoe talent targeting 1.7.6Tweak the automatic targeting of aoe talent, so it will try affect most foes, and it may try not to hit player. Class: Explorer 1.7.0Adds new class Explorer, an Adventurer subclass mostly identical to Wanderers. At character creation, you will be shown a dialog listing the random class and generic talent trees that you will receive over the course of the game and allowing you to choose the order in which you wish to recieve them (at the usual levels for Wanderers). [License note: This addon uses modified versions of an image by Viscious Speed from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Charges Display Fix - Classic UI 1.7.6DarkGod fixed addons upload, but the author needs to manually reset the description for this one. ZOmnibus Lite 1.7.4A subset of the ZOmnibus Addon Pack, including only those component addons of ZOmnibus that provide UI improvements or are purely cosmetic or informational. Includes the following addons:
Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Items Vault 1.7.6Donators/Buyers bonus! Rare Monsters 1.7.6Sets rarity to nil for dreaming horror, giant netherworm, and luminous horror. (Unfortunately I don't think this actually has the intended effect of preventing these monsters from spawning. If anyone knows a better way, let me know in the comments.) Steel Drakes 1.7.6Adds the Steel Drake category for wyrmics, and eventually also adds Steel Drakes. Smarter Rest 1.7.6智能休息: Rest becomes smarter: OldRPG Redeemed - 1 of 2 1.7.6Yet another rework of the OldRPG tileset. Compatible with Orcs, Cults, and Ashes. Both parts are required. Yeeks Forever 1.7.6With this, the die-or-die situation is avoided when yeeks win the game, nothing else. Only sure to work with exact versions (see below), since the final chat is just replaced, checking for "NoMoreYeekSacrifice" instead of "Yeek". Necromancy tweak 1.7.6Call of the Сrypt: Shattered Remains: Assemble: Chill of the Tomb: Aura of Undeath: Surge of Undeath: Dread: Minions can't open doors now Spell Merchants 1.7.6
Spawns 12 Merchants around the map that will sell Talents - Class, Stat, Category & Prodigy points! A Master jeweler that will Imbue all items! 3 Unique Dungeons and 8 Unique Bosses!
There are 14 talent trees (273 talents) available for purchase:Celestial, Chronomancy, Corruptions, Cunning, Cursed, Gifts, Psionic, Spells, Techniques, Demented, Steamtech, Annihilator & Technomancer!
4 character point types:Stat, Class, Category & Prodigy points for sale!
Master jeweler:Imbue (ANY) jewelry, armor & weapons that are in the game including rares/epics/uniques! And imbue them as many times with as many different gems as you [strike] want [/strike] can afford!
New Dungeons:3 new dungeons have been added to the world map [with more to come] (Blood Soaked Ruins, Infested Ruins & Road to Derth) these dungeons will have unique boss and lore spawns. Sludgenest and Noxious Caldera will now spawn on the world map at level 1.
New Bosses:There are 8 new bosses/mini bosses that will spawn in the new dungeons (With custom sprites). Battle against powerful [spoiler]vampires, werewolves and wererats[/spoiler] in your journey to glory! Bosses drop gold on death *They will also spawn in Infinite Dungeon*
1. Please note you will need to start a new game for the new Merchants/ Dungeons to appear.2. Dialog to purchase spells wont appear unless you have the required amount of gold. 3. DLC is NOT required to play this addon Talents that require a dlc will be clearly noted next to the talent, if you don't own a dlc and try to purchase a dlc talent the gold will be removed but the talent wont be acquired.
4. Will CONFLICT with any mods that change the world map file Will conflict with \"Extra Dungeons\" and \"GodMode Merchant\"Note: Since Waladil will no longer be updating "Extra Dungeons" I decided to add Caldera and Sludgenest to the world map. If you like this addon please show your support by hitting that thumbs up button! I've currently spent 300+ hrs making this mod. Positive acknowledgement is much appreciated! If you dislike the mod please comment so I can understand why and possibly make improvements. Any and all bug reports and new suggestions are appreciated, this mod is where it's at thanks to community feedback!
Thank you for trying Spell Merchants, I hope you enjoy my mod :)
My other addons:
If you like this addon please consider rating it :) Item Descriptions Traditional Chinese 1.7.6DarkGod fixed addons upload, but the author needs to manually reset the description for this one. Pepper Pack 1.7.6Adds classes, races, objects and other stuff into the game. Class: Performer / Bard Jacks of all trades, masters of none, Bards are known for being proficient in a vast array of talents, such as melee and ranged combat, spellcasting and performing capabilities and blend all of these styles into a very versatile mix. Race: Animal / Bunnymorph (& Kruk variant) Bunnymorphs are former humanoids morphed into bunnies by a spooky evil dark wizard. This transformation rendered them more fragile but gave them some special talents. Objects and other additions include rapiers, whips, harps, flutes, lutes, singing swords, a new item type (instrument), a new resource pool (melody), a new damage type (sound), a new escort type, a sizable amount of new egos centered around melody, sound damage, new talents and a handful of new artifacts. Thanks to rexorcorum for all the custom images and to game-icons.net for the custom icons. Wyarm Evolution for Wyrmic 1.7.6Adds Wyarm evolution for Wyrmic. - Wyarm Combat Mastery: The mastery talent for unarmed combat. All icons were made by https://game-icons.net/ . OldRPG Redeemed - 2 of 2 1.7.6Yet another rework of the OldRPG tileset. Compatible with Orcs, Cults, and Ashes. Both parts are required. Bloodriver Adherent Class 1.7.6Adds Bloodriver Adherent class, a Mage subclass. Bloodriver Adherents are very in tune with arcane energies, their mana will buffer any harm done to them. It also makes them know basic elemental spells innately. Bloodriver Adherent talents revolves mainly on their bleed mechanics. A lot of talents costs both mana and life to cast. There are around 11 custom made talent category which you can choose. Some are essential to Bloodriver Adherent, as this subclass try to utilize bleed as much as possible. There are currently 9 variation of totems. 5 which you will learn by default, and the remaining 4 you will learn by: This subclass is a bit tricky to play and on the harder side of difficulty-wise. Also beware, some of the talents are very powerful, but makes no distinguishing between friend or foe, so you may harm your allies, or even yourself! If you are starting as humans, halflings, elves, or ogres, there is a small quest given at birth, you can do the quest and get some reward for it. There are also some lore fragments scattered regarding The Bloodrivers. Please enjoy your time as One of The Bloodriver Adherents! Best regards, Shad3. EHP - Total Life Pool Bar 1.7.6DarkGod fixed addons upload, but the author needs to manually reset the description for this one. |
| Campaign | Infinite |
| Mode | Nightmare Roguelike |
| Sex | Female |
| Race | Dragon |
| Class | Fire Drake |
| Level / Exp | 3 / 98% |
| Size | 较大 |
| Lifes / Deaths | Killed by gwelgoroth at level 3 on the 75 派尔月 122 year of Ascendancy at 21:59 / 1 |
Primary Stats
| Strength | 28 (base 23) |
| Dexterity | 8 (base 10) |
| Constitution | 15 (base 13) |
| Magic | 10 (base 10) |
| Willpower | 17 (base 11) |
| Cunning | 12 (base 10) |
Resources
| Life | -21/261 |
| Fury | 50/68 |
| Stamina | 115/124 |
| Equilibrium | 15 |
| Healing Factor | 1.0460311219418 |
| Regeneration | 2.5627762487573 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
Offense: Barehand
| Damage | 16 |
| Accuracy | 2 |
| Crit Chance | 3% |
| APR | 0 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 16 |
| Crit Chance | 2% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 5 (32%) |
| Defense | 0 |
| Ranged Defense | 0 |
| Fatigue | 0 |
| Physical Save | 15 |
| Spell Save | 9 |
| Mental Save | 10 |
Defense: Resistances
| 枯萎 | + 14%( 70%) |
| 寒冷 | + 12%( 70%) |
| 光系 | + 6%( 70%) |
| 火焰 | + 29%(100%) |
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (0/0)
Class Talents
| Wild-heart / Savaging Claws | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-heart / Snarling Beast | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-heart / Fiery Breath | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-heart / Mighty Wings | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Wild-heart / Dragon Scales | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-heart / Hoarding Beast | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Ego / Dragon | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-heart / Dragon Brood | 1.20 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-heart / Natural Combat | 1.00 |
| 0/10 |
| 1/10 |
| 1/10 |
| 0/10 |
| 0/10 |
| 0/10 |
| 0/10 |
| 0/10 |
Effects
Quests
你进入了无限地下城。你已不能再走回头路了。 无尽地下城深入地下城去战斗吧,胜利或者为荣耀而死! | 正在进行 |
Equipment
| 工具 | The Cog The Cog3阶传说mechanicalcog(0.0负重) 未知力量 装备时: 属性 +5灵巧 +3意志 10% chances when you are hurt to negate the blow entirely. A tiny set of metal pieces. It seems to move on its own. |
| 光源 | 黄铜灯笼1阶普通 光照 (2.0 负重) 装备时: ------ 其他 ------ 光照 +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
闪烁符文 (范围 3; 相位 11; 冷却 14)1阶普通符文卷轴(0.1负重) 奥术能量 当铭刻在你的皮肤上时: 使用范围:3 冷却时间:14 使用速度:法术(100%回合) 是:法术 介绍:激活符文,传送到视野内 3 格内的指定位置。之后,你会脱离相位 3 回合。在这种状态下,所有新的负面效果的持续时间减少 11% ,你的闪避增加 11 ,你的全体伤害抗性增加 11% 。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
强化之榆木群星法杖 (10-12 伤害, 2 护甲穿透, 物理 伤害)1阶词缀法杖双手武器(5.0负重) 奥术能量 装备需求: - 魔力 11 词缀:强化 当作武器使用时: 武器伤害 10.0 - 12.0 使用 80%魔力 掌握 法杖掌握 命中加成 +2.0% 触发伤害(最大200%) 护甲穿透 +2 暴击率 +2.5% 攻击速度 100% 装备时: ------ 进攻 ------ 伤害加成 +10% 物理 法术暴击 +6% 法术强度 +3(+3有效) ------ 其他 ------ 技能 +1 法杖掌控 法杖经过精细的加工,被法师所使用。 |
电弧的铁质大剑 (15-24 伤害, 1 护甲穿透)1阶词缀大剑双手武器(3.0负重) 奥术能量 词缀:电弧 当作武器使用时: 武器伤害 15.0 - 24.0 使用 120%力量 命中加成 +0.4% 暴击伤害(最大40%) 护甲穿透 +1 暴击率 +2.5% 攻击速度 100% 命中时: * 25%几率造成连锁闪电,从这个目标跳跃到另一个目标,造成15伤害 沉重的双手大剑。 |
河流之怒 (23-32 伤害, 8 护甲穿透)1阶神器三叉戟双手武器(3.0负重) 奥术能量 当作武器使用时: 武器伤害 23.0 - 32.2 使用 120%力量 掌握 特殊武器掌握 命中加成 +0.2% 基础伤害(最大20%) 护甲穿透 +8 暴击率 +5.0% 攻击速度 100% 近战命中 +15 寒冷 装备时: 法术触发:20%几率1级寒霜冰雾 ------ 进攻 ------ 伤害加成 +10% 寒冷 法术强度 +10(+10有效) 命中 +10(+10有效) ------ 防御 ------ 抗性 +10% 寒冷 ------ 其他 ------ 移动速度 +10% 潮汐: 有效技能等级:1.0 能量消耗 80,总计80/80. 使用范围:近战/单体 飞行速度:瞬间 是:法术 介绍:以施法者为中心,在 1 码半径范围内生成一股巨浪,每回合增加 1 码半径范围,最大 3 码。 对目标造成 3.48 冰冷伤害和 3.48 物理伤害,同时击退目标,持续 3 回合。 所有受影响的生物进入湿润状态,震慑抗性减半。 伤害和持续时间受法术强度加成。 这柄华丽的三叉戟曾被纳纱瓦女士使用过,当你握紧它时,你会听到奔腾河流的怒吼。 |
铁质狼牙棒 (14-19 伤害, 2 护甲穿透)1阶普通锤子单手武器(3.0负重) 当作武器使用时: 武器伤害 13.5 - 18.9 使用 100%力量 命中加成 +0.2% 基础伤害(最大20%) 护甲穿透 +2 暴击率 +0.5% 攻击速度 100% 钝而致命。 |
铁质狼牙棒 (13-18 伤害, 2 护甲穿透)1阶普通锤子单手武器(3.0负重) 当作武器使用时: 武器伤害 13.0 - 18.2 使用 100%力量 命中加成 +0.2% 基础伤害(最大20%) 护甲穿透 +2 暴击率 +0.5% 攻击速度 100% 钝而致命。 |
iron rapier (12-17 伤害, 3 护甲穿透)1阶普通rapier单手武器(3.0负重) 当作武器使用时: 武器伤害 12.0 - 16.8 使用 40%敏捷, 60%灵巧 命中加成 +0.5% 护甲穿透 (最大 50%) 护甲穿透 +3 暴击率 +1.5% 攻击速度 100% This is a bardic weapon. Pointy, thin and deadly. Rapiers are made for people of great Cunning and nimble hands and as such they require dagger mastery to be used correctly. |
火焰抗性之铁锁甲 (2 闪避, 4 护甲)1阶词缀重甲护甲(14.0负重) 大师杰作 装备需求: - 重甲训练 词缀:火焰抗性 装备时: ------ 防御 ------ 护甲 +4 闪避 +2(+0有效) 抗性 +15% 火焰 ------ 其他 ------ 疲劳值 +12% 一套由金属环扣做成的锁甲。 |
清除的粗制皮帽 (0 闪避, 1 护甲)1阶词缀头部护甲(2.0负重) 反魔法力量 词缀:清除 装备时: ------ 防御 ------ 护甲 +1 抗性 +5% 自然 +5% 枯萎 ------ 其他 ------ 疲劳值 +1% 一顶皮帽。 |
2 黄水晶1阶普通黄宝石珠宝(0.0负重) 装备时: 光照 +4 暗视 +4 镶嵌时: 光照 +4 暗视 +4 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
火焰石5阶普通红宝石珠宝(0.0负重) 装备时: 伤害加成 +10% 所有 法术暴击 +5% 精神暴击 +5% 物理暴击 +5.0% 镶嵌时: 伤害加成 +10% 所有 法术暴击 +5% 精神暴击 +5% 物理暴击 +5.0% 潜在伤害类型:火焰 宝石可用来卖钱或用于法术仪式。 |
铁质鹤嘴锄 (挖掘速度38回合)1阶普通鹤嘴锄工具(3.0负重) 装备时: 属性 +1力量 当携带时: ------ 其他 ------ 技能 +1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
转化之盒任务夏·图尔盒子(2.0负重) 未知力量 当携带时: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). 消耗0能量,目前1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
ash lute (22-30 伤害, 2 护甲穿透, sound 伤害) ash lute (22-30 伤害, 2 护甲穿透, sound 伤害)2阶普通luteinstrument(5.0负重) 装备需求: - 灵巧 16 当作武器使用时: 武器伤害 21.5 - 30.1 Sound 使用 20%意志, 80%灵巧 掌握 Instrument Mastery 命中加成 +2.0% 触发伤害(最大200%) 护甲穿透 +2 暴击率 +3.5% 攻击速度 100% This instrument will act as a bashing device. 装备时: ------ 进攻 ------ 精神暴击 +4% 精神强度 +6(+5有效) ------ 其他 ------ 技能 +3 Pluck Strings A large string instrument. Blunt, long and deadly. |
Achievements
Log
挖掘魔速度加快。
挖掘魔击中Jangar造成0 时空伤害。
格维格罗斯施放了闪电术.
格维格罗斯击中Jangar造成81 闪电伤害。
挖掘魔的时间耗竭击中Jangar造成5 时空伤害。
挖掘魔重新恢复时空和谐。
Jangar使用了Nature Hardened.
Jangar defensively recedes!
Jangar使用了Savage Strength.
Jangar branishes ripping claws!
Jangar使用了Fire Claw.
Jangar未命中格维格罗斯。
格维格罗斯击中Jangar造成16 闪电伤害。
挖掘魔的时间耗竭击中Jangar造成4 时空伤害。
破损的傀儡击中Jangar造成14 物理伤害。
挖掘魔的时间耗竭击中Jangar造成4 时空伤害。
破损的傀儡周围的护盾消失了。
破损的傀儡从眩晕中恢复。
Jangar停止了时间消耗。
Jangar速度加快。
格维格罗斯击中Jangar造成17 闪电伤害。
技能 Wingbeat 已经可以使用。
格维格罗斯施放了闪电术.
Jangar has overcome the birthing fatigue.
格维格罗斯击中Jangar造成69 闪电伤害。
玩家Jangar等级3dragon契约:火龙被劈成渣渣而死,杀死他(她)的是一个格维格罗斯,死在第1层,无尽地城。














