Krom the level 11 Ogre Berserker by 3Try

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceOgre
ClassBerserker
Level / Exp11 / 46%
Sizehuge
Lifes / Deaths

Primary Stats

Strength40 (base 31)
Dexterity11 (base 12)
Constitution23 (base 23)
Magic14 (base 10)
Willpower20 (base 10)
Cunning23 (base 10)

Resources

Life394/394
Stamina155/166
Healing Factor1.2199022211821
Regeneration2.7447799976597

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth7
See Invisible6

Offense: Mainhand

Damage63
Accuracy29
Crit Chance5%
APR17
Speed1.00

Offense: Spell

Spellpower14
Crit Chance5%
Speed1

Offense: Mind

Mindpower21
Crit Chance5%
Speed1

Offense: Damage Bonus

Acid+11%
Blight+5%
Arcane+4%
Mind+3%
All0%

Offense: Damage Penetration

Mind+5%

Defense: Base

Armour (hardiness)30.511077022655 (89.749889547741%)
Defense7
Ranged Defense7
Fatigue24
Physical Save27
Spell Save21
Mental Save28

Defense: Resistances

Acid+ 31%( 70%)
Lightning+ 18%( 70%)
Cold+ 10%( 70%)
Mind+ 3%( 70%)
Arcane+ 5%( 70%)
Fire+ 27%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance0%
Bleed Resistance20%
Stun Resistance0%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Berserker's strength1.30
1/5
3/5
1/5
0/5
Technique / Combat techniques1.30
3/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.42
1/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
1/5
0/5
0/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
4/5
0/5
2/5
2/5
0/5

Effects

Quests

active
done
done
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Krom the Ogre Berserker level 10
33rd Dusk 122nd year of Ascendancy at 23:49
see stats

Log

You gain 1.22 gold from the transmogrification of vined mindstar of resolve (6-7 power, 18 apr, mind damage).
You gain 1.22 gold from the transmogrification of
vined mindstar of life (4-5 power, 18 apr, nature damage).
You gain 1.31 gold from the transmogrification of
horrifying vined mindstar (5-6 power, 18 apr, nature damage).
You gain 1.49 gold from the transmogrification of
steel dagger of erosion (12-16 power, 6 apr).
You gain 0.50 gold from the transmogrification of
steel dagger (12-16 power, 6 apr).
You gain 0.50 gold from the transmogrification of
steel dagger (14-18 power, 6 apr).
You gain 0.50 gold from the transmogrification of
steel dagger (14-18 power, 6 apr).
You gain 9.99 gold from the transmogrification of
Adadhera the Galesun (12-16 power, 6 apr).
You gain 3.03 gold from the transmogrification of
thought-forged steel waraxe of erosion (12-16 power, 3 apr).
You gain 1.00 gold from the transmogrification of
acidic steel waraxe (12-18 power, 3 apr).
You gain 5.28 gold from the transmogrification of
Saloma the Viperborn (16-22 power, 3 apr).
You gain 18.51 gold from the transmogrification of
Raintyphoon (11-15 power, 3 apr).
You gain 0.70 gold from the transmogrification of
steel mace of massacre (22-30 power, 3 apr).
You gain 1.28 gold from the transmogrification of
flaming steel mace (12-17 power, 3 apr).
You gain 3.71 gold from the transmogrification of
balanced steel mace of erosion (12-17 power, 3 apr).
You gain 1.98 gold from the transmogrification of
steel longsword of daylight (14-20 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel longsword (15-21 power, 3 apr).
You gain 3.52 gold from the transmogrification of
hateful steel greatsword of phasing (24-38 power, 12 apr).
You gain 4.72 gold from the transmogrification of
cruel ash vilestaff of illumination (15-18 power, 3 apr, blight element).
You gain 0.50 gold from the transmogrification of
ash vilestaff (15-18 power, 3 apr, darkness element).
You gain 2.88 gold from the transmogrification of
ash magestaff of illumination (15-18 power, 3 apr, cold element).
You gain 2.09 gold from the transmogrification of
ash magestaff of fate (15-18 power, 3 apr, arcane element).
You gain 0.57 gold from the transmogrification of
shatter afflictions rune (absorb 26; cd 19).
You gain 1.18 gold from the transmogrification of
biting gale rune (damage 36; dur 4; cd 17).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (res 21%; mental; dur 3; cd 10).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the wizard (heal 115; 12 cd).
You gain 2.02 gold from the transmogrification of
movement infusion of the psychic (speed 500%; cd 12).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 400%; cd 8).
You gain 0.63 gold from the transmogrification of
healing infusion (heal 44; cd 14).
There is a ladder to the previous level here (press '' or right click to use).