Yole the Unwashed the level 1 Vampire Vector by Quemis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceVampire
ClassVector
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity18 (base 15)
Constitution13 (base 10)
Magic20 (base 15)
Willpower16 (base 11)
Cunning14 (base 11)

Resources

Life118/118
Vim100/100
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy25
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense8
Ranged Defense8
Fatigue6
Physical Save9
Spell Save12
Mental Save10

Defense: Resistances

Darkness+ 15%( 70%)
Light-15%( 70%)
Cold+ 15%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
0/5
0/5
0/5
0/5
Corruption / Debility1.30
0/5
0/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
0/5
0/5
0/5
0/5

Generic Talents

Undead / Vampire1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5
Corruption / Hexes1.30
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: hostile spotted to the west (Necromancer)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (Necromancer)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (Necromancer)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (Necromancer)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (Necromancer)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (Necromancer)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (Necromancer)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (Necromancer)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (Necromancer)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (Necromancer)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (Necromancer)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (Necromancer)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (Necromancer)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (Necromancer)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (Necromancer)).