Chedda II the level 15 Shalore Temporal Warden by Lollipop

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceShalore
ClassTemporal Warden
Level / Exp15 / 57%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 15)
Dexterity25 (base 24)
Constitution11 (base 10)
Magic45 (base 40)
Willpower20 (base 12)
Cunning15 (base 10)

Resources

Life349/349
Positive0/92
Paradox205
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision5
See Stealth21.090810149856
See Invisible11.090810149856
ESP Range10
ESP Kindshumanoid/orc

Offense: Mainhand

Damage48
Accuracy44
Crit Chance6%
APR4
Speed1.00

Offense: Offhand

Damage8
Accuracy44
Crit Chance10%
APR7
Speed0.80

Offense: Spell

Spellpower32
Crit Chance6%
Speed1

Offense: Mind

Mindpower21
Crit Chance6%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)12 (30%)
Defense16
Ranged Defense16
Fatigue0
Physical Save22
Spell Save21
Mental Save12

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance22%
Instadeath Resistance100%
Silence Resistance21%

Inscriptions (4/4)

Infusions
Runes
Infusions
Infusions

Class Talents

Chronomancy / Bow Threading1.30
1/5
2/5
1/5
1/5
Chronomancy / Threaded Combat1.30
1/5
1/5
0/5
0/5
Chronomancy / Temporal Combat1.30
1/5
1/5
0/5
0/5
Chronomancy / Temporal Guardian1.30
2/5
1/5
1/5
1/5
Chronomancy / Blade Threading1.30
1/5
3/5
1/5
1/5

Generic Talents

Chronomancy / Spacetime Weaving1.30
1/5
1/5
0/5
0/5
Chronomancy / Fate Weaving1.10
1/5
1/5
1/5
3/5
Race / Shalore1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
3/5
0/5
0/5

Effects

talent

Quests

done
active
done
done
done
done
done
active
active
active
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Chedda II the Shalore Temporal Warden level 8
22nd Dusk 122nd year of Ascendancy at 02:12
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Chedda II the Shalore Temporal Warden level 10
33rd Dusk 122nd year of Ascendancy at 01:53
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Chedda II the Shalore Temporal Warden level 13
67th Dusk 122nd year of Ascendancy at 07:00
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Chedda II the Shalore Temporal Warden level 9
29th Dusk 122nd year of Ascendancy at 17:30
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Chedda II the Shalore Temporal Warden level 8
12nd Dusk 122nd year of Ascendancy at 22:51
see stats
Wibbly Wobbly Timey Wimey Stuff (Nightmare (Adventure) difficulty) Killed the weaver queen and the temporal defiler.
By Chedda II the Shalore Temporal Warden level 5
79th Pyre 122nd year of Ascendancy at 03:08
see stats

Log


Talent Seal Fate is ready to use.
Chedda II casts Seal Fate.


Chedda II uses Dig.

Digging starts...

Chedda II retunes the fabric of spacetime.

Talent Seal Fate is ready to use.
Dug for 30 turns.

Coral wall turns into underwater.

Chedda II casts Seal Fate.


There is a next level here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


There is a previous level here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
There is a next level here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.

Ran for 4 turns (stop reason: suffocating).

Talent Seal Fate is ready to use.
Chedda II casts Seal Fate.


Resting starts...

Chedda II retunes the fabric of spacetime.

Talent Seal Fate is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Chedda II deactivates Weapon Folding.