Pip the level 1 Skeleton Rogue by arstyanyaxz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassRogue
Level / Exp1 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 11)
Dexterity22 (base 15)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning16 (base 16)

Resources

Life-24/100
Stamina85/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage19
Accuracy24
Crit Chance10%
APR5
Speed1.00

Offense: Offhand

Damage14
Accuracy24
Crit Chance10%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance3%
Speed1

Offense: Mind

Mindpower18.4
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense5.2
Ranged Defense5.2
Fatigue6
Physical Save9.45
Spell Save7
Mental Save9.1

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Stealth1.30
2/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual weapons1.30
2/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Technique / Acrobatics1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
1/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


You are now inscribed with Rune: Phase Door.

You have no more
phase door rune (range 5; power 15; dur 4).

Resting starts...

Talent Rune: Phase Door is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 9 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the east (degenerated skeleton warrior)).


Pip uses Dual Strike.

Degenerated skeleton warrior is stunned!

Pip hits Degenerated skeleton warrior for 19 physical, 24 physical (43 total damage).
Degenerated skeleton warrior hits Pip for 7 physical damage.

Pip hits Degenerated skeleton warrior for 21 physical, 15 physical (36 total damage).
Skeleton archer's Shoot hits
Pip for 35 physical, 5 light, 1 physical (42 total damage).
Degenerated skeleton warrior misses Pip.

Pip hits Degenerated skeleton warrior for 24 physical damage.
Skeleton archer's Shoot hits
Pip for 37 physical, 5 light, 1 physical (43 total damage).
Pip killed Degenerated skeleton warrior!

Saving game...