Seylen the level 6 Cornac Summoner by Levish

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassSummoner
Level / Exp6 / 88%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 11)
Constitution10 (base 10)
Magic10 (base 10)
Willpower26 (base 22)
Cunning24 (base 24)

Resources

Life192/192
Equilibrium0
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision8

Offense: Mainhand

Damage5
Accuracy20
Crit Chance7%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy20
Crit Chance7%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower28.4
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense0.35
Ranged Defense0.35
Fatigue1
Physical Save13
Spell Save19.6
Mental Save24.25

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (utility)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
2/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
2/5
2/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Cunning / Survival1.00
4/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
In off hand
Main armor

Inventory

Achievements

Log


Talent Ritch Flamespitter is ready to use.

Seylen picks up (d.):
high-capacity pouch of iron shots of purging (37/37, 14-16.8 power, 1 apr).

Seylen picks up (c.):
arcing iron mace of daylight (13-18.2 power, 2 apr).

Seylen picks up (d.):
flaming iron dagger of vileness (9.5-12.35 power, 5 apr).

Seylen picks up (b.):
hateful iron greatsword of persecution (15.5-24.8 power, 1 apr).

Seylen picks up (h.):
cleansing steel mail armour of acid resistance (2 def, 6 armour).

Resting starts...

Talent Meditation is ready to use.
Rested for 23 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 69 turns (stop reason: at exit).


You gain 1.87 gold from the transmogrification of
cleansing steel mail armour of acid resistance (2 def, 6 armour).
You gain 2.11 gold from the transmogrification of
high-capacity pouch of iron shots of purging (37/37, 14-16.8 power, 1 apr).
You gain 2.69 gold from the transmogrification of
flaming iron dagger of vileness (9.5-12.35 power, 5 apr).
You gain 2.37 gold from the transmogrification of
arcing iron mace of daylight (13-18.2 power, 2 apr).
You gain 3.85 gold from the transmogrification of
hateful iron greatsword of persecution (15.5-24.8 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.