Dread the level 18 Higher Dread Necromancer by sumixel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
Half-Cost Category Mastery 1.3.1
Instant Level 13 1.5.9
QuickTome: Arena Skip 1.3.1
Additional Randart Properties 1.5.5
QuickTome: Remove Stat Requirements 1.4.8
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassDread Necromancer
Level / Exp18 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity13 (base 10)
Constitution29 (base 26)
Magic62 (base 46)
Willpower26 (base 20)
Cunning17 (base 11)

Resources

Life357/357
Mana299/299
Soul3/5
Healing Factor1.3524687383468
Regeneration5.7479921379738

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite5
Infravision1
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage35
Accuracy12
Crit Chance12%
APR13
Speed1.00

Offense: Spell

Spellpower49
Crit Chance18%
Speed1

Offense: Mind

Mindpower27
Crit Chance4%
Speed1

Offense: Damage Bonus

Darkness+32%
Mind+14%
All+2%

Offense: Damage Penetration

Fire+5%
Cold+25%

Defense: Base

Armour (hardiness)25 (43.65183292883%)
Defense19
Ranged Defense19
Fatigue0
Physical Save41
Spell Save53
Mental Save32

Defense: Resistances

Lightning+ 24%( 70%)
Light+ 41%( 70%)
Darkness+ 41%( 70%)
Blight+ 24%( 70%)
Cold+ 44%( 70%)
Fire+ 25%( 70%)
All+ 11%( 70%)

Defense: Immunities

Pinning Resistance26%
Bleed Resistance50%
Disarm Resistance21%
Knockback Resistance64%
Stun Resistance75%
Instadeath Resistance100%
Blind Resistance36%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / High necromancy1.30
5/5
0/5
0/5
0/5
Spell / Necrosis1.30
3/5
0/5
0/5
0/5
Spell / Grave1.30
3/5
1/5
1/5
2/5
Spell / Skeletal mastery1.30
0/5
0/5
0/5
0/5
Spell / Spirit mastery1.30
0/5
0/5
0/5
0/5
Spell / Ghoul mastery1.30
4/5
2/5
1/5
3/5

Generic Talents

Spell / Spectre1.30
2/5
3/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Necromancy1.30
5/5
1/5
0/5
0/5
Spell / Soul1.30
3/5
2/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

done
active
done
done
done
done
done
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Dread the Higher Dread Necromancer level 14
5th Flare 122nd year of Ascendancy at 14:41
see stats
Level 10 Got a character to level 10.
By Dread the Higher Dread Necromancer level 10
74th Pyre 122nd year of Ascendancy at 11:00
see stats
The secret city Discovered the truth about mages.
By Dread the Higher Dread Necromancer level 13
3rd Mirth 122nd year of Ascendancy at 22:38
see stats

Log

You gain 3.98 gold from the transmogrification of penetrating hardened leather sling of fire.
You gain 1.65 gold from the transmogrification of
blooming vined mindstar (83% power, 18 apr, nature damage).
You gain 1.40 gold from the transmogrification of
blooming mossy mindstar (77% power, 12 apr, mind damage).
You gain 0.50 gold from the transmogrification of
steel waraxe (109% power, 3 apr).
You gain 13.20 gold from the transmogrification of
Adyth the dwarven-steel mace (132% power, 4 apr).
You gain 1.55 gold from the transmogrification of
chilling steel greatsword of massacre (140% power, 2 apr).
You gain 3.85 gold from the transmogrification of
steel battleaxe of shearing (125% power, 2 apr).
You gain 3.20 gold from the transmogrification of
steel battleaxe of crippling (124% power, 2 apr).
You gain 3.53 gold from the transmogrification of
elven-wood vilestaff of fate (129% power, 5 apr, blight element).
You gain 2.74 gold from the transmogrification of
elm starstaff of illumination (100% power, 2 apr, physical element).
You gain 0.25 gold from the transmogrification of
gold ring.
You gain 25.00 gold from the transmogrification of
Shard of Insanity.
You gain 1.12 gold from the transmogrification of
shatter afflictions rune of the duelist (absorb 55; cd 19).
You gain 2.21 gold from the transmogrification of
blink rune of the psychic (range 5; phase 17; cd 17).
You gain 1.21 gold from the transmogrification of
regeneration infusion of the duelist (heal 115; 16 cd).
There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Saving game...


--------------------------------

Saving done.


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You gain 5.25 gold from the transmogrification of
quick elm wand of shielding [power 104] (16 cooldown).
You gain 0.83 gold from the transmogrification of
woodsman's iron pickaxe (dig speed 36 turns).

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There is an exit to the worldmap here (press '' or right click to use).