Recent comments

  • T-Engine4 / ToME4 beta19 aka "Temporal Mindstorm" unleashed!   15 years 14 weeks ago

    Like in the subject. No sleep today...

    Thank you DG!

  • archmage venture 1   15 years 15 weeks ago

    I believe the way critical hits work is that the spell decided if it is critical on cast not on hit. This means a critical beam (such as flame or lightning) hit everyone with criticals.

  • archmage venture 1   15 years 15 weeks ago

    Oh! Thank you for letting me know.

    Note : I swear i've seen the text appear even when the spell didn't actually hit anything - for example, i tend to scout corridors in the old forest with Flame bolts.

  • Nobody like golems?   15 years 15 weeks ago

    Golems aren't reliable in the end game. Golems suffer from one the inability to stay near the alchemist, they wander into masses of enemies and died. Then they suffer from a lack of resist, end game you need 40%+ resist on at least fire, cold, blight, and dark or die.

  • Rogues are neat, when I can make them live.   15 years 15 weeks ago

    Shadowblade works pretty well

  • archmage venture 1   15 years 15 weeks ago

    When your spell looks more powerful, I think it means you just had a spell go critical.

  • archmage venture 1   15 years 15 weeks ago

    You can find tons of gems in the game if you pick them up. I have a fighter with several suits of armor with onyxes in them because I took the imbue ability 3x. Perhaps it was a little silly and it would actually be meaningful if one could imbue more than just body armor but at 3x Onyx gives +3 to all stats.

    To fight Bill with an Archmage simply blast him with spells and move away as he gets closer until your cooldowns wear off or phase door if he closes too much. You should find a rune fairly easily and in the early stages that is more useful (usually) than Wild since you should not be engaging in hand to hand.

  • Sophers   15 years 15 weeks ago

    There are no other done modules only "works in progress" for te4. Apparently they are playable but I haven't a clue how that works as I have been busy still playing TOME.

    You can find them on the forums under the Tengine part.

  • Sophers   15 years 15 weeks ago

    sophers died.. rather quickly.
    but, im enjoying it quite well, thank you for asking. :)

    Im currently playing on Limbo, he's level 11.
    Male.
    race: higher.
    and he's a fighter.

    he's lasted the longest.. by far.

    this game is definitely THE best roguelike ive played.

    the only downside is i cant get other modules loaded, in the te4.

  • Sophers   15 years 15 weeks ago

    how you enjoying the game?

  • warrior mage test/idea   15 years 15 weeks ago

    Playing mages like warriors is like playing the game backwards. Instead of putting points into attack spells in the beginning you just focus on defense. When I played I did not put any points into will power because I did not need the mana. If I had gotten to the far east I imagine I would have started pumping willpower. As far a game play went this was very similar to playing a wyrmic. I could ignore melee creatures but feared spell casters. This was what doomed me given I died to elven blood mages in the spellblaze. If I play this way again I think I will a)try to get more beam spells (useful for sniping spellcasters) and b) not play a skeleton (this would allow me to get a few more levels and probably get premonition) other than those 2 things I believe this is a feasible way to play until the far east.

  • "For a Nonlinear game..." (More possible spoilers within.)   15 years 15 weeks ago

    Monks today as well.

  • warrior mage test/idea   15 years 15 weeks ago

    ive considered doing this too! tell me how it goes!

  • warrior mage test/idea   15 years 15 weeks ago

    As any type of mage, I would skill Stone Skin too. The armor bonus is really great. Don't forget Blur for defense too...

  • warrior mage test/idea   15 years 15 weeks ago

    I love that idea, see how far you can push this :)

  • Unkillable Clone   15 years 15 weeks ago

    V18
    It's the bottom of the undead lair in the east where you fight a copy of yourself after the boss summons it.

  • Unkillable Clone   15 years 15 weeks ago

    What version of the game are you playing, and what arena are you talking about?

  • Unkillable Clone   15 years 15 weeks ago

    Eventually I did manage it using an arcane rune and patience...For while my clone possessed the same things and attributes I do it did not have the capacity to think. I let it get into it's last Stand formation and then patiently shot it with the rune whittling down its abundant life-force...at least 6 times mine.

  • arcane experience 3   15 years 15 weeks ago

    storm talent line is bugged atm. Nova doesnt work. I'd avoid storm tree until next beta.

  • Who knew?   15 years 15 weeks ago

    actually its alright to complete a escort that gives you a mana, pos, or neg bar. As long as you dont use the skill that gave you that bar.

  • arcane experience   15 years 15 weeks ago

    Thank you for your help, i think i'm getting the hang of it now, i won't mess up next time!

  • arcane experience 2   15 years 15 weeks ago

    Yes, i chose the category, and no, it stayed 0.70.

    If i run into anorithil choose hymn of perseverence, noted.

  • arcane experience 2   15 years 15 weeks ago

    I think he chose a category point, in which case you may have upped the mastery by 0.1, but I am unsure. (There is a mastery number behind the category name just check the number behind it)...

  • "For a Nonlinear game..." (More possible spoilers within.)   15 years 15 weeks ago

    "if you do the mage apprentice quest at all, before or during the anti-magic quest - it SHOULD [as in it's intended to] not allow you to complete the anti-magic quest. However, AFTER you have done the anti-magic quest to completion, you can then do the mage apprentice quest and all is fine."

    I do not see why stuff done before ever meeting the anti-magic freaks should influence what they think of you. 'They' don't even know you exist. And why would you get a carte blance to do anything after being trained? You can walk back into Zigur and chat to trainer with 3 runes tatooed into your skill, use magic in the town, and they are cool with that?

    No, only way that makes sense is that the training period is when you must abstain. Monks of old, sometimes they were regular people who suddenly took vows. They might have done a lot of stuff before that.

  • arcane experience 2   15 years 15 weeks ago

    "Run into another injured seer. I wonder what will happen if i take the same reward twice? Will it stack or will the reward be completely wasted? Woops, looks like it's wasted. Meh, that could have been +4 to magic."

    You should now be at talent level 2/5 in whichever you chose. For some abilities that's a is pretty good deal.

    If you get anorithil, you obviously take hymn of perseverance, because that rocks. 30% to some important resists. Next time you can select it again and be at 40%. So while the first one was the important one, second didn't hurt.

    When I get a seer I really like 'premonition'. Works out, in practise, to 10-20% resistance from any magical attack.