Recent comments

  • Player AIoo :idle TOME   4 years 24 weeks ago

    Really love how you can program the bot now! Before, I had to make builds that relied on passive abilities, and I had to avoid picking "dangerous" situational skills, so the AI wouldn't randomly activate it and die. Now, I can just have a real build and program the AI to use it... Really OP. It's just great. :)

    Feature request I've mentioned before: "Normal" auto-explore stops when you encounter a chest. Would it be possible to have autoai do the same? Or even better, have it automatically open all chests?

    Thanks! :)

  • I hope   4 years 24 weeks ago

    was it? i was there recently and it was so blue, so dreamy

  • My love-lazyness relationship with ToME and the 5th reset (probably)   4 years 24 weeks ago

    Huh... that's weird haha
    Maybe we've talked in the ingame chat before, and added each other but I've changed my name since then?
    Me resetting everytime this game slightly annoys me surely does not help tho xD

  • My love-lazyness relationship with ToME and the 5th reset (probably)   4 years 24 weeks ago
    .

    I have absolutely no clue why but you seem to be on my friendlist in ToME and I get notified every time ya log on or off :D

  • what do you mean an update   4 years 25 weeks ago

    Great to see this is still getting updates. Keep up the stellar work

  • Schizophrenic Class   4 years 25 weeks ago

    For anyone curious, the class is a Doomed with extra life and extra talents from other classes.

  • Wanderer 3 in 1 talent choice   4 years 27 weeks ago

    Playing Wanderer will have the game randomly at various points of changing the level give you details as to what your next trees are going to be as you level up. I am unsure as to the conditions that trigger this. However, this is bugged with this addon as it triggers the 3-in-1 selection, which makes you learn the talent before you were supposed to.

    It would also be nice if this addon worked with Resourceful Wanderer, such that it gave additional talents for resource gain for things like insanity, equilibrium, steam and souls.

  • Draconians 1.7   4 years 28 weeks ago

    I looked into the code.
    The necklace should drop the first time you kill any "Boss" or "Elite Boss" tier enemy while knowing a talent from "race/draconic", so it should work in the infinite dungeon.

  • Draconians 1.7   4 years 28 weeks ago

    Does anyone who uses the draconian mod know if the necklace of dragon teeth shows up in the infinite dungeon? I've been thinking of trying a draconian alchemist for my first dungeon run but I'm anxious over whether or not the draconian is a viable pick for dungeon crawling. Do we encounter the mechanism to "activate" the race while delving the deep black depths of the infinite dungeon or are draconians a bust for the big dungeon crawl?

  • ToME Russian translation (Русский перевод)   4 years 30 weeks ago

    В любом случае спасибо за проделанную работу. Пора узнать насколько Deep Dark Fantasie эта игра.

  • ToME Russian translation (Русский перевод)   4 years 30 weeks ago

    Если коротко, то нет.

    Если подробней, то недавно встроенный в игру инструмент для создания переводов не поддерживает подобные опции. То есть можно было бы оставить скилы без перевода, но для этого надо делать специализированный аддон. Более того, в коде игры многие описания скилов не являются просто строками текста, там зачастую целый конструктор, который в том числе цепляет слова, используемые в других местах (в которых та же фигня). По итогу попытка оставить скилы полностью на английском окончилась бы багами. Если подумать, то можно было бы сделать, скажем, только лор + квесты + диалоги, но это так, мысли вслух. Если много-много людей попросит сделать такой отдельный аддон, мы подумаем. Пока что этого в планах нет.

  • ToME Russian translation (Русский перевод)   4 years 30 weeks ago

    Спасибо за работу. Наконец-то смогу убивать всё что шевелиться не просто из кровожадности, а с глубоким пониманием лора и за что я всех убиваю :)

    Мне разве что очень непривычно смотреть на описания скилов на русском. Есть опция "отключить перевод скилов"?

  • Auto Loot Transmo   4 years 33 weeks ago

    This is a magnificent addon!
    I've always been dazed when running with high luck stats characters.
    My bags are always full of items and many of them are actually useless in the late game since we don't use any T1~T3 items anyway.
    This addon not only helps me to sell those low tier items, but also sells all items that my characters won't use!
    I'm currently playing a rogue and it's a huge quality of life that this addon sells all the two-handed items and heavy armors for me.
    Please keep going with it.

    Also, I see there is are functions called "Exempt fixdarts and randarts".
    And these functions are both allocated beside "Transmo all" and below "Minimum tier".
    I'm not sure what's the difference between them.
    Maybe we can have a clearer UI or have a description for them.

    Many thanks.

  • Class: Spellweaver   4 years 33 weeks ago
    ?

    I guess I'll wait for it to be finished before I play it. Looking forward to it!

  • Wanderer 3 in 1 talent choice   4 years 34 weeks ago

    When you get steamtech/chemistry or steamtech/physics you don't get the APE so you're unable to get tinker components.

  • Phantom Warrior Class   4 years 34 weeks ago

    Что делать чтоб класс фантома появился? у меня нету(

  • Phantom Warrior Class   4 years 34 weeks ago

    Что делать чтоб класс фантома появился? у меня нету(

  • Phantom Warrior Class   4 years 34 weeks ago

    Thanks for reporting it. It should now be fixed

  • Phantom Warrior Class   4 years 34 weeks ago

    v1.0+sigils: 'divide' has a bug: when doppelganger is active but the clones go beyond the limit (thus locking the talent from being used), a clone(s) is summoned without the skill going on cd.

  • Multi Evolutions Fork   4 years 34 weeks ago

    Works great.
    Could you add the removal of the restriction on the evolution of the race?

  • Tips for Melee Reavers   4 years 34 weeks ago

    Heavy armour is the normal way to equip a reaver since vim costs are not increased by fatigue. Your reaver may learn mana based skills (that would suffer fatigue penalties) like channel staff or premonition, but it is still a good idea to wear heavy armour since reavers should be in melee range most of the time.

  • Resourceful Wanderers   4 years 35 weeks ago

    This addon is currently bugged whenever you learn a necromancer talent that requires souls. The game throws an error at you as it fails to auto-teach you one of the soul talents. Not too sure if it's soul leech or raze that is causing the bug, but one of the two is.

  • Summoner rework   4 years 35 weeks ago

    Thanks for the feedback! Actually, I didn't really do anything on blighted summoning during the rework. Which caused all summons got inappropriate talents by blighted summoning. I will fix this issue by giving each summons a proper talent!

  • Summoner rework   4 years 35 weeks ago

    I have to say, I really like this addon.
    I've only tried a plantmancer so far, might do a "single summon" run with Companion Hound later.
    After an untimely death, I sadly had to retire the character but did some more testing in devmode.

    What I found out:
    a) Gardener of Eyal can go really nuts. (it goes to 2 cd between plants with Adept + mastery boost, which is great)

    b) Blighted Summoning makes your flytraps behave weirdly. It gives them Poison Storm, which they usually won't ever use without Through the Crowd due to friendly fire. (won't use it as long as any ally is in range)
    The notable exception here is the World Tree, which will freely use it for some reason.

    c) (this one's not on you) Poison Storm ignores Through the Crowd, as I found out when I turned it on and all flytraps promptly used the skill, killing each other and me in a few turns.
    I'd say you should give flytraps another Blighted talent (same for ivy and the World Tree, since they get the same one).

    d) Companion Hounds are affected by Strengthened Bond despite it not saying so.

  • Summoner rework   4 years 35 weeks ago

    Thank you very much for your comment! I really appreciate your feedback and will upload a bug fix soon!