Level 25 bandit on the second level of Kor'Pul

After not much luck running arcane blades and shadow blades, I decided to read up on good novice classes, and ended up picking up a Dwarven alchemist.

As usual, I was too bold. I ran through the Dwarven start zone no problem, and thought I'd breeze through Kor'Pul. The game even fast-forwarded me to the third level! I cleared the third level without problem, and thought I'd work my way back up, cleaning up level 7-9 mobs with my level 12.

But, nestled in the rooms of the second level of Kor'Pul was a bandit. He hit me for 60+ in each of two turns dropping me almost before I knew what hit me. Examined the logs. Yep, he was a non-named random level 25 bandit, just hanging out in a level 9 dungeon. I'll have to be on the lookout for that next time. =/

Please help with tome 4 wiki :)

The current wiki for tome 4 needs a lot of improvements. There are loads of missing information for items, artifacts, categories and talents.

Please help out since we all love this game :D

p.s. currently improving stone warden wiki page. I wonder where can I get the pictures for different talents so that I can upload?

Thanks :)

Stuck in high peak vault

Hello, I'm posting this because I'm stuck.
Really stuck like, there is nowhere to go.
I've walked into a vault in high peak and the door turned into a wall behind me. After a while I opened every door, realised walls could sometimes be turned into doors and killed the boss in the middle of a "rocky mountain" area. Now I've nowhere to go, I've tried every wall and none contains a door, I can't tp or Rod of Recall out.
This is the first time one of my char kills more than one pride (I think he is the third one to make it to the east) so I would very much like not to start over. Anyone has idea or (even better ^^) solution?

Tales of Maj'Eyal included in the IndieGala bundle!

Rejoice my minions, Tales of Maj'Eyal is included in a new indie bundle, this time the good people of: http://www.indiegala.com/

Go check out all those tasty games!
  • nom nom nom nom*

Profile Balance, Steamtech UI DLC, Voratun Coins... oh my goodness!

My minions,

Over the last days I've worked very hard to upgrade te4.org to handle donations better and to allow many new things.

 

Balance Tab

First thing, you may have noticed a new "Balance" tab in your user profile which list all donations, DLC purchases, game purchases (like on Steam, Desura, ...) and so on.

Check that yours seems ok, if not please report it on ToME's forums.

 

Voratun Coins

Voratun coins are awarded for each donation you make, for each purchase on Steam, ... for 10 coins per euros.

Voratun Coins are used to acquire DLCs and to unlock donator features.

*Every* donators get the donator features unlocked, even if they donated less than the "default" cost (60 coins), to keep in-line with the way things worked and just because I like being nice.

This means if you donated 5€ your balance will show -10 coins remaining, this is not a bug.

 

DLCs

For people who go above the minimal donation there is now the possibility to acquire DLCs. Yes I've said the D-word!

But DarkGod I thought you were a nice guy!

Well I hope I am yes (a nice dark god of pain and withering obviously!) but this does not prevent me from thanking people that go out of their way to support the game, does it ? :)

But DarkGod, does this means you will never give anything for free anymore?

Not at all my good friend! Updates to Tales of Maj'Eyal have always happened and will keep on doing so, for it is something I like doing. New DLCs will come yes, but free will always be free as I hope I have proven more than enough :)

You can find all the available DLCs there: http://te4.org/tome/dlc

 

Steamtech UI DLC

This is the first, and currently only, available DLC which can be found there: http://te4.org/dlc/steamtech-ui

This is the very same you can get on Steam (for the same price too obviously), as many people have requested to be able to grab it even though they do not have Steam. Now they can!

I wanted to have this available sooner but it required all the other stuff to be working first.

 

Now my minions, go donate, go grab DLCs, and most importantly, go enjoy the game (and die many deaths to fuel my Throne of Tears!)

Tales of Maj'Eyal 1.1.5 aka "Stoke Me a Clipper" is released!

Yeah this made me laugh, thanks rexo! :)

 

My minions, I am happy and pround to give you Tales of Maj'Eyal 1.1.5 ! See http://te4.org/

Your launcher should automatically update your game so no need to redownload it all (on Windows).

Enjoy and have fun in Eyal!

 

This update already hit the servers some hours ago but I had to get out and then sleep so I couldn't post until now :/

 

Don't forget to help ToME by with donations ( http://te4.org/donate ) !

 

Release highlights:

  • Some fixes

 

Expanded changelist:

  • Fixed unarmed display of combat speed on gloves/gauntlets
  • Fix Temporal Form prodigy
  • When the game refuses to load a savefile due to the stone warden addons being offline, it will let you force it to load -- at your own risk
  • Made the portal in the Slazish Fens more visible in ASCII mode
  • Fixed Bill's Tree Trunk
  • Changed the way the Steam builds are done, this may help reduce the download size on new patches (not thsi one thougth)
  • I've had enough trying to justify the breeding pits. Or seeing un-intended, by me - the maker of the game, references to real world terrible events. It's gone now.

Have fun!

Tales of Maj'Eyal 1.1.4 aka "Balance of Power" is released!

My minions, I am happy and pround to give you Tales of Maj'Eyal 1.1.4 ! See http://te4.org/

Your launcher should automatically update your game so no need to redownload it all (on Windows).

Enjoy and have fun in Eyal!

 

Don't forget to help ToME by with donations ( http://te4.org/donate ) !

 

Release highlights:

  • Many important fixes
  • Tons of new artifacts

 

Expanded changelist:

  • Altered the orc breeding pits encounter to make it a little less unconfortable and more obvious into what you're getting into
  • If the stone wardens addon can not be enabled due to failed login, savefile loading will abord instead of damaging it.
  • Buffed the rune of reflection to match the description
  • Fixed Bloodspring log message
  • Fixed Lichform doesnt preventing removing points from necrosis talents
  • Fixed weird graphical bugs on windows
  • Fixed insidious poison infusion description
  • Fix push kick
  • Name highlighting in chat works even for people with weird names
  • Store dialog should fit better on small screens
  • Melinda wont re-die randomly on the beach
  • Improved Flameshock description
  • Added BSD support
  • Vor always gets his manasurge rune
  • Fixed usable artifact gems
  • When the server receives a donation, notify & thank the player that did it
  • Tons of new artifacts to find & enjoy!
  • Madness mode now features an HP multiplier on NPCs, scaling with level and rank.
  • Insane and Madness difficulties now give random classes to fixed bosses
  • In Madness difficulty the Hunted! debuff lasts much longer
  • Added image for the No Way! achievement
  • Unified speed displays in the character sheet
  • Game will not warn you if you try to load an already tainted savefile in developer mode
  • Speedup server connection on boot by ignoring empty commands
  • Speedup hash validation

Have fun!

Comments are working again on te4.org

Finally found what was the problem, and fixed it!

You may now post comments again on te4.org :)

CHN Addons for ToME1.01

Version
Version Major: 
1
Version Minor: 
1
Version Patch: 
3
File
game_addon_string: 
tome

Korean translation addon (r312)

Version
Version Major: 
1
Version Minor: 
1
Version Patch: 
3
File
game_addon_string: 
tome
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