Parasite

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ToME Version: 1.7.4
Parasite
Metarace as origin
Locked N/A
Life Rating as origin
Exp Penalty as origin
Stat Modifiers
Strength as origin
Dexterity as origin
Constitution as origin
Magic as origin
Willpower as origin
Cunning as origin
Luck as origin
Warning: this page contains spoilers.
This page may contain information that you might not want revealed. Read at your own risk.

Upon death while wearing the Fanged Collar, the player will have the option to revive using the Collar. (The collar can only revive the player once.) If they do so, the Collar will reveal itself as a Parasite, and the parasite will replace the player character's head, inheriting their memories and sense of self but sometimes taking over with the parasite's own will and hunger.

Parasite is not a real race (it does not change the player's descriptor.race or descriptor.subrace, and it doesn't have a birth descriptor), it is just a racial talent tree and a collection of effects:

  • You keep your former invested racial talents and also the race bonuses (e.g. attribute; life-rating; Cornac bonuses), but cannot invest anymore into your old racial talent tree
  • You cannot change their amulet to anything but the fanged collar
  • You cannot equip headgear and lose the currently equipped one
  • In many conversations with NPCs, the parasite will be hungry, which replaces the all normal dialog options with a single option to eat the NPC, killing them and gaining +1 generic talent point. This applies to the following NPC conversations:
  • Similarly, when aiming Destructicus, the parasite will force the player to shoot down the Steam Giant Airship, because the parasite loves death and pain.

Description

The various racial bonuses a character can have.. when its head is cut off and replaced with a parasite.

Racial Talents

Take a Bite
Take a Bite.png
Game Version 1.7.6
Category Type Race
Category Parasite
Requirements Level (0,1,2,3,4)
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown 45–25cTL:15
Travel Speed Instantaneous
Use Speed Instant
Description You try to bite off your foe with your "head" for 50–150%cSS:Str/Dex/Mag blight weapon damage. If the target falls under 20% life you have 20–70%cSS:Con chances to outright kill it (bosses are immune). Whenever you succesfully bite a foe you regenerate 3–25cSS:Con life per turn for 5 turns. Instant kill chances and regeneration increase with your Constitution stat and weapon damage increases with the highest of your Strength, Dexterity or Magic stat.


Ultra Instinct
Ultra Instinct.png
Game Version 1.7.6
Category Type Race
Category Parasite
Requirements Level (8,9,10,11,12)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Without the distraction of "thoughts" or "self" your body reacts faster and better to aggressions. Increases global speed by 5–25%cTL:40.


Corrupting Influence
Corrupting Influence.png
Game Version 1.7.6
Category Type Race
Category parasite
Requirements Level (16,17,18,19,20)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description The parasite corruption seeps into your body, strengthening it. Increases blight, darkness, temporal and acid resistances by 14–40%cTL:50 but decreases nature and light resistances by (14–40%cTL:50)/3.


Horror Shell
Horror Shell.png
Game Version 1.7.6
Category Type Race
Category Parasite
Requirements Level (24,25,26,27,28)
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown 30–16cTL:10
Travel Speed Instantaneous
Use Speed -
Description Creates a shell around you, absorbing 3,2*CON+(120–300cTS)+(1–5%cTL:0,1)*Max_Life damage. Lasts for 10 turns. The total damage the shield can absorb increases with your Constitution.



Strategy

Being a Parasite means sacrificing your head slot and permanently wearing the fanged collar in exchange for a new racial tree. That means, of course, that you also need to have leftover generic points. You lose the ability to put more points into your racial traits, though you do retain the talents themselves. The best time to change, if you can help it, is after you've completed all of your escort missions, due to the fact that the parasite is always hungry and will consume the escorts, resulting in automatic failure.

You can go Cornac -> Parasite -> Lich, keeping all their bonuses.

Races
Human Elf Halfling Dwarf Yeek Giant Undead Orc Yeti
Higher Shalore Halfling Dwarf Yeek Ogre Ghoul Orc Kruk Yeti
Cornac Thalore Drem Krog Skeleton
Doomelf Whitehoof

Source

1) http://forums.te4.org/viewtopic.php?f=41&t=49271