









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | ShowEnemy 1.6.6修改了自动探索时,敌人的提示粒子效果,修改了敌人边框(游戏中需要开启)和血条(血条在下方)。 machine translation: Ignore Campaign/Difficulty Locks 1.1.0Modifies the character creation dialog to bypass the lock check for campaigns and difficulty levels, allowing characters to play campaigns and difficulty levels that you haven't unlocked. Doesn't actually unlock anything. Loot Expansion (Shad3 fork) 1.7.4An expansion of loot types and ego affixes A fork of Wayback's loot expansion (https://te4.org/games/addons/tome/loot) Particle Cleanup 1.7.0An experimental addon that attempts to detect and remove "orphaned" particle display effects left behind by temporary status effects or sustained talents. The check is performed automatically on character load, and can also be triggered manually via the keybinding <Ctrl-Alt-Shift-P>. Also available as part of the Bugnibus Bugfix Pack. Player AIoo 1.7.6This is a fork of PlayerGAI by Glavius itself a fork of PlayerAI by Charidan. Once you click ALT-F1 (you can change this key with Keybinding) 1.Auto explore You can weight the talent used by the AI by right clicking on your character and clicking on "Define Player-Aioo" at the bottom of the dialog box. It will Stop when your character is low on life, when you are on an Exit, when a dialog box open, or you are blinded. !Warning: Use it at your own risk. This can put your character in a sure death situation! Goal: Known Bug: Clean UI 1.7.2Replaces default interface styles with cleaner versions to enhance readability. First release focuses primarily on replacing everything related to the default interface styles in the base game. Future releases will enhance individual styles and take care of minor tweaks. Content consists of only graphic assets to try and have the highest possible compatibility with future patches. Audiomancy 1.7.4Version 1.2.1 released Jan 16, 2023; see change notes. Audiomancy is an audio enhancement for ToME that does not affect music. It started with the High Quality Sounds mod (thanks to Gurkoz), but it does a bit more than replace sounds. It enhances the code introducing random variance, layering, and new trigger points. Weapon types (sword, great axe, mace, sling, bows, etc.) have distinct sounds in combat, along with NPC types having different impact sounds. Many weapons have distinct critical hit sounds as well. Ranged weapons have separated attack and hit sounds. Melee and ranged talents you would have expected to produce sound before likely will with this mod. Multiple hits trigger multiple sounds, e.g. the Volley talent. There is still more to do, especially in terms of providing distinct sound effects for various game mechanics and talents, but the code as-is will affect almost every sound played in the game while adding more. I attempted to maximize compatibility, replacing a single function and using superloading and hooking for the rest. Feel free to reach out to me with any issues you discover or ideas/suggestions you may have on Steam or at theclawhorn@protonmail.com. Credits: https://pastebin.com/xirEZ2FY Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2805820365 PS: Somehow the website tags got duplicated and I'm unable to edit them. Version 1.2.1: Version 1.2.0: Version 1.1.0: Automatic Notes 1.7.0Automatically collects notes about unvisited zones and unactivated features/events that the player has seen and may wish to return to later, updated as the player revisits said points of interest. Notes will reflect:
Notes for a level are updated when the player enters or leaves the level, and when bringing up the auto-collected notes list manually via <Alt-Shift-A> (configurable via the "Key bindings" dialog). The auto-collected notes list will also optionally pop up when you load a character, configurable via the game option "UI | Automatic notes". Frequently Asked Questions: Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Fix demon seed savefile issue 1.7.6Fix some save file issues: demon seeds/ object talent data/ stacks of gems/... Cleaner Item Descriptions REVISED 1.7.0This is a fork of Cleaner Item Descriptions v2.1.4 (which itself is a fork of Better Item Descriptions) which makes Item Stats easier to read... There were just a couple tweaks I wanted to make: This version:
Known bugs:
Note: As with the original "Cleaner Item Descriptions", this works with zOmnibus's inscription-compare feature
Softcore Death 1.6.0Allows you to move to a more forgiving permadeath setting when you die. If you are in Roguelike, you can switch to Adventure and carry on from the Eidolon plane. When you switch to Adventure, you have the same amount of bonus lives you would have had if you had been playing Adventure the whole time (minus the one you just lost). New in 1.2.0 - If you are a donator, you can give yourself more adventure mode lives. You will only earn Exploration achievements from then on, but enemies will recover when you die, letting you retry fights as many times as you want. Every time you use this addon, DarkGod cries a single tear Plenum Tooltip Custom Edit 1.7.4Plenum ToolTip Custom Edit: Enhanced Plenum tooltip display for ToME version 0.3 for ToME 1.6.1 This addon replaces the normal tooltip for actors in TOME with a more detailed description of monster abilities and characteristics. It adds to the standard tooltip detailed information on speed, main-hand, off-hand, and ranged damage, and damage modifiers and extra crit power, including damage penetration and damage affinities, plus retaliation damage, depending on what options are selected (from a tab in Game Options menu). This makes it much easier to inspect multiple monsters and quickly identify the most threatening. By holding a meta-key (ctrl, alt, or shift) and hovering the mouse over a monster, information on its status immunities and talents is displayed. In addition, information on temporary terrain features (like smoke and darkness) and map effects (from spells and the like) will be displayed in the terrain tooltip if the appropriate options are enabled. This addon is originally developed by Hachem_Muche and continued by sSs1897. version changes: version 2.7 for ToME 1.5.0: -- updated for cold flames custom edit version 0.1 for ToME 1.6.1: version 0.2: version 0.3: version 0.4: EquipDoll - Clean Item Names 1.7.2Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit More Taints Fixed - Bamboo Edition 1.7.4Fixes an error caused by this mod when trying to curse items. Line 342 of AlterTalents.lua changed to "self:incIncStat(self.STAT_WIL, -2)" Does not require the Original More Taints, but will remove if asked. Original by HousePet, forked by grayaegis to fix curse errors, forked again by mannendake due to taints not actually generating and making descriptions/races more compatible. Godfeaster on the Map 1.7.0Places the Godfeaster on the map instead of as a random encounter, and warns you about not being able to rod out. Essentially a copy-paste of Melinda on the Map. Vox Eyal 1.7.6[Not compatible with Verbose Enemies] A total rework of the "Verbose Enemies" mod. Supports blacklist filtering to prevent non-humanoids from taunting if you don't want them to, taunt rate tuning, etc. Includes UI config panel (under Misc Tab) for real-time adjustments. Originally based on Death by a Thousand Taunts by Deeborm and Verbose Enemies by stuntofthelitter. While some people may be ok with Gen-Z nonsense, brainrot, and non-sequiturs, I felt the need to curate and split the list and in the process, ended up adding a ton of new features. [Not compatible with Verbose Enemies] Display class 1.7.0Display class icon on top off enemies High Quality Sounds 1.7.2Replaces a selection of sounds with higher quality versions. First release focuses primarily on UI, Actions and Talents from the base game. Future releases will handle the DLC's, various creatures and minor adjustments to tone down some sounds that prove to be an annoyance. Content consists of only sound assets to try and have the highest possible compatibility with future patches. DISCLAMER: These are not sounds I personally created from scratch but where taken from various sources. I take no credit in the creation of these sounds, only the selecting, editing, converting and packaging all this as a mod. I do this just for fun and to enhance a game I love to play. If you are an original creator and is somehow not cool with this, please let me know and I will remove that material. Nekarcos's Quality of Life 08: Life Displays (GOLDEN) 1.7.6This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay. Stability: Very High
Gwen's Escort Variety 1.7.6Expands the options for escort rewards, allowing for more build variety. Inspired by Mannendrake's Escorts but without the free category unlock or increased points/talent levels to (mostly) maintain the balance of vanilla ToME. Melinda on the Map - Bamboo Edition 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. This fork marks the sect as encountered so it works with improved recall. Race: Thug 1.7.6Adds Thug as a new Human subrace. Thugs have good Constitution and Willpower. Can stand heavy hit and use humanshield. Stat modifiers: +2 Constitution and +2 Willpower Also big thanks to Shad3 for the help. ---Changelog Nekarcos's Quality of Life 05: Various Warnings (GOLDEN) 1.7.6This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Improved Enemy UI 1.7.41. improve the default shockbolt of enemy, making them brighter and easier to find. Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Die in Obscurity 1.3.0Adds an option to the Online tab that can disable the broadcasting of death messages. Additionally, can suppress death messages for characters under a specific level. Youkai Tweaks 1.7.0Assorted quality-of-life tweaks for the assorted youkai races from mannendake's Youkai Pack addon (required). Includes so far:
(License note: This addon uses modified versions of images from Game-icons.net pursuant to the Creative Commons CC-BY-3.0 license, from the following authors: ) Visibly Distinct Subvaults 1.7.0Changes the appearance of the entrance to "sub-vaults" in the Orc Prides and High Peak to be different from the stairs down to the next level, to avoid confusion. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Youkai Pack 1.7.6Adds a variety of random youkai that have weird and/or stupid quirks, generally pertaining to equipment slots. Takonyudo (octopode): namesake of the addon. Start with poison unlocked. 4 weapon and 4 offhands, 8 rings, and no armor except helmet. Hinnagami (vengeful grave soil golem): equip any weapon, armor, or jewelry you like, but the total quantity of items you can equip is limited by level. Takanyudo (giant): too big to wear any armor or jewelry, but they can wear 5 gloves like little finger hats. Also high life rating and size category. Mekurabe (pile of skulls): 16 head slots and no other armor. Roll around stealthily as a bunch of heads, then assemble yourself to frighten anyone you stare at. Kyorinrin (sentient scroll): no armor slots. Gain stats and extra talent levels by picking up lore pieces depending on how long the lore scrap was. Aoandon (lantern spirit): no armor slots. Gain stats by picking up lore pieces, and walk around with an AoE terror aura that reduces power and saves. Better Melinda Dialogue 1.7.6Removes some mean-spirited dialogue Mannendake's Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. This is a fork of a fork of Marson's auto-explore and rest tweaks, forked by Dracos and then again by mannendake. This version fixes opening doors taking a turn and returns the fixedart icons to their respective lore entries. v3.5.1 *** FOR ToME v1.7.2 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. This mod provides several options to control it. These may be found by opening the Game Menu->Game Options->Gameplay menu. Feel free to customize to preference with the defaults meant to be free of questionable behavior. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Clean UI Easy Map Edit 1.7.2Replaces default interface styles with cleaner versions to enhance readability. Fork of Gurkoz's Clean UI addon to make the Parchment UI gray. Nekarcos's Quality of Life 07: Visible Size Categories (GOLDEN) 1.7.6This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Merchant on the Map 1.7.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Schrödinger's Lore (Mark 2) 1.7.0Arranges for various sequential lore to be learned in sequence, independent of the order of lore object discovery. Frequently Asked Questions:
Display Luck on character sheet. 1.7.6Simple addon that displays "hidden" Luck stat on character sheet. Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Lumberjack on the Map 1.7.0Places the Cursed Village event on the map as a lumberjack NPC rather than an undetectable encounter. A companion piece to Melinda on the Map and Merchant on the Map; they can be used together or separately. Class: Explorer 1.7.0Adds new class Explorer, an Adventurer subclass mostly identical to Wanderers. At character creation, you will be shown a dialog listing the random class and generic talent trees that you will receive over the course of the game and allowing you to choose the order in which you wish to recieve them (at the usual levels for Wanderers). [License note: This addon uses modified versions of an image by Viscious Speed from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Chat/Quest Tweaks 1.7.0Changes the quest log descriptions of a few quests to provide useful information or fix missing information, tweaks a few chat dialogs for stylistic improvement, and adds NPC portrait images to some chat dialogs that were missing them. Quests currently affected:
Chat dialogs currently affected:
Chats with NPC portraits added:
Frequently Asked Questions: Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Nekarcos's Quality of Life 01: Effect Display (GOLDEN) 1.7.6This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Movarc'h's Improved Escorts - Bamboo Edition 1.7.4Improvements to the escort system. Adds a bunch of new types of escorts, and increases the power and number of options for existing escorts. Additionally learning new categories unlocks them by default, or can improve your mastery if you already know them. This is a fork of Movarc'h's Impoved Escorts by mannendake. Credit to Disnag for necromancer escort and Movarc'h for the base addon. Items Vault 1.7.6Donators/Buyers bonus! Fix water flood rendering error 1.5.10Temporarily fix the water rendering error on some GPU, that will caused map with water being flooded. Post Effects fixes 1.7.2The addon improves gamefield view during different post effects Here is details about what been changed: Improved Combat Text v2 Custom Edit 1.6.0This is a custom edit of the "Improved Combat Text v2" mod. All credit for the original work goes to to the original mod by Codefly
DescriptionThis addon replaces ToME's floating combat text:
Custom Edit
The original addon is great, but I was always frustrated with the excessive amount of floating talent text and other garbage that just wasn't relevant to combat.
Installation:
* For Steam users: subscribe to this mod Remove: or make it easy in game:
Note for LeoMaven or CodeFly
If either of you want to just steal my code and put it in your addons that is completely fine with me. Turn Separators v2 1.6.0Description I just fixed OoDChecker. This was good idea with update mod in a time, but ... Original Turn Separators mod by Codefly Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Это моя улучшенная версия оригинального мода. Убрана проверка версии клиента. Замечали когда-нибудь, что новые строки в журнале битвы не всегда соответствуют концу своего хода? Этот мод помещает "------" между строками хода, что бы можно было легче визуально отделить минувшую очередь действий. Мод по прежнему добавляет разделитель между игровыми ходами для большей наглядности. Установка: Удаление: или в игре: Possessor Bonus Class 1.7.4Donators/Buyers bonus! Improved Auto-explore and Rest vNext 1.7.6Quality of Life improvements for resting and auto-exploring. All credit to improved-restauto & the many authors who actually wrote this. 0.0.1: - Tweak Player.lua code to match latest code from upstream - Remove Restart Sustains compatibility which really just dropped this Mods entire reason for existing - Remove PartyLore which did nothing different than upstream, but lost some functionality - Update PlayerExplore from upstream See "improved-restauto" http://forums.te4.org/viewtopic.php?f=50&t=44401 for orig version Tradução para Português do Brasil 1.7.6
NOTA: Algumas limitações na ferramenta de localização impedem a tradução de eventos online e algumas palavras (bem raro). Quick Transmo Chest Management 1.6.7Adds a new key bind to transmogrify things faster. Currently, hitting the key on an item in the transmog chest puts it into your normal inventory, while hitting the key on an item in your normal inventory immediately transmogs it with no confirmation. The key bind only works if you have a transmog chest and only if the selected item is transmog-able. I got annoyed at how slow transmog is and made this. I'll probably make its behavior configurable in a future update. Rage Quit 1.7.0Adds a suitably spleen-venting option to the Eidolon plane death chat, and an "Exit game" option to the death dialog. [License note: This addon uses a modified version of an image by Delapouite from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Movarc'h's Improved Escorts - Bamboo + CH Edition 1.7.4Improvements to the escort system. Adds a bunch of new types of escorts, and increases the power and number of options for existing escorts. Additionally learning new categories unlocks them by default, or can improve your mastery if you already know them. Also gives escorts 1000 base Life and 100 base life regen so they don't die from a sneeze. This is a fork of Movarc'h's Impoved Escorts by mannendake. Credit to Disnag for necromancer escort and Movarc'h for the base addon. Also credits to Bamboo's fork. Recalling Home 1.7.0Adds "anchor pedestals" to various non-main campaigns, allowing the player to modify the Rod of Recall so that it transports the player to the campaign's designated "home" area instead of to the wilderness. Currently pedestals are placed in:
Inspired by Erenion's Light From Below addon, which provides similar functionality in its Light From Below campaign. Bromantic Mod Pack 1.7.6Just a mod pack that i use to train my modding skills. Changes to Archmage, Alchemist, Rogue, Wyrmic, Summoner and Prodigies and some other stuff, all changes can be turned off individually. Credit to Housepet and discord community. PS: Im only publishing so my friend can use it, but feel free to try the changes Easy Map v2 1.6.0Description Original Easy Map mod by Codefly This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Обновление: Я просто пофиксил чекер версии мода и убрал всплывающее окошко о новой версии игры и изменил цвет легенды на черный Мод заменяет карту игры на нечто более схожее с другими играми. Вы можете перемещать карту мышкой, приближать или отдалять карту колесиком и устанавливать текущий обзор левым кликом мыши (вместо того, что бы случайно переместиться туда, как было ранее). Карат способна отображать реальную местность ландшафта и окрашивать непроходимые места в красный цвет, что бы проще найти дорогу. Установка: Удаление: или в игре: |
| Campaign | Maj'Eyal |
| Mode | Insane Roguelike |
| Sex | Male |
| Race | Halfling |
| Class | Rogue |
| Level / Exp | 10 / 27% |
| Size | Pequeno |
| Lifes / Deaths | Killed by cristal carmesim, Betyriavea at level 10 on the 5 Crepúsculo 122 year of Ascendancy at 23:33 / 1 |
Primary Stats
| Strength | 19 (base 14) |
| Dexterity | 47 (base 34) |
| Constitution | 17 (base 16) |
| Magic | 10 (base 10) |
| Willpower | 12 (base 10) |
| Cunning | 23 (base 15) |
Resources
| Life | -130/263 |
| Stamina | 83/132 |
| Healing Factor | 1.062941519274 |
| Regeneration | 0.26573537981849 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +15% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| See Stealth | 15 |
| See Invisible | 15 |
Offense: Mainhand
| Damage | 49 |
| Accuracy | 64 |
| Crit Chance | 13% |
| APR | 25 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 29 |
| Accuracy | 64 |
| Crit Chance | 17% |
| APR | 5 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 18 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Mind
| Mindpower | 21 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Damage Bonus
| Frio | +10% |
| Natureza | +3% |
| All | 0% |
Offense: Damage Penetration
| ácido | +5% |
| Frio | +8% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 13 (38.594633868923%) |
| Defense | 43 |
| Ranged Defense | 43 |
| Fatigue | 0 |
| Physical Save | 13 |
| Spell Save | 8 |
| Mental Save | 24 |
Defense: Resistances
| Praga | + 10%( 70%) |
| Físico | + 8%( 70%) |
| Luz | + 10%( 70%) |
| Temporal | + 10%( 70%) |
| Frio | + 21%( 70%) |
| Natureza | + 13%( 70%) |
| Fogo | + 21%( 70%) |
| All | + 7%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Blind Resistance | 20% |
Inscriptions (3/3)
| Infusions | Nível de talento efetivo: 1.0 Infusão: RegeneraçãoModo de uso: Ativo Alcance: Pessoal Recarga: 17 Deslocamento: Instantâneo Velocidade de uso: Padrão (100% de um turno) Não quebra furtividade: 100% Tipo: Dádiva da Natureza Descrição: Ativa a infusão para curar 393 de vida ao longo de 5 turnos. Seus efeitos escalam com sua Astúcia. |
| Infusions | Nível de talento efetivo: 1.0 Infusão: CuraModo de uso: Ativo Alcance: Pessoal Recarga: 13 Deslocamento: Instantâneo Velocidade de uso: Instantâneo (0% de um turno) Tipo: Dádiva da Natureza Descrição: Ativa a infusão para curar 135 de vida instantaneamente e remover 1 efeito de ferimento, veneno e doença. Seus efeitos escalam com sua Destreza. |
| Infusions | Nível de talento efetivo: 1.0 Infusão: CuraModo de uso: Ativo Alcance: Pessoal Recarga: 15 Deslocamento: Instantâneo Velocidade de uso: Instantâneo (0% de um turno) Tipo: Dádiva da Natureza Descrição: Ativa a infusão para curar 135 de vida instantaneamente e remover 1 efeito de ferimento, veneno e doença. Seus efeitos escalam com sua Destreza. |
Class Talents
| Técnica / Duelista | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Técnica / Facas de arremesso | 1.30 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Astúcia / Furtividade | 1.38 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Astúcia / Luta suja | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Astúcia / Armadilhas | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Técnica / Técnicas duplas | 1.30 |
| 1/5 |
| 3/5 |
| 1/5 |
| 0/5 |
| Astúcia / Venenos | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Astúcia / Crime | 1.00 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Técnica / Treinamento de combate | 1.30 |
| 0/5 |
| 1/5 |
| 1/5 |
| 3/5 |
| 0/5 |
| 5/5 |
| Astúcia / Letalidade | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Raça / Pequenino | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Astúcia / Sobrevivência | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Técnica / Mobilidade | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
Quests
Explore as cavernas abaixo das ruínas de Kor'Pul e do Atrolleiro em busca de tesouros e glória! De trolls e cavernas úmidas* Você explorou o Atrolleiro e derrotou Prox, o Troll. * Você deve explorar as ruínas de Kor'Pul e descobrir o que se esconde por lá e quais tesouros podem ser encontrados! | ativo |
Você escoltou injured wyrmic com sucesso até o portal de revocação no nível 1 de Floresta Velha. Escoltar injured wyrmic (nível 1 de Floresta Velha)Como recompensa, você aprimorou Força em +5. | concluído |
Você escoltou lost ruffian com sucesso até o portal de revocação no nível 2 de Atrolleiro. Escoltar lost ruffian (nível 2 de Atrolleiro)Como recompensa, você aprimorou Astúcia em +5. | concluído |
Você escoltou o alquimista solitário com sucesso até o portal de revocação no nível 1 de Ruínas de Kor'Pul. Escoltar o alquimista solitário (nível 1 de Ruínas de Kor'Pul)Como recompensa, você aprimorou Destreza em +5. | concluído |
Um ladino desafiou você a provar seu valor como lutador antes de poder entrar na arena. O agente da Arena | concluído |
Você encontrou todas as pistas que levam ao tesouro escondido. Deve haver um caminho no terceiro nível do Atrolleiro. Tesouro escondidoNo entanto, parece ser extremamente perigoso - cuidado. Você matou Bill. O tesouro dele é seu. | concluído |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of the fox, which can be used to aumentar permanentemente sua Destreza e Astúcia em três. He has given you some notes on the ingredients: * 'Needed: one black mamba head. Se você for mordido, posso salvar sua vida se você ainda conseguir trazer a cabeça de volta... e se isso acontecer a cerca de um minuto da minha porta. Boa sorte.' * 'Needed: one pouch of bone giant dust. Nunca, jamais confunda com pó de alho. Confie em mim.' * 'Needed: one bloated horror heart. Não se preocupe se ele se dissolver. Só não deixe cair encima em você.' | ativo |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | concluído |
Você conheceu um mago aprendiz encarregado de coletar um artefato de imenso poder arcano. Uma tarefa de aprendizEle pediu sua ajuda, caso você encontre algum artefato que não precise durante suas aventuras. * Colete um artefato de poder arcano. | concluído |
Equipment
| Na cabeça | gorro de couro rústico, Terrardente (defesa: 0, armadura: 1)2.0 Encumbrance T1 head armor [Rare] Master While equipped: Stats Dex +3 offense ------ Damage +3% natureza Ignore resists +5% ácido defense ------ Armor +1 Fatigue +1% Resistance +3% luz, +6% natureza Um gorro feito de couro. |
| Ao redor da cintura | Earofang1.0 Encumbrance T1 belt armor [Rare] Master While equipped: offense ------ Physical Power +3 (+1 eff.) defense ------ Resistance +3% praga, +3% temporal Mind save +6 (+3 eff.) Blind Resist +20% Um cinto que fica em volta da cintura. |
| Nas mãos | Xerywe (defesa: 5, armadura: 5)1.5 Encumbrance T1 hands armor [Rare] Master While equipped: Stats Dex +2 offense ------ Accuracy +27 (+7 eff.) defense ------ Armor +5 Defense +5 (+1 eff.) Fatigue +1% other ------- Stamina/turn +2.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Luvas de metal que protegem as mãos até o meio do antebraço. |
| Nos pés | intelectual par de botas de couro rústico of repreive (defesa: 0, armadura: 1)2.0 Encumbrance T1 feet armor [Ego] Arcane/Master While equipped: offense ------ Spellpower +3 (+2 eff.) defense ------ Armor +1 Fatigue -3% other ------- Stamina/turn +2.00 Segunda Chance: (Instant) Puts all charms on 60 turn cooldown Nível de talento efetivo: 1.0 Power cost 60 out of 60/60. Range melee/personal Recarga: 50 Travel.spd instantaneous Descrição: Você respira fundo para recuperar 22 de vigor. A recuperação de vigor escala com sua Força e Vontade. Um par de botas feitas de couro. |
| Em volta do pescoço | Órbitas Murchas0.1 Encumbrance T1 amulet jewelry [Unique] Psionic While equipped: offense ------ Mindpower +5 (+2 eff.) On-Hit 5 mental On-Ranged-Hit 5 mental other ------- See Stealth +10 See Invisibility +10 Blind-Fight: No penalty when attacking invisible/stealthed Estas órbitas opalescentes te observam com um conhecimento sombrio, indiferentes às suas vaidades e pretensões. Elas viveram e pereceram em meio a horrores que você jamais poderia imaginar, e agora estão presas por fios negros, vigiando cada movimento que emerge das sombras. Se você fechar os olhos por um instante, quase consegue vislumbrar as terríveis visões que elas testemunharam... |
| Ferramenta | perfurante varinha de olmo da blindagem [poder: 116] (recarga: 48/20)2.0 Encumbrance T1 wand charm [Ego+] Arcane Criar um escudo que absorve até 116 de dano em você e em todos os aliados em um raio de 10 unidades por 4 turnos. Puts all charms on 20 turn cooldown 100% to aumenta a penetração de resistência geral em 11% por 2 turnos. Varinhas mágicas são criadas por alquimistas e arquimagos poderosos para armazenar feitiços. Qualquer pessoa pode utilizá-las para liberar seus feitiços. |
| Nos dedos | combatente anel de cobre0.1 Encumbrance T1 ring jewelry [Ego] Master While equipped: Stats Str +3 defense ------ Armor +6 Anéis deixam seus dedos deslumbrantes! |
| Na mão principal | Bisturi Infalível (poder: 15-20, pda: 25)1.0 Encumbrance T1 dagger 1H weapon [Unique] Arcane Weapon Damage 15.0 - 19.5 Físico Uses 45% Cun, 55% Dex Mastery Domínio com Adaga Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +25 Attack Speed 100% Ignore Shields +50% While equipped: offense ------ Accuracy +20 (+5 eff.) Blind-Fight: No penalty when attacking invisible/stealthed Este bisturi foi utilizado pelo temido feiticeiro Kor'Pul durante seus primeiros estudos nas artes necromânticas na Era do Crepúsculo. Muitos corpos, tanto vivos quanto mortos, se tornaram vítimas involuntárias de seus horríveis experimentos. |
| Capa | Estrelamorte (defesa: 1, armadura: 0)2.0 Encumbrance T1 cloak armor [Rare] Psionic While equipped: Stats Wil +2 defense ------ Defense +1 (+0 eff.) Resistance +1% físico, +15% fogo Mind save +5 (+3 eff.) Uma capa de tecido geralmente usada como vestimenta externa. É espaçosa o suficiente para cobrir até mesmo uma armadura de metal volumosa. |
| Armadura principal | Corrente de Seda (defesa: 12, armadura: 0)2.0 Encumbrance T1 cloth armor [Unique] Arcane While equipped: offense ------ Spellpower +5 (+3 eff.) Move Speed +15% Damage +10% frio Ignore resists +8% frio When Hit 10 frio defense ------ Defense +12 (+4 eff.) Resistance +7% all, +15% frio other ------- Masteries +0.30 Spell/Deserto glacial +0.30 Spell/Espectro gélido +0.30 Spell/Água +0.30 Spell/Alquimia de gelo +0.30 Spell/Túmulo +0.30 Spell/Gelo On Spell Hit: 5% Jato de Água level 1 Esta túnica de um azul profundo flui e ondula como se fosse empurrada por uma maré invisível. |
| Fonte de luz | lanterna de latão da clareza2.0 Encumbrance T1 lite [Ego] Psionic While equipped: defense ------ Mind save +5 (+3 eff.) other ------- Light +3 See Stealth +5 See Invisibility +5 Um recipiente de latão com um pavio, protegido de correntes de ar por uma folha de papel lubrificada. Pode ser transportado por uma alça. |
| Na mão secundária | acidificante adaga de ferro do massacre (poder: 15-20, pda: 5)1.0 Encumbrance T1 dagger 1H weapon [Ego] Arcane/Master Weapon Damage 15.0 - 19.5 Físico Uses 50% Cun, 50% Dex Mastery Domínio com Adaga Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +5 Critical Rate +4.0% Attack Speed 100% On Critical: * salpica o alvo com ácido, causando 40 de dano em 5 turnos e reduzindo a armadura e a precisão em 5 Afiada, curta e mortal. |
Inventory
adaga de ferro da erosão (poder: 10-12, pda: 5)1.0 Encumbrance T1 dagger 1H weapon [Ego] Nature Weapon Damage 9.5 - 12.3 Físico Uses 50% Cun, 50% Dex Mastery Domínio com Adaga Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +5 Critical Rate +4.0% Attack Speed 100% On-hit +5 natureza Afiada, curta e mortal. |
frightening adaga de ferro do paradoxo (poder: 10-12, pda: 5)1.0 Encumbrance T1 dagger 1H weapon [Ego] Arcane/Psionic Weapon Damage 9.5 - 12.3 Físico Uses 50% Cun, 50% Dex Mastery Domínio com Adaga Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +5 Critical Rate +4.0% Attack Speed 100% On-hit +7 temporal On Hit: 12% Instilar Medo level 1 While equipped: defense ------ Resistance +5% temporal Afiada, curta e mortal. |
purificante cota de malha de ferro da estabilidade (defesa: 2, armadura: 4)14.0 Encumbrance T1 heavy armor [Ego] Disrupt/Master While equipped: defense ------ Armor +4 Defense +2 (+0 eff.) Fatigue +12% Resistance +12% praga, +5% físico +11% natureza Physical save +10 (+8 eff.) Uma armadura feita de cota de malha. |
Glaciadeiro (defesa: 1, armadura: 0)2.0 Encumbrance T1 cloak armor [Rare] Arcane While equipped: Stats Mag +2, Wil +2 offense ------ Damage +6% praga Ignore resists +5% praga defense ------ Defense +1 (+0 eff.) Resistance +6% praga, +6% frio Uma capa de tecido geralmente usada como vestimenta externa. É espaçosa o suficiente para cobrir até mesmo uma armadura de metal volumosa. |
Tenebragulha (defesa: 7, armadura: 0)2.0 Encumbrance T1 cloak armor [Rare] Master While equipped: offense ------ Damage +3% escuridão Ignore resists +10% escuridão On-Hit (Melee): * 10% de chance de reduzir o dano causado em 13% defense ------ Defense +7 (+2 eff.) Resistance +12% raio, +6% escuridão Physical save +6 (+6 eff.) Uma capa de tecido geralmente usada como vestimenta externa. É espaçosa o suficiente para cobrir até mesmo uma armadura de metal volumosa. |
par de botas de couro rústico, Aereta (defesa: 0, armadura: 1)2.0 Encumbrance T1 feet armor [Rare] Master While equipped: offense ------ Mind Crit +6% defense ------ Armor +1 Resistance +6% fogo, +6% frio other ------- Psi when Hit +0.04 Infravision +2 See Invisibility +6 Um par de botas feitas de couro. |
espinélio0.0 Encumbrance T1 green gem [Normal] While equipped: Defense +2 (+0 eff.) Physical save +2 (+2 eff.) Spell save +2 (+2 eff.) Mind save +2 (+1 eff.) Item imbue powers: Defense +2 (+0 eff.) Physical save +2 (+2 eff.) Spell save +2 (+2 eff.) Mind save +2 (+1 eff.) Latent Damage Type: Natureza Gemas podem ser vendidas por dinheiro ou usadas em rituais arcanos. |
picareta de ferro da permanência (vel. de escavação: 40 turnos)3.0 Encumbrance T1 digger tool [Ego] Master While equipped: Stats Str +3 defense ------ Fatigue -5% While carried: other ------- Talents +1 Escavação Permite que você escave uma parede, remova uma árvore e crie novos caminhos. |
Orbe Clarividente1.0 Encumbrance orb [Plot Item] Unknown While carried: Este orbe identifica automaticamente os itens que você encontrar. |
Baú de Transmogrificação2.0 Encumbrance sher'tul chest [Plot Item] Unknown While carried: Transmogrificar todos os itens em seu baú de uma só vez (ocorre automaticamente ao sair do nível da zona atual). Uses 0 power out of 1000/1000 Este baú é uma extensão dos antigos locais de poder Sher'tul. Todos os itens colocados nele são transportados para outro local, processados e destruídos para extrair energia. O subproduto desse processo é a criação de ouro, que não pode ser processado e, portanto, é devolvido a você. Enquanto você possuir o baú, todos os itens que encontrar serão automaticamente armazenados nele e transmogrificados quando você sair do nível atual. Basta acessar seu inventário para retirar os itens do baú se desejar mantê-los. Os itens no baú não têm peso. |
Varinha de Revocação (1/1)2.0 Encumbrance rod charm [Plot Item] Unknown Revocar o usuário ao continente após 40 turnos. Uses 202 power out of 400/400 Esta varinha é feita inteiramente de voratun, infundida com energias mágicas brutas que podem dobrar o próprio espaço. Você já ouviu falar desses objetos antes. Eles são muito úteis para os aventureiros, permitindo viagens mais rápidas. |
Achievements
A Arena (Insano Roguelike)
Desbloqueou o modo Arena.By Fabbic Guedes, Pequenino Ladino nível 10
1 Crepúsculo 122 year of Ascendancy at 03:13 see stats
A Cidade Secreta (Insano Roguelike)
Descobriu a verdade sobre os magos.By Fabbic Guedes, Pequenino Ladino nível 10
2 Crepúsculo 122 year of Ascendancy at 18:17 see stats
Nível 10 (Insano Roguelike)
Alcançou o nível 10 com um personagem.By Fabbic Guedes, Pequenino Ladino nível 10
1 Crepúsculo 122 year of Ascendancy at 03:05 see stats
Removedor de Maldição (Insano Roguelike)
Matou Ben Cruthdar, o Amaldiçoado.By Fabbic Guedes, Pequenino Ladino nível 9
5 Fagulha 122 year of Ascendancy at 15:51 see stats
Log
Arcano (efeito em área) de cristal carmesim, Betyriavea atinge Fabbic Guedes em 102 arcano.
Respingo Ácido de Fabbic Guedes atinge Cristal carmesim, Betyriavea em 9 ácido.
Cristal carmesim, Betyriavea lança Ruby Ray.
Cristal carmesim, Betyriavea atinge Fabbic Guedes em 16 arcano, 11 fogo [27 total].
Vórtice Arcano de Cristal carmesim, Betyriavea atinge Fabbic Guedes em 15 arcano.
AI cancelled for low health
--------------------------------
Fabbic Guedes usa Infusão: Cura.
Fabbic Guedes recebe 143 cura de Infusão: Cura.
Fabbic Guedes atinge Cristal carmesim, Betyriavea em 48 físico, 4 mental, 23 físico, 4 mental [80 total].
Arcano (efeito em área) de cristal carmesim, Betyriavea atinge Fabbic Guedes em 102 arcano.
Respingo Ácido de Fabbic Guedes atinge Cristal carmesim, Betyriavea em 7 ácido.
Talento Armadilha para Ursos está pronto para uso.
Vórtice Arcano de Cristal carmesim, Betyriavea atinge Fabbic Guedes em 15 arcano.
Cristal carmesim, Betyriavea lança Aetherial Wave.
Fabbic Guedes é empurrado para trás!
Cristal carmesim, Betyriavea atinge Fabbic Guedes em 7 frio, 11 arcano [18 total].
--------------------------------
Arcano (efeito em área) de cristal carmesim, Betyriavea atinge Fabbic Guedes em 102 arcano.
Cristal carmesim, Betyriavea não está mais atordoado.
Respingo Ácido de Fabbic Guedes atinge Cristal carmesim, Betyriavea em 6 ácido.
--------------------------------
Fabbic Guedes usa Infusão: Cura.
Fabbic Guedes recebe 143 cura de Infusão: Cura.
Vórtice Arcano de Cristal carmesim, Betyriavea atinge Fabbic Guedes em 35 arcano.
Arcano (efeito em área) de cristal carmesim, Betyriavea atinge Fabbic Guedes em 241 arcano.
Fabbic Guedes, pequenino ladino nível 10 foi detonado até a morte por cristal carmesim, Betyriavea no nível 1 de Cavernas Cintilantes.









































































