Sieyru the level 3 Star Elf Dualist by Micbran

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceStar Elf
ClassDualist
Level / Exp3 / 91%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity19 (base 17)
Constitution14 (base 14)
Magic10 (base 10)
Willpower10 (base 10)
Cunning19 (base 16)

Resources

Life151/151
Stamina110/110
Healing Factor1.02
Regeneration0.255

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy23
Crit Chance7%
APR5
Speed1.00

Offense: Offhand

Damage9
Accuracy23
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower3.3333333333333
Crit Chance4%
Speed1

Offense: Mind

Mindpower14.6
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense11.15
Ranged Defense11.15
Fatigue7
Physical Save13.75
Spell Save17
Mental Save10.15

Defense: Immunities

Instadeath Resistance100%
Stun Resistance2%

Inscriptions (2/3)

Runes
Infusions

Class Talents

Cunning / Tactical1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
2/5
0/5
0/5
0/5
Technique / Dual weapons1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Race / Star elf1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Tool
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

You are yanked out of this place!
Sieyru wears(offslot):
hateful iron waraxe of dampening (12-16.8 power, 2 apr).
Lore found:
Nature vs Magic
You can read all your collected lore in the game menu, by pressing Escape.


Sieyru wears:
iron dagger of dampening (10.5-13.65 power, 5 apr).

You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 36 turns).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.99 gold from the transmogrification of
flaming iron waraxe (10.5-14.7 power, 2 apr).
You gain 1.92 gold from the transmogrification of
shimmering elm magestaff (10-12 power, 2 apr, arcane element).
You gain 5.00 gold from the transmogrification of
Quartz Sceptre (10-14 power, 4 apr).
You gain 1.17 gold from the transmogrification of
iron dagger of projection (9.5-12.35 power, 5 apr).
You gain 2.74 gold from the transmogrification of
manaburning iron battleaxe (16-24 power, 1 apr).
There is a Gates of Morning (Town) here (press '' or right click to use).
Saving game...

Saving done.

There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

Resting starts...

Talent Vitality is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Jumpgate to Midnight here (press '' or right click to use).
Ran for 19 turns (stop reason: at exit).