Drake-Ar the level 13 Draconian Spellsword by redagrandrei

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDraconian
ClassSpellsword
Level / Exp13 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 25)
Dexterity4.4508390074783 (base 13)
Constitution24 (base 22)
Magic30 (base 28)
Willpower13 (base 10)
Cunning13 (base 10)

Resources

Life-11/372
Mana24/79
Stamina28/124
Healing Factor0.99999999999996
Regeneration12.249999999999

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage35
Accuracy26
Crit Chance6%
APR5
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower27
Crit Chance2%
Speed1

Offense: Mind

Mindpower18.3
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)32.93 (69.102564102564%)
Defense7.0577936526174
Ranged Defense11.057793652617
Fatigue18
Physical Save18.9
Spell Save15.05
Mental Save19.1

Defense: Resistances

All+ 1%( 70%)

Defense: Immunities

Poison Resistance11%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Windcutter1.30
1/5
0/5
0/5
0/5
Spell / Stoneshield1.30
1/5
1/5
0/5
0/5
Spell / Blazebrand1.30
2/5
1/5
1/5
0/5
Spell / Lifetide1.30
5/5
1/5
1/5
0/5
Technique / Magical combat1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Technique / Arcane veteran1.20
0/5
0/5
0/5
0/5
Race / Draconian1.20
3/5
2/5
Spell / Conveyance1.20
1/5
1/5
1/5
0/5
Technique / Combat training1.10
0/5
3/5
3/5
2/5
0/5

Effects

talent
talent
talent
detrimental effect
detrimental effect
detrimental effect
detrimental effect
detrimental effect
detrimental effect
beneficial effect
beneficial effect

Quests

done
done
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
In off hand
Main armor
Around neck

Inventory

Achievements

Level 10 (Roguelike) (Uniques) Got a character to level 10.
By Drake-Ar the Draconian Spellsword level 10
1st Mirth 122nd year of Ascendancy at 03:31
see stats

Log

Talent Fire Strike is ready to use.

Talent Healing Waters is ready to use.

Drake-Ar uses Infusion: Wild.

Drake-Ar lessens the pain.

Resting starts...

The protective shield of Drake-Ar disappears.

Talent Earth Strike is ready to use.
Talent Infusion: Regeneration is ready to use.
Drake-Ar feels pain again.

Talent Tidal Rush is ready to use.
Drake-Ar casts a protective shield just in time!

Your premonition allows you to raise a shield just in time!
Rested for 15 turns (stop reason: taken damage).

Something hits
Drake-Ar for 3 lightning damage.
Something hits
Drake-Ar for 67 light damage.
Talent Infusion: Wild is ready to use.

Drake-Ar casts Phase Door.

Drake-Ar is on fire!

Something hits
Drake-Ar for 41 fire damage.
Drake-Ar is hexed.


Something hits
Drake-Ar for 14 fire damage.
Drake-Ar uses Infusion: Regeneration.

Drake-Ar starts regenerating health quickly.

Drake-Ar is knocked back!

Drake-Ar is afflicted by a decrepitude disease!

Saving game...