Legion the level 5 Yeek Doomed by Legionmind

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassDoomed
Level / Exp5 / 92%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic10 (base 10)
Willpower26 (base 20)
Cunning28 (base 24)

Resources

Life103/103
Hate76/100
Healing Factor0.82968715520992
Regeneration0.20742178880248

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage7
Accuracy19
Crit Chance8%
APR12
Speed1.00

Offense: Offhand

Damage7
Accuracy19
Crit Chance8%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower26
Crit Chance8%
Speed1

Offense: Damage Bonus

Mind+3%
Darkness+2%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save4
Spell Save12
Mental Save20

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Darkness1.30
0/5
0/5
0/5
0/5
Cursed / Shadows1.30
5/5
2/5
0/5
0/5
Cursed / Punishments1.30
1/5
0/5
0/5
0/5
Cursed / Force of will1.30
1/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
3/5
1/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Cursed / Gestures1.30
1/5
0/5
0/5
0/5
Cursed / Dark sustenance1.30
2/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Legion stops regenerating health quickly.

You are yanked out of this place!

Ran for 3 turns (stop reason: dialog is displayed).


You gain 2.23 gold from the transmogrification of
cinder iron gauntlets of strength (+2) (0 def, 1 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (Shrouds) (3 def, 2 armour).
You gain 1.38 gold from the transmogrification of
cleansing rough leather armour of cold resistance (Madness) (3 def, 2 armour).
You gain 0.91 gold from the transmogrification of
shimmering linen robe (Corpses) (0 def, 0 armour).
You gain 1.63 gold from the transmogrification of
iron dagger of dampening (Shrouds) (10-13 power, 5 apr).
You gain 1.24 gold from the transmogrification of
coral trident of erosion (Misfortune) (13-21 power, 6 apr).
You gain 1.31 gold from the transmogrification of
coral trident of erosion (Misfortune) (14-22 power, 6 apr).
You gain 0.25 gold from the transmogrification of
coral trident (Misfortune) (13-21 power, 6 apr).
You gain 0.25 gold from the transmogrification of
coral trident (Madness) (13-21 power, 6 apr).
You gain 0.25 gold from the transmogrification of
coral trident (Corpses) (11-18 power, 6 apr).
You gain 0.75 gold from the transmogrification of
arcing coral trident (Nightmares) (14-23 power, 6 apr).
You gain 0.25 gold from the transmogrification of
elm vilestaff (Shrouds) (10-12 power, 2 apr, blight element).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a Way into the lair of Murgol here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Talent Infusion: Healing is ready to use.
Today is the 76th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:10.

Talent Infusion: Regeneration is ready to use.

Saving done.


There is a Tunnel into the ritchs grounds here (press '' or right click to use).

There is a ladder to worldmap here (press '' or right click to use).