Eric the level 13 Cornac Spiritmancer by darkoutside

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceCornac
ClassSpiritmancer
Level / Exp13 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity15 (base 10)
Constitution48 (base 39)
Magic42 (base 39)
Willpower51 (base 39)
Cunning33 (base 28)

Resources

Life498/498
Mana484/484
Healing Factor1.2614678899082
Regeneration2.2592889908257

Speed

Mental+2.82%
Attack+2.82%
Movement+28%
Spell+2.82%
Global+102.16%

Vision

Sight10
Lite6
See Stealth17
See Invisible5

Offense: Mainhand

Damage19
Accuracy9
Crit Chance23%
APR4
Speed0.97

Offense: Spell

Spellpower27
Crit Chance15%
Speed0.97257342929391

Offense: Mind

Mindpower48
Crit Chance12%
Speed0.97257342929391

Offense: Damage Bonus

Physical+5%
Cold+15%
Temporal+20%

Defense: Base

Armour (hardiness)5.5625 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save30
Spell Save28
Mental Save24

Defense: Resistances

Nature+ 13%( 70%)
Physical+ 8%( 70%)
Cold+ 27%( 70%)
All+ 3%( 70%)

Defense: Immunities

Confusion Resistance13%
Knockback Resistance100%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Ghosts1.50
4/5
0/5
0/5
0/5
Spell / Karma1.30
5/5
0/5
0/5
0/5
Spell / Phantasm1.30
4/5
5/5
4/5
0/5
Spell / Life-giver1.30
5/5
5/5
5/5
2/5
Spell / Spirit1.30
5/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
5/5
5/5
5/5
0/5
Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5

Effects

Quests

done
done
done
done
done
done
active
done
active
done
done

Equipment

Tool
On fingers
On fingers
Around neck
In main hand
Light source
Cloak
Main armor

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Eric the Cornac Spiritmancer level 10
2nd Summertide 122nd year of Ascendancy at 21:17
see stats
Rescuer of the lost (Exploration mode) Rescued the merchant from the assassin lord.
By Eric the Cornac Spiritmancer level 12
17th Dusk 122nd year of Ascendancy at 11:18
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Eric the Cornac Spiritmancer level 6
77th Pyre 122nd year of Ascendancy at 13:40
see stats
The Restless Dead (Exploration mode) Disturbed an old battlefield and survived the consequences.
By Eric the Cornac Spiritmancer level 11
6th Flare 122nd year of Ascendancy at 21:07
see stats
The secret city (Exploration mode) Discovered the truth about mages.
By Eric the Cornac Spiritmancer level 9
9th Mirth 122nd year of Ascendancy at 15:39
see stats
Treasure Hunter (Exploration mode) Amassed 1000 gold pieces.
By Eric the Cornac Spiritmancer level 8
5th Mirth 122nd year of Ascendancy at 04:47
see stats

Log

Talent Ghost Lights is ready to use.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Eric deactivates Clay Golem.

Clay Golem has been disrupted by
anti-magic forces!
Talent Clay Golem is ready to use.
Eric deactivates Ghostly Bulwark.

Ghostly Bulwark has been disrupted by
anti-magic forces!
Talent Ghostly Bulwark is ready to use.
There is a way to the previous level here (press '' or right click to use).
Ran for 48 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 41 turns (stop reason: dialog is displayed).


You gain 3.29 gold from the transmogrification of
bright brass lantern of health.
You gain 1.14 gold from the transmogrification of
grounding iron helm of dexterity (+3) (0 def, 3 armour).
You gain 1.40 gold from the transmogrification of
resilient linen cloak of Eldoral (1 def, 0 armour).
You gain 1.80 gold from the transmogrification of
spiked iron mail armour of clarity (2 def, 4 armour).
You gain 1.55 gold from the transmogrification of
phase door rune (range 6; power 15; dur 3).
You gain 1.50 gold from the transmogrification of
phase door rune (range 5; power 15; dur 4).
You gain 1.08 gold from the transmogrification of
healing infusion of the sneak (heal 108).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.