vampire test the level 1 Vampire Necromancer by mkire2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Eternal Darkness/Necromancy+ Merger 1.2.3
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceVampire
ClassNecromancer
Level / Exp1 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity14 (base 10)
Constitution14 (base 10)
Magic21 (base 15)
Willpower19 (base 13)
Cunning15 (base 11)

Resources

Life100/100
Mana115/115
Souls0/10
Healing Factor1.02
Regeneration0.255

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy8
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance4%
Speed1

Offense: Mind

Mindpower19.3
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense1.4
Ranged Defense1.4
Fatigue0
Physical Save9.8
Spell Save14
Mental Save11.9

Defense: Immunities

Stun Resistance2%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
1/5
0/5
0/5
0/5
Spell / Vampirism1.30
0/5
0/5
0/5
0/5
Spell / Charnel1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Cunning / Dead secrets1.30
0/5
0/5
0/5
0/5
Undead / Vampire1.00
Spell / Divination1.20
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/1
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Ran for 2 turns (stop reason: hostile spotted to the west (giant grey mouse)).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the west (giant grey mouse)).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the west (giant grey mouse)).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the west (giant grey mouse)).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the north (giant grey mouse)).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the north (giant grey mouse)).


Ran for 2 turns (stop reason: hostile spotted to the north (giant grey mouse)).


Ran for 2 turns (stop reason: hostile spotted to the north (giant grey mouse)).


Ran for 2 turns (stop reason: hostile spotted to the north (giant grey mouse)).


Vampire test deactivates Blurred Mortality.