Merlin the level 1 Shalore Minstrel by VMLowell

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
QuickTome: Arena Skip 1.3.1
Revamped Anorithil 1.5.5
Harbinger 1.5.5
QuickTome: Resource Tweaks 1.3.1
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceShalore
ClassMinstrel
Level / Exp1 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity13 (base 12)
Constitution10 (base 10)
Magic12 (base 10)
Willpower16 (base 13)
Cunning14 (base 13)

Resources

Life100/100
Stamina95/95
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage7
Accuracy28
Crit Chance18%
APR5
Speed1.00

Offense: Offhand

Damage3
Accuracy28
Crit Chance18%
APR5
Speed1.00

Offense: Spell

Spellpower12
Crit Chance15%
Speed1

Offense: Mind

Mindpower16
Crit Chance15%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)2 (30%)
Defense2
Ranged Defense2
Fatigue6
Physical Save7
Spell Save9
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Duelist1.30
0/5
0/5
0/5
0/5
Technique / Musical combat1.30
0/5
0/5
0/5
0/5
Cunning / Wit1.30
1/5
0/5
0/5
0/5
Technique / Battle ballads1.30
1/5
0/5
0/5
0/5

Generic Talents

Technique / Performance arts1.30
2/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Lore found:
how to be a necromancer, part 1
Ran for 26 turns (stop reason: hostile spotted to the east (black jelly)).


Black jelly hits Merlin for 6 acid damage.

Merlin hits Black jelly for 6 physical, 4 physical (10 total damage).
Black jelly hits Merlin for 6 acid damage.

Merlin hits Black jelly for 7 physical, 3 physical (10 total damage).
Black jelly hits Merlin for 5 acid damage.

Merlin hits Black jelly for 7 physical, 3 physical (10 total damage).
Black jelly misses Merlin.

Merlin hits Black jelly for 7 physical damage.
Merlin killed Black jelly!

Resting starts...

Rested for 26 turns (stop reason: all resources and life at maximum).


You pickup 0.80 gold pieces.

Ran for 2 turns (stop reason: at object).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

White crystal casts Ice Bolt.

Ran for 4 turns (stop reason: hostile spotted to the south (white crystal)).


Merlin deactivates Ballad of Precision.