Borandil the level 1 Kobold Rogue by 123nick

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeEasy Roguelike
SexMale
RaceKobold
ClassRogue
Level / Exp1 / 90%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity20 (base 14)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning17 (base 15)

Resources

Life100/100
Stamina100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy24
Crit Chance12%
APR5
Speed1.00

Offense: Offhand

Damage8
Accuracy24
Crit Chance12%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower13.8
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense4.5
Ranged Defense4.5
Fatigue6
Physical Save7
Spell Save7
Mental Save9.45

Defense: Immunities

Poison Resistance25%
Instadeath Resistance100%

Inscriptions (1/3)

Infusions

Class Talents

Cunning / Stealth1.30
2/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Buckler Offense1.10
0/5
0/5
0/5
0/5
Technique / Dual weapons1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Kobold1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Technique / Acrobatics1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Borandil hits Copperhead snake for 21 physical damage.
Borandil killed Copperhead snake!

Resting starts...

Today is the 75th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Rested for 66 turns (stop reason: all resources and life at maximum).


Borandil picks up (b.):
iron rapier of massacre (15-19.5 power, 2 apr).
Borandil picks up (b.):
crushing iron longsword of massacre (18-25.2 power, 2 apr).
Borandil picks up (i.):
citrine.
There is a way to the next level here (press '' or right click to use).
Ran for 38 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 80 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 80 turns (stop reason: at exit).


You gain 1.47 gold from the transmogrification of
pouch of iron shots of daylight (15/15, 14.5-17.4 power, 1 apr).
You gain 0.25 gold from the transmogrification of
elm harp (4.5 melee - 3 ranged sound damage).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 22.5 block).
You gain 0.45 gold from the transmogrification of
iron rapier of massacre (15-19.5 power, 2 apr).
You gain 0.70 gold from the transmogrification of
crushing iron longsword of massacre (18-25.2 power, 2 apr).
There is a way to the previous level here (press '' or right click to use).
Borandil deactivates Lacerating Strikes.