Ustekam the level 2 Halfling Gunslinger by 123nick

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassGunslinger
Level / Exp2 / 24%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity20 (base 17)
Constitution12 (base 11)
Magic10 (base 10)
Willpower10 (base 10)
Cunning17 (base 14)

Resources

Life111/111
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy24
Crit Chance8%
APR1
Speed1.00

Offense: Offhand

Damage6
Accuracy24
Crit Chance8%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower13
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense17
Ranged Defense17
Fatigue3.008956796628
Physical Save8
Spell Save7
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
1/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
3/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
0/5
0/5
0/5
0/5
Steamtech / Bullets mastery1.30
0/5
0/5
0/5
0/5
Steamtech / Gunner training1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Quiver
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 64 turns (stop reason: at exit).


You gain 1.03 gold from the melting of
spiked rough leather armour (1 def, 2 armour).
You gain 1.15 gold from the melting of
rough leather sling of cold.
You collect a new ingredient:
lump of iron (1).
You gain 3.07 gold from the melting of
glowing iron sceptre of light (11.5-16.1 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (10-13 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (10.5-13.65 power, 5 apr).
You collect a new ingredient:
stack of herbs (viperweed) (2).
You gain 4.00 gold from the melting of
schematic: Focus Lens.
You gain 1.50 gold from the melting of
phase door rune (range 5; power 15; dur 3).
You gain 1.25 gold from the melting of
magic missile rune (50 arcane damage).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 0.70 gold from the melting of
regeneration infusion (heal 69 over 5 turns).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 0.68 gold from the melting of
regeneration infusion (heal 60 over 5 turns).
There is a way to the previous level here (press '' or right click to use).
Ustekam tessellates his cloak!