Hamil the level 10 Mardrop Wanderer3in1 by hrafnskald

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceMardrop
ClassWanderer3in1
Level / Exp10 / 28%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 14)
Dexterity22 (base 12)
Constitution17 (base 12)
Magic26 (base 20)
Willpower36 (base 32)
Cunning13 (base 12)

Resources

Life320/320
Mana284/284
Equilibrium10
Positive77/77
Healing Factor0.87294151927397
Regeneration5.4558844954623

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision4

Offense: Mainhand

Damage17
Accuracy28
Crit Chance5%
APR32
Speed1.00

Offense: Offhand

Damage12
Accuracy28
Crit Chance8%
APR15
Speed1.00

Offense: Spell

Spellpower23
Crit Chance2%
Speed1

Offense: Mind

Mindpower31
Crit Chance8%
Speed1

Offense: Damage Bonus

Physical+8%
Lightning+2%
Light+2%
Temporal+2%
Nature+20%
Arcane+2%
Fire+2%
All0%

Offense: Damage Penetration

Lightning+2%
Light+2%
Temporal+2%
Arcane+2%
Fire+2%
Nature+2%

Defense: Base

Armour (hardiness)24.340612139867 (35.65183292883%)
Defense25
Ranged Defense25
Fatigue0
Physical Save32
Spell Save20
Mental Save31

Defense: Resistances

Arcane+ 2%( 72%)
Mind -4%( 70%)
All 0%( 70%)
Lightning+ 2%( 72%)
Light+ 2%( 72%)
Temporal+ 2%( 72%)
Darkness+ 16%( 70%)
Cold+ 14%( 70%)
Fire+ 9%( 72%)
Nature+ 22%( 72%)

Defense: Immunities

Stun Resistance18%
Instadeath Resistance100%
Confusion Resistance35%
Fear Resistance18%
Disarm Resistance24%
Poison Resistance50%
Knockback Resistance18%

Inscriptions (3/3)

Runes
Infusions
Infusions

Class Talents

Corruption / Blood1.00
0/5
0/5
0/5
0/5
Cursed / Predator1.00
1/5
1/5
1/5
0/5
Wild-gift / Oozing blades1.00
0/5
0/5
0/5
0/5
Celestial / Sun1.00
5/5
1/5
0/5
0/5
Wild-gift / Cold drake aspect1.00
1/5
5/5
1/5
0/5

Generic Talents

Cursed / Cursed aura1.00
1/5
1/5
1/5
0/5
Cursed / Cursed form1.00
3/5
1/5
1/5
0/5
Spell / Conveyance1.00
1/5
1/5
0/5
0/5
Race / Mardrop1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect

Quests

done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Hamil the Mardrop Wanderer3in1 level 10
55th Dusk 122nd year of Ascendancy at 12:52
see stats
Lost in translation Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Hamil the Mardrop Wanderer3in1 level 8
5th Mirth 122nd year of Ascendancy at 12:38
see stats
The Arena Unlocked Arena mode.
By Hamil the Mardrop Wanderer3in1 level 9
8th Mirth 122nd year of Ascendancy at 17:21
see stats

Log

Cand the thalore is poisoned!
Cand the thalore HEALS from nature damage!
Hamil hits Cand the thalore for (8 flat reduction), 18 nature, 8 healing (18 total damage) [8 healing].
Cand the thalore is no longer evading attacks.

Cand the thalore HEALS from nature damage!
Poison from Hamil hits Cand the thalore for
(8 flat reduction), 18 nature, 8 healing (18 total damage) [8 healing].

Poison from Hamil hits Cand the thalore for
(8 flat reduction), 18 nature (18 total damage).

Poison from Hamil killed Cand the thalore!
Hamil receives 16 healing from Unnatural Body.

Resting starts...

Talent Sun Ray is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).


Hamil picks up (j.):
imbued elm magestaff of war (Madness) (113% power, 2 apr, fire element).
Hamil picks up (S.):
naturalist's iron gauntlets of strength (+3) (0 def, 1 armour).
Hamil picks up (O.):
rejuvenating cured leather armour of fire resistance (6 def, 4 armour).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).


You gain 3.33 gold from the transmogrification of
enlightening iron mail armour (2 def, 4 armour).
You gain 5.81 gold from the transmogrification of
rejuvenating cured leather armour of fire resistance (6 def, 4 armour).
You gain 8.46 gold from the transmogrification of
cured leather armour of the wind (12 def, 4 armour).
You gain 1.37 gold from the transmogrification of
flaming quiver of ash arrows of accuracy (17/17, 124% power, 7 apr).
You gain 1.92 gold from the transmogrification of
fungal rough leather sling of fire (Misfortune).
You gain 3.12 gold from the transmogrification of
mighty elm longbow of cold (Misfortune).
You gain 2.92 gold from the transmogrification of
balanced steel longsword of massacre (Corpses) (119% power, 3 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.