Firhbrynd the level 2 Lightspawn Tinker Hero by Harpyja

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Slow Tweak 1.4.9
nsrr's Exotic Weapons 1.4.8
Dark Priest 1.4.8
Additional Randart Properties 1.4.9
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceLightspawn
ClassTinker Hero
Level / Exp2 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 16)
Dexterity9 (base 9)
Constitution13 (base 9)
Magic18 (base 14)
Willpower10 (base 10)
Cunning17 (base 13)

Resources

Life146/146
Steam100/100
Negative42/53
Vim106/106
Healing Factor1.0245901639344
Regeneration1.0245901639344

Speed

Mental0%
Attack0%
Movement+17.258249020611%
Spell0%
Global+100%

Vision

Sight10
Lite-999
Infravision1

Offense: Mainhand

Damage20
Accuracy15
Crit Chance13%
APR0
Speed1.00

Offense: Offhand

Damage10
Accuracy15
Crit Chance13%
APR0
Speed1.00

Offense: Spell

Spellpower21
Crit Chance12%
Speed1

Offense: Mind

Mindpower18
Crit Chance12%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense22
Ranged Defense22
Fatigue8
Physical Save16
Spell Save15
Mental Save14

Defense: Resistances

Darkness+ 19%( 70%)
Light -8%( 70%)
All+ 10%( 70%)

Defense: Immunities

Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Runes

Class Talents

Celestial / Drought1.20
2/5
0/5
0/5
0/5
Corruption / Blaze1.20
0/5
0/5
0/5
0/5
Steamtech / Butchery1.20
1/5
0/5
0/5
0/5
Corruption / Candle1.20
1/5
0/5
0/5
0/5
Celestial / Meteorology1.20
0/5
0/5
0/5
0/5
Steamtech / Battlefield management1.20
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Blacksmith1.20
1/5
0/5
0/5
0/5
Technique / Momentum1.20
0/5
0/5
0/5
0/5
Celestial / Chants1.20
1/5
0/5
0/5
0/5
Undead / Lightspawn1.10
1/5
0/5
0/5
0/5
Race / Faerie1.00
1/5
0/5
0/5
0/5

Effects

beneficial effect
beneficial effect
beneficial effect

Quests

Equipment

On hands
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

You gain 0.25 gold from the melting of iron steamgun.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You gain 1.79 gold from the melting of
surging elm magestaff (100% power, 2 apr, lightning element).
You gain 0.25 gold from the melting of
elm magestaff (100% power, 2 apr, fire element).
You gain 0.25 gold from the melting of
rough leather sling.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron ritual blade (96% power, 5 apr).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (77% power, 12 apr, nature damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (75% power, 12 apr, mind damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (103% power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (104% power, 2 apr).
You gain 0.25 gold from the melting of
elm longbow.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatsword (115% power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (100% power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (97% power, 5 apr).
You gain 2.52 gold from the melting of
medical injector implant (efficiency 81% / cooldown 72%).
There is a next level here (press '' or right click to use).
Saving game...

Saving done.

Firhbrynd's is no longer devoid of light.