Grinudir the level 2 Ghoul Enchanter by Vestphiliac

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Additional Randart Properties 1.5.5
Convenient Digging 1.5.5
Prodigy Tweaks 1.5.5
Half-Cost Category Mastery 1.3.1
Revamped Alchemist 1.5.5
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceGhoul
ClassEnchanter
Level / Exp2 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity11 (base 10)
Constitution23 (base 15)
Magic20 (base 20)
Willpower11 (base 11)
Cunning8 (base 10)

Resources

Life-70/157
Mana81/85
Healing Factor1.1010362694301
Regeneration0.27525906735752

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2

Offense: Mainhand

Damage28
Accuracy17
Crit Chance0%
APR8
Speed1.00

Offense: Spell

Spellpower22
Crit Chance0%
Speed1

Offense: Mind

Mindpower15
Crit Chance0%
Speed1

Offense: Damage Bonus

Fire+2%

Defense: Base

Armour (hardiness)1 (30%)
Defense9
Ranged Defense9
Fatigue1
Physical Save19
Spell Save17
Mental Save12

Defense: Resistances

Temporal+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Fear Resistance100%
Poison Resistance80%
Silence Resistance12%
Bleed Resistance100%
Pinning Resistance22%
Disarm Resistance54%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Inanimation1.30
1/5
0/5
0/5
0/5
Spell / Disenchantment1.30
1/5
0/5
0/5
0/5
Spell / Ordered hedgemagic1.30
1/5
0/5
0/5
0/5
Spell / Martial enchantments1.30
2/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Mana alchemy1.30
1/5
0/5
0/5
0/5
Technique / Staff combat1.30
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Spell / Staff magic1.30
1/5
0/5
0/5
0/5
Undead / Undeadheritage1.00
0/1
Spell / Force1.30
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect

Quests

active

Equipment

On fingers
Around neck
In main hand
On feet
Light source
Cloak
Main armor

Inventory

Achievements

Log

Skeleton warrior killed Grinudir!
Talent Lesser Magic Missile is ready to use.

Resting starts...

Talent Rune: Shielding is ready to use.
Talent Fiery Hands is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).


Grinudir activates Fiery Hands.


An illusion appears around Grinudir making him appear human.
You are sent back to the material plane!
Grinudir casts Rune: Shielding.

A shield forms around Grinudir.

Saving done.


Skeleton warrior hits Grinudir for (77 absorbed), 0 physical (0 total damage).
Your shield crumbles under the damage!

The shield around Grinudir crumbles.

Skeleton warrior hits Grinudir for (53 absorbed), 19 physical (19 total damage).

You have no more inscription slots.

You are now inscribed with Rune: Phase Door.

Skeleton warrior hits Grinudir for 77 physical damage.

Grinudir casts Force Punch.

Skeleton warrior resists the punch!

Grinudir hits Skeleton warrior for 45 physical damage.
Skeleton warrior uses Stunning Blow.

Saving game...