Gunegobar the level 1 Ghoul Radiant by Vestphiliac

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Additional Randart Properties 1.5.5
Convenient Digging 1.5.5
Prodigy Tweaks 1.5.5
Revamped Alchemist 1.5.5
Half-Cost Category Mastery 1.3.1
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceGhoul
ClassRadiant
Level / Exp1 / 6%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity11 (base 10)
Constitution21 (base 13)
Magic17 (base 17)
Willpower8 (base 10)
Cunning9 (base 11)

Resources

Life180/180
Positive11/30
Vim100/100
Healing Factor1.086387434555
Regeneration0.27159685863874

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy5
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save12
Spell Save8
Mental Save15

Defense: Resistances

Blight+ 4%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Celestial / Sunlight1.20
1/5
0/5
0/5
0/5
Corruption / Sickly Radiance1.30
1/5
0/5
0/5
0/5
Celestial / Volatility1.30
1/5
0/5
0/5
0/5
Celestial / Sunbeams1.30
1/5
0/5
0/5
0/5
Celestial / Radiance1.20
0/5
0/5
0/5
0/5
Corruption / Plague1.20
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Sickness1.30
1/5
0/5
0/5
0/5
Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Celestial / Chants1.20
1/5
0/5
0/5
0/5
Celestial / Light1.00
1/5
0/5
0/5
0/5
Corruption / Torment1.10
0/5
0/5
0/5
0/5
Undead / Undeadheritage1.00
0/1

Effects

talent
beneficial effect

Quests

active

Equipment

Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Ran for 3 turns (stop reason: interesting terrain).

Resting starts...

Rested for 9 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 8 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Gunegobar picks up (a.):
iron dagger (10-13 power, 5 apr).
Ran for 2 turns (stop reason: hostile spotted to the west (green worm mass)).


Gunegobar casts Blind the Sinful.

You collect a new ingredient:
green worm (1).
Gunegobar's spell attains critical power!
Gunegobar hits Green worm mass for 37 light damage.
Gunegobar killed Green worm mass!

You don't see how to get there...

Resting starts...

Talent Blind the Sinful is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).


Gunegobar picks up (c.):
barbed pouch of iron shots of daylight (20/20, 15-18 power, 1 apr).
Gunegobar picks up (b.):
iron rapier (11.5-16.1 power, 3 apr).
You pickup 0.75 gold pieces.


Gunegobar deactivates Chant of Fortitude.