Maur the level 4 Mardrop Stargazer by Vestphiliac

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
Half-Cost Category Mastery 1.3.1
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceMardrop
ClassStargazer
Level / Exp4 / 6%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity10 (base 10)
Constitution18 (base 16)
Magic26 (base 23)
Willpower12 (base 12)
Cunning10 (base 10)

Resources

Life161/161
Positive0/39
Negative59/59
Paradox300
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell+7.8351075274734%
Global+100%

Vision

Sight10
Lite3
See Stealth10

Offense: Mainhand

Damage13
Accuracy4
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance4%
Speed0.92734177479744

Offense: Mind

Mindpower15
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save10
Spell Save13
Mental Save28

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Runes

Class Talents

Celestial / Sol1.30
1/5
0/5
0/5
0/5
Celestial / Cosmic1.30
1/5
0/5
0/5
0/5
Celestial / Energies1.30
1/5
1/5
0/5
0/5
Chronomancy / Gravity1.30
1/5
0/5
0/5
0/5
Celestial / Reflection1.30
1/5
1/5
0/5
0/5

Generic Talents

Chronomancy / Energy1.20
1/5
0/5
0/5
0/5
Celestial / Light1.00
1/5
0/5
0/5
0/5
Celestial / Chants1.20
1/5
1/5
0/5
0/5
Race / Mardrop1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active

Equipment

Tool
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...


You are yanked out of this place!

Ran for 3 turns (stop reason: dialog is displayed).


You gain 0.30 gold from the transmogrification of
supercharged elm totem of cure ailments [power 1] (14 cooldown).
You gain 1.27 gold from the transmogrification of
pouch of iron shots of purging (17/17, 14.5-17.4 power, 1 apr).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (12/12, 13-15.6 power, 1 apr).
You gain 0.77 gold from the transmogrification of
iron shield of cold resistance (+16%) (4 def, 2 armour, 16 block).
You gain 3.00 gold from the transmogrification of
Polished Disc (8 def, 8 armour, 48 block).
You gain 1.15 gold from the transmogrification of
spiked iron plate armour (3 def, 7 armour).
You gain 1.74 gold from the transmogrification of
sonic iron rapier (10.5-14.7 power, 8 apr).
You gain 0.79 gold from the transmogrification of
mossy mindstar of slime (2.5-2.75 power, 12 apr, nature damage).
There is a Gates of Morning (Town) here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving done.

Saving game...


Saving done.


Ran for 2 turns (stop reason: interesting character).


Maur deactivates Chant of Fortitude.

Maur deactivates Energy Decomposition.