Blood Templar Sanguina of the River the level 27 Cornac Bloodriver Staffmaster by zizzo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassBloodriver Staffmaster
Level / Exp27 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 16)
Dexterity30 (base 30)
Constitution26 (base 17)
Magic49 (base 36)
Willpower15 (base 10)
Cunning14 (base 10)

Resources

Life670/670
Mana132/132
Stamina180/180
Healing Factor1.1316586254955
Regeneration0.28291465637389

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite8
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage98
Accuracy49
Crit Chance6%
APR11
Speed1.00

Offense: Offhand

Damage78
Accuracy49
Crit Chance14%
APR17
Speed1.00

Offense: Spell

Spellpower45
Crit Chance8%
Speed1

Offense: Mind

Mindpower24
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+25%
Temporal+8%
Blight+11%
Physical+5%
Darkness+23%
All0%

Offense: Damage Penetration

Physical+7%
Darkness+10%
Temporal+10%
All0%

Defense: Base

Armour (hardiness)28.701536478565 (47.857809501309%)
Defense35
Ranged Defense35
Fatigue0
Physical Save27
Spell Save21
Mental Save25

Defense: Resistances

Physical+ 12%( 70%)
Lightning+ 16%( 70%)
Darkness+ 23%( 70%)
Temporal+ 22%( 70%)
Blight+ 27%( 70%)
Arcane+ 12%( 70%)
Fire+ 17%( 70%)
All+ 7%( 70%)

Defense: Immunities

Confusion Resistance21%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (4/4)

Infusions
Runes
Runes
Infusions

Class Talents

Bloodriver / Bloodriver staff rites1.30
5/5
1/5
3/5
3/5
Bloodriver / Advanced bloodriver staff rites1.30
3/5
1/5
1/5
0/5
Bloodriver / Rites1.30
5/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Spell / Earth1.50
5/5
1/5
5/5
0/5
Bloodriver / Sanguine spells1.30
5/5
0/5
0/5
0/5
Bloodriver / Dagger-staff techniques1.30
1/5
1/5
1/5
1/5
Technique / Dual weapons1.30
5/5
5/5
1/5
1/5

Generic Talents

Bloodriver / Purification1.30
3/5
2/5
0/5
0/5
Technique / Combat training1.30
1/5
1/5
1/5
5/5
0/5
0/5
Bloodriver / Blood essentials1.30
4/5
5/5
1/5
1/5
Technique / Conditioning1.30
1/5
4/5
0/5
0/5

Prodigies

1/1

Effects

talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect

Quests

done
active
done
done
done
active
active
active
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Blood Templar Sanguina of the River the Cornac Bloodriver Staffmaster level 11
6th Dusk 122nd year of Ascendancy at 07:31
see stats
Exterminator Killed 1000 creatures.
By Blood Templar Sanguina of the River the Cornac Bloodriver Staffmaster level 19
18th Regrowth 123rd year of Ascendancy at 22:01
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Blood Templar Sanguina of the River the Cornac Bloodriver Staffmaster level 18
8th Allure 123rd year of Ascendancy at 22:42
see stats
Level 10 Got a character to level 10.
By Blood Templar Sanguina of the River the Cornac Bloodriver Staffmaster level 10
8th Flare 122nd year of Ascendancy at 15:41
see stats
Level 20 Got a character to level 20.
By Blood Templar Sanguina of the River the Cornac Bloodriver Staffmaster level 20
39th Regrowth 123rd year of Ascendancy at 21:38
see stats
The secret city Discovered the truth about mages.
By Blood Templar Sanguina of the River the Cornac Bloodriver Staffmaster level 18
15th Regrowth 123rd year of Ascendancy at 20:07
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Blood Templar Sanguina of the River the Cornac Bloodriver Staffmaster level 22
46th Regrowth 123rd year of Ascendancy at 05:07
see stats

Log

Blood Templar Sanguina of the River receives 9 healing.

Bleeding from Blood Templar Sanguina of the River hits
Blood Templar Sanguina of the River for 37 physical damage.
Blood Templar Sanguina of the River receives 9 healing.

Blood Templar Sanguina of the River stops bleeding.


Talent Infusion: Healing is ready to use.

Blood Templar Sanguina of the River picks up (L.):
dwarven-steel longsword of massacre (142% power, 4 apr).

Resting starts...

Rested for 36 turns (stop reason: all resources and life at maximum).


Ran for 26 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 68 turns (stop reason: at exit).


You gain 12.00 gold from the transmogrification of
emerald.
You gain 12.00 gold from the transmogrification of
onyx.
You gain 0.20 gold from the transmogrification of
cashmere wizard hat (2 def, 0 armour).
You gain 0.35 gold from the transmogrification of
pair of dwarven-steel boots (0 def, 4 armour).
You gain 3.19 gold from the transmogrification of
protector's thorny mindstar of clarity (98% power, 24 apr, nature damage).
You gain 0.95 gold from the transmogrification of
dwarven-steel longsword of massacre (142% power, 4 apr).
You gain 0.75 gold from the transmogrification of
dwarven-steel battleaxe (140% power, 2 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the duelist (res 25%; physical; dur 4; cd 11).