Crystal Rage the level 16 Orc Crystalist by karth007

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Crystalist 1.5.5
Zephyr 1.5.5
Convenient Digging 1.5.5
Revamped Alchemist 1.5.5
Revamped Anorithil 1.5.5
Harbinger 1.5.5
Dreamelf 1.5.5
CampaignOrcs
ModeNightmare Exploration
SexFemale
RaceOrc
ClassCrystalist
Level / Exp16 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 10)
Dexterity21 (base 10)
Constitution20 (base 10)
Magic15 (base 10)
Willpower47 (base 40)
Cunning53 (base 37)

Resources

Life206/206
Psi212/212
Healing Factor1.48
Regeneration6.0828

Speed

Mental+13%
Attack+13%
Movement+20%
Spell+13%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage12
Accuracy33
Crit Chance26%
APR12
Speed0.88

Offense: Offhand

Damage12
Accuracy33
Crit Chance26%
APR12
Speed0.88

Offense: Spell

Spellpower18
Crit Chance29%
Speed0.88495575221239

Offense: Mind

Mindpower46
Crit Chance30%
Speed0.88495575221239

Offense: Damage Bonus

Mind+10%
Lightning+10%
Fire+20%
Light+10%

Offense: Damage Penetration

Fire+20%

Defense: Base

Armour (hardiness)13 (30%)
Defense27
Ranged Defense27
Fatigue0
Physical Save23
Spell Save20
Mental Save27

Defense: Resistances

Darkness+ 23%( 70%)
Light+ 43%( 70%)
Temporal+ 3%( 70%)
Cold+ 15%( 70%)
Physical+ 6%( 70%)
Fire+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Poison Resistance50%
Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Psionic / Crystalline attacks1.30
5/5
1/5
0/5
0/5
Psionic / Sorption1.30
2/5
1/5
1/5
1/5
Psionic / Solipsism1.30
5/5
0/5
0/5
0/5
Psionic / Crystalism1.30
5/5
1/5
2/5
1/5
Psionic / Voracity1.30
1/5
1/5
1/5
2/5

Generic Talents

Psionic / Feedback1.30
5/5
1/5
5/5
2/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

active
done
active
done
active
active
active
done

Equipment

Psionic focus
Quiver
On hands
Light source
On head
On feet
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

A Fistful of Gold (Exploration mode) Buy an item from an AAA.
By Crystal Rage the Orc Crystalist level 10
18th Retaking 124th year of Ascendancy at 17:21
see stats
Across the Narrow Sea (Exploration mode) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Crystal Rage the Orc Crystalist level 13
23rd Retaking 124th year of Ascendancy at 22:23
see stats
Level 10 (Exploration mode) Got a character to level 10.
By Crystal Rage the Orc Crystalist level 10
18th Retaking 124th year of Ascendancy at 15:36
see stats
Treasure Hunter (Exploration mode) Amassed 1000 gold pieces.
By Crystal Rage the Orc Crystalist level 14
29th Retaking 124th year of Ascendancy at 07:09
see stats

Log

You gain 6.09 gold from the melting of greater ash vilestaff of might (15-18 power, 3 apr, darkness element).
You gain 8.74 gold from the melting of
druid's ash vilestaff of war (23-27.6 power, 3 apr, darkness element).
You gain 5.04 gold from the melting of
defender's ash starstaff of blasting (15-18 power, 3 apr, physical element).
You gain 5.87 gold from the melting of
cruel ash magestaff of war (21-25.2 power, 3 apr, lightning element).
You gain 2.37 gold from the melting of
savior's steel amulet of mastery (0.13 Psionic / Crystalline attacks).
You collect a new ingredient:
stack of herbs (sessali) (2).
You gain 6.00 gold from the melting of
schematic: Rustproof Coating.
You collect a new ingredient:
stack of herbs (sessali) (2).
You gain 6.00 gold from the melting of
schematic: Flash Powder.
You collect a new ingredient:
stack of herbs (sessali) (2).
You gain 4.00 gold from the melting of
schematic: Explosive Shell.
You gain 1.68 gold from the melting of
vision rune (radius 13; dur 13; see demon).
You gain 1.55 gold from the melting of
phase door rune (range 6; power 15; dur 4).
You gain 1.50 gold from the melting of
phase door rune (range 5; power 15; dur 3).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 1.47 gold from the melting of
insidious poison infusion (10 nature damage, 25% healing reduction).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 1.00 gold from the melting of
wild infusion (resist 10%; cure physical).
You gain 2.87 gold from the melting of
steam generator implant (steam 10).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Crystal Rage deactivates Thermal Shield.

Crystal Rage deactivates Thermal Shield.

Crystal Rage deactivates Acuminate.

Crystal Rage deactivates Acuminate.

Crystal Rage deactivates Kinetic Shield.

Crystal Rage deactivates Kinetic Shield.

Crystal Rage deactivates Beyond the Flesh.

Crystal Rage deactivates Beyond the Flesh.

Crystal Rage deactivates Charged Shield.

Crystal Rage deactivates Charged Shield.