Bokarekhan the level 21 Skeleton Archer by Syngian

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Quick Drown NPCs AOE 1.5.10
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceSkeleton
ClassArcher
Level / Exp21 / 76%
Sizemedium
Lifes / Deaths

Primary Stats

Strength60 (base 43)
Dexterity73 (base 50)
Constitution10 (base 10)
Magic13 (base 10)
Willpower16 (base 10)
Cunning24 (base 12)

Resources

Life545/545
Stamina96/96
Healing Factor1.15
Regeneration4.8874999999999

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight12
Lite7
Infravision7
See Stealth23.599459836163
See Invisible23.599459836163

Offense: Mainhand

Damage104
Accuracy56
Crit Chance12%
APR26
Speed0.80

Offense: Spell

Spellpower13
Crit Chance5%
Speed1

Offense: Mind

Mindpower26
Crit Chance9%
Speed1

Offense: Damage Bonus

Lightning+6%
Light+12%
Temporal+12%
Arcane+6%
Darkness+18%

Offense: Damage Penetration

Nature+5%
Darkness+30%
Light+20%
Temporal+35%

Defense: Base

Armour (hardiness)32.335093952971 (48.103448275862%)
Defense38
Ranged Defense38
Fatigue2
Physical Save39
Spell Save28
Mental Save29

Defense: Resistances

Acid+ 8%( 70%)
Light+ 3%( 70%)
Blight+ 3%( 70%)
Arcane+ 5%( 70%)
Darkness+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance0%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
1/5
1/5
1/5
Technique / Combat techniques1.00
1/5
1/5
1/5
0/5
Technique / Sniper1.30
2/5
4/5
1/5
0/5
Technique / Munitions1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
1/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
1/5
1/5
Technique / Marksmanship1.30
3/5
2/5
1/5
1/5

Generic Talents

Undead / Skeleton1.10
4/5
5/5
1/5
5/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5
0/5
Technique / Mobility1.20
1/5
1/5
1/5
2/5

Effects

talent
talent
talent
talent
beneficial effect

Quests

done
done
done
failed
done
active
active
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Bokarekhan the Skeleton Archer level 7
4th Mirth 122nd year of Ascendancy at 18:02
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By Bokarekhan the Skeleton Archer level 18
45th Regrowth 123rd year of Ascendancy at 21:50
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Bokarekhan the Skeleton Archer level 10
8th Flare 122nd year of Ascendancy at 13:38
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Bokarekhan the Skeleton Archer level 20
66th Regrowth 123rd year of Ascendancy at 16:41
see stats
Rescuer of the lost (Insane (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Bokarekhan the Skeleton Archer level 18
20th Regrowth 123rd year of Ascendancy at 17:16
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Bokarekhan the Skeleton Archer level 7
2nd Summertide 122nd year of Ascendancy at 23:35
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Bokarekhan the Skeleton Archer level 7
1st Flare 122nd year of Ascendancy at 18:31
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By Bokarekhan the Skeleton Archer level 21
72nd Regrowth 123rd year of Ascendancy at 03:32
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Bokarekhan the Skeleton Archer level 15
58th Dusk 122nd year of Ascendancy at 14:39
see stats

Log

You gain 2.84 gold from the transmogrification of thought-forged steel steamsaw of cold resistance (+18%) (12-18 power, 8 apr).
You gain 2.83 gold from the transmogrification of
creative thorny mindstar of balance (8-8.8 power, 24 apr, nature damage).
You gain 4.52 gold from the transmogrification of
creative vined mindstar of sand (5.5-6.05 power, 18 apr, nature damage).
You gain 19.83 gold from the transmogrification of
dwarven-steel dagger 'Hettironik' (19-24.7 power, 7 apr).
You gain 2.49 gold from the transmogrification of
steel dagger of vileness (12.5-16.25 power, 6 apr).
You gain 2.78 gold from the transmogrification of
balanced steel dagger of massacre (16.5-21.45 power, 6 apr).
You gain 3.26 gold from the transmogrification of
insidious dwarven-steel waraxe of dampening (20.5-28.7 power, 4 apr).
You gain 1.24 gold from the transmogrification of
flaming steel waraxe (13.5-18.9 power, 3 apr).
You gain 4.22 gold from the transmogrification of
truestriking dwarven-steel mace of amnesia (26-36.4 power, 4 apr).
You gain 2.13 gold from the transmogrification of
dwarven-steel mace of erosion (29-40.6 power, 4 apr).
You gain 0.75 gold from the transmogrification of
dwarven-steel mace (28.5-39.9 power, 4 apr).
You gain 0.95 gold from the transmogrification of
dwarven-steel longsword of massacre (29.5-41.3 power, 4 apr).
You gain 1.91 gold from the transmogrification of
chilling dwarven-steel greatsword (33.5-53.6 power, 2 apr).
You gain 7.76 gold from the transmogrification of
infernal yew magestaff of power (20-24 power, 4 apr, arcane element).
You gain 10.16 gold from the transmogrification of
Earesta the Blazewilter (23-27.6 power, 4 apr, acid element).
You gain 1.88 gold from the transmogrification of
ash vilestaff of might (15-18 power, 3 apr, fire element).
You gain 1.90 gold from the transmogrification of
ash magestaff of might (15-18 power, 3 apr, fire element).
You gain 2.25 gold from the transmogrification of
vision rune of the warrior (radius 10; dur 14; see undead).
You gain 1.30 gold from the transmogrification of
biting gale rune (39 cold damage; freeze 3 turns with power 21).
You gain 2.00 gold from the transmogrification of
phase door rune of the titan (range 5; power 17; dur 4).
There is a A mysterious hole in the beach here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Ran for 2 turns (stop reason: saving).

Saving game...


Saving done.

Bokarekhan deactivates Aim.

Bokarekhan deactivates Concealment.

Bokarekhan deactivates Intuitive Shots.

Bokarekhan deactivates Venomous Ammunition.