Sterw the level 3 Lunar Sun Paladin by Khargal

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceLunar
ClassSun Paladin
Level / Exp3 / 97%
Sizebig
Lifes / Deaths

Primary Stats

Strength22 (base 20)
Dexterity11 (base 10)
Constitution15 (base 10)
Magic20 (base 20)
Willpower5 (base 10)
Cunning21 (base 10)

Resources

Life183/183
Positive26/26
Stamina94/94
Healing Factor1.0460311219418
Regeneration0.26150778048544

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage32
Accuracy19
Crit Chance6%
APR1
Speed1.00

Offense: Spell

Spellpower20
Crit Chance4%
Speed1

Offense: Mind

Mindpower11
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)22.118138619369 (82.297102139833%)
Defense2
Ranged Defense2
Fatigue14
Physical Save30
Spell Save21
Mental Save2

Defense: Resistances

Blight+ 15%( 70%)
Acid+ 15%( 70%)
Physical+ 8%( 70%)
Darkness+ 15%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Runes

Class Talents

Technique / Combat techniques1.00
3/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
1/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Celestial / Sun1.30
3/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Chants1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
3/5
0/5
0/5
0/5
Race / Lunar1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent
talent

Quests

active

Equipment

On feet
Around neck
Main armor
Light source
On hands
In main hand

Inventory

Achievements

Log

Ran for 10 turns (stop reason: didn't move).

Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.


You don't see how to get there...


Ran for 4 turns (stop reason: didn't move).


Ran for 5 turns (stop reason: didn't move).


Ran for 6 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 6 turns (stop reason: didn't move).


Ran for 7 turns (stop reason: didn't move).


Ran for 8 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).