Staff Staff the level 21 Cornac Wanderer5in1 by freerobots2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceCornac
ClassWanderer5in1
Level / Exp21 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength38 (base 28)
Dexterity26 (base 16)
Constitution26 (base 12)
Magic50 (base 46)
Willpower20 (base 16)
Cunning24 (base 20)

Resources

Mana170/170
Steam100/100
Paradox300
Life617/617
Positive90/90
Stamina200/200
Hate71/100
Healing Factor1.1316586254955
Regeneration5.9412077838514

Speed

Mental-10.000000000001%
Attack-9.9920072216264E-13%
Movement+35%
Spell0%
Global+122.80603890495%

Vision

Sight11
Lite3
Infravision7
See Stealth17
See Invisible16

Offense: Mainhand

Damage66
Accuracy37
Crit Chance19%
APR11
Speed1.11

Offense: Spell

Spellpower40
Crit Chance8%
Speed1

Offense: Mind

Mindpower21
Crit Chance5%
Speed1

Offense: Damage Bonus

Darkness+6%
Light+6%
Mind+3%
Physical+25%
Cold+15%
All0%

Offense: Damage Penetration

Fire+15%
Physical+25%

Defense: Base

Armour (hardiness)33 (55.65183292883%)
Defense37
Ranged Defense37
Fatigue0
Physical Save31
Spell Save40
Mental Save32

Defense: Resistances

Acid+ 24%( 70%)
Cold+ 45%( 70%)
All+ 18%( 70%)
Darkness+ 30%( 70%)
Light+ 23%( 70%)
Temporal+ 23%( 70%)
Mind+ 28%( 70%)
Lightning+ 32%( 70%)
Fire+ 24%( 70%)
Nature+ 26%( 70%)

Defense: Immunities

Teleport Resistance20%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (5/5)

Infusions
Runes
Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.00
1/5
1/5
1/5
0/5
Chronomancy / Temporal Hounds1.00
4/5
1/5
1/5
0/5
Technique / Bloodthirst1.00
2/5
0/5
0/5
0/5
Cursed / Endless hunt1.00
2/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
3/5
1/5
1/5
0/5
Spell / Temporal1.00
1/5
4/5
1/5
4/5
Cursed / Rampage1.00
4/5
1/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.00
1/5
1/5
1/5
0/5
Celestial / Chants1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
1/5
1/5
1/5
1/5
0/5
0/5
Steamtech / Physics1.00
2/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
5/5
1/5
0/5
0/5
Spell / Divination1.00
0/5
0/5
0/5
0/5
Corruption / Curses1.00
0/5
0/5
0/5
0/5
Corruption / Torment1.00
1/5
0/5
0/5
0/5
Spell / Staff combat1.20
1/5
5/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent

Quests

done
done
failed
done
done
done
active
done
active
active
active
done
failed

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Staff Staff the Cornac Wanderer5in1 level 20
45th Haze 122nd year of Ascendancy at 07:24
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Staff Staff the Cornac Wanderer5in1 level 10
18th Dusk 122nd year of Ascendancy at 02:07
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Staff Staff the Cornac Wanderer5in1 level 20
23rd Haze 122nd year of Ascendancy at 11:30
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Staff Staff the Cornac Wanderer5in1 level 9
14th Dusk 122nd year of Ascendancy at 08:02
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Staff Staff the Cornac Wanderer5in1 level 7
10th Mirth 122nd year of Ascendancy at 23:22
see stats

Log

You have 3 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Emelyldanor the grave wight killed Staff Staff!
Saving game...

Saving done.

Resting starts...

Staff Staff activates
Stalk.
Talent Teleport is ready to use.
Talent Precognition is ready to use.
Talent Temporal Shield is ready to use.
Talent Perfect Strike is ready to use.
Talent Chant of Resistance is ready to use.
Staff Staff activates
Chant of Resistance.
Talent Essence of Speed is ready to use.
Staff Staff activates
Essence of Speed.
Talent Temporal Hounds is ready to use.
Staff Staff activates
Temporal Hounds.
Talent Rush is ready to use.
Talent Precise Strikes is ready to use.
Staff Staff activates
Precise Strikes.
Talent Contingency is ready to use.
Staff Staff activates
Contingency.
Rested for 54 turns (stop reason: dialog is displayed).


There is a Passageway into the Daikara here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...

Saving done.