










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Playable Naloren Race 1.7.4Adds two races, one class, a new town, and a new low level dungeon. Completing a quest to explore the new dungeon unlocks purchasable perks in the town. This quest is the starting quest for the added races, but anyone can access an alternate version of the quest with the same rewards. Look toward the coast east of Last Hope to get started. Available perks (cost varies): Gain the ability to invest in Heavy Armour Training and equip mail(heavy) armor by meeting the requirement with the highest of Constitution and Dexterity (or Strength, as usual). Gain bonus attack and movement speeds and a chance to evade incoming damage while wearing mail(heavy) armor. These values scale with Dex and Con, respectively. Learn (locked or unlocked) a new Psionic/Mindstar combat talent tree. Similar to Wild-Gift/Mindstar mastery, this tree also has a Psiblades sustain. Once learned, you can also pay to boost mastery (as with Mindstar mastery from Zigur). --- Psionic/Mindstar combat: Psiblades: Mind Thorns: Mind Storm: Psionic Balance: --- Races: The Naloren are elven race with an affinity for water who are adept with mail armor, whips and tridents. They are also known for their bountiful spirit and superb flexibility. Spirit of the Tides: Spirited Combat: Cleansing Water: Whitewater: Stats: + 4 Con, +4 Dex, -1 Cun, -1 Str, -1 Mag, +10 life rating, 10% increased global speed, 15% xp penalty. The Freeks are a tribe of Yeeks who broke free from The Way. They are still strong psionics, but their minds have been irreparably shattered. Talents: Unbound Mind: Partition: Hasty: Schism: Stats: --- Added a new Psionic subclass: the Psion. Talents: Survival Psi-Casting Telekinetic Crush: Deal physical damage and stun. Active Aura damage is added to the attack at 3 times the usual power. Stimulation: Increase Con based on combined Wil and Cun. Guiding Star: Puncture: Psionic Striking Kinetic Blast: Deal physical damage and pin. Frozen targets take extra damage and both hits bypass the ice block. Thermal Blast: Deal fire damage and cold damage and freeze. If target is pinned, pull in nearby enemies and freeze them to the ground for a few turns. Charged Blast: Psi Weaving: Altered Talents Quick as Thought: Mindhook: Resonant Focus: Frenzied Focus: Transcendent Telekinesis: Transcendent Electrokinesis: Static Net: Transcendent Pyrokinesis: --- Full details in the forum: http://forums.te4.org/viewtopic.php?f=50&t=45418&p=208951#p208951. Quantum Slider 1.7.4This addon adds three new content: a new race, a new class and a new area with mini-games. I., Adds a new race: the Vorloth. Vorloths are not from Eyal, they are from planet Luxam. II., Adds a new Chronomancer subclass, the Quantum Slider. The class has a very unique way of gameplay: you should run & teleport as fast and as many times as you just can. Quantum Slider has only the Spellbinding (locked) tree from the original chronomancy trees. Their new, unique trees are: - starting unlocked class trees - Quantum Theory - for paradox management and unique mobility benefits (defense & utility) - locked higher (from lvl 10) class trees - Paradox Mysticism - overcharged by speed causes very dangerous electrical properties... cook your enemies while running fast! - starting unlocked generic trees - Prajna - extended senses and enlightenment (tracking, other vision effects, immunities & buff) Paths - contains 8 individual "MINI-PRODIGIES" (specializations) - locked generic trees - Quantum Fusion - enhance your spellcasting (damage enhancement, buffs & debuff) Quantum Sliders also have a Class Evolution, the: Táltos. The addon also contains new effects and new damage types for the class. The possible power level is higher than with a paradox mage. Slider is a very strong class if it's played in a simple way, but the more complex III., Adds new npc to the city of Last Hope. You can enter into a new shop, where ring imbuing can be done like in Angolwen. You can play two different mini-games there too: a, a Soko-Ban puzzle game b, and a real time epic Space Battle game These mini-games have no effect on the campaign, these are for enjoyment. Thanks for playing and for the feedback! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Hulking Berserker Evolution 1.7.4Introduces a class evolution for Berserker. Taking this class evolution allows one to wield a 2H weapon in each hand, as well as making his punches more powerful. Ashes of Urh'Rok 1.7.4Official Expansion!Discordant class (and friends) 1.6.71) Add Discordant as playable psionic subclass. A psionic tank with death radius around them (think of Mindrot, but less sucky). Wins battle through attrition, melts trash mobs just by standing. Can also spam tele-frags if you feel like it. 2) Add Kudzu as playable wilder subclass. Invasive, annoying, and hard to get rid of. Master of crowd controls and area denials. Cover the world with fungus, lichens, moss, and kudzus. 3) Add Scorpion as playable rogue subclass. Stealthy brawler with poison fist. Pull in your enemy and dethrone them with chain of combos. 4) Add Critic as playable afflicted subclass. High-risk, high-reward, critical-centric class that use feedback pool as life. Overpower your enemy with overwhelming amount of Gestures, or die from receiving too much criticism. 5) Add Colossus as playable race. Artificial giant constructed by dwarves to guard their gold, has some non-living characteristics. Starts on Reknor (dwarf start). A durable race with some drawbacks. Also like gold. - This is a practice addon intended for personal use, but thank you if you decided to check it out anyway. Creditshttp://game-icons.net/ Changelog1.0.0: - Initial release Class: Hunted 1.7.4A stealthy Cursed class that uses unarmed attacks. Inspired by HousePet's Werebeast from the Verdant Class Pack. First and foremost, thank you to everyone in the Tales of Maj'Eyal Discord for all the coding help! --- Class Talents --- Cursed / Prowl (WIL) Cursed / Gore (WIL, Locked) Cursed / Endless hunt --- Generic Talents --- Technique / Combat training Class: Hekatonkheire 1.7.0This adds three new classes, two of which are loosely based on the Headless Horror, plus a mini-adventurer that gets talents from all three. Hekatonkhieres are spell-using melee combatants who mix armed and unarmed attacks while accompanied by their eldritch Wandering Eyes. New Talents Advanced Talents Old Talents: By special request: New Talents Advanced Talents Old Talents: Kharybdians are ocean mages who mix attack spells, summons, and a precise sense of timing. New Talents Advanced Talents Generic Talents Old Talents: The Hammer of Urh'Rok: Part I 1.7.4The Hammer of Urh'Rok, Part I ((This Addon requires the Ashes of Urh'rok DLC)) In this timeline, the Scourge from the West died after using the Demonic Orb of Many Ways, giving the demons everything they needed to get through the planetary shield. As a Bringer of Doom in service to the demonic invasion, you will fight your way across a dozen new zones, uncover mysteries, pillage cities, join evil cults, and bring ruin to the land of Maj'Eyal. Future updates will bring better art, more variety, and all sorts of content. Now with 4 pieces of art by rexorcorum! Items Vault 1.7.0Donators/Buyers bonus! Barbarian Evolution for Berserker 1.7.2Adds a new class evolution for Berserker, the Barbarian. As a Barbarian, the Berserker loses the ability to equip body armor, but gains the ability to wield a two-handed weapon in their off-hand. Additionally, they will unlock Technique/Duelist and Technique/Dual Weapons at 1.0 mastery. Finally, each turn the Barbian attacks a foe, they will automatically eneter a blocking stance to deflect damage with their weapons, potentially setting up deadly counter-strikes. Ring Soul 1.7.2An Ring in bag when birth, there is a soul in the ring, you can talk with the soul This is a Chinese mod, will add english translation recently welcome any suggestions The main idea and code is from https://tieba.baidu.com/p/4420255944?red_tag=1967259920 Thanks to QAZ823005978 v1.8 v1.4.2 Done v1.3.2 v1.3 v1.2 v1.1及 之前 TODO LIST Improved Adventurer 1.7.2Allows adventurers to use talent trees from every classes and races, including those from addons. This addon is designed as a more "addon friendly" alternative to Much more Adventurous. It takes talents directly from the subclass/subrace list so it should : - Bypass race/class compatibility - Take talents trees from NPC only classes/races - Ignore the locks Additionally, "undead/lich", "Cursed/Cursed Aura" and talents from the Fallen Paladin can also be selected. Talents from the Technomancer and the Thaumaturgist dont work without their respective prodigy, so if you want them I recommend this addon : https://te4.org/games/addons/tome/evolve_adven1 It should be compatible with most classes and races from other addons. Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Adventurer Mastery 1.7.2Changes the mastery of the Adventurer's talents to 1.3 and gives it 1 more category point, 2 extra talents points and 2 extra generics. Now, there are quite a few addons that do similar things, however they tend to overwrite the adventurer birth data, making them incompatible with other changes to the class. This addon should be compatible with either : Slightly More Adventurous : - https://te4.org/games/addons/tome/adven_addon
- allows adventurer to use talents from classes that don't spawn on randbosses
- still checks race/class compatibility so stonewarden talents are only for dwarf and undead cant get wilder talents
Much More Adventurous : - temporarily incompatible (use previous version of this addon instead) - https://te4.org/games/addons/tome/every_tree
- allows the adventurer to use every talents, including monster only and debug talent trees.
- tends to have issues with classes from other addons due to the way it loads their data.
Improved Adventurer : - https://te4.org/games/addons/tome/Improved_Adventurer
- my own adventurer skill addon.
- allows the adventurer to use talents from every race and class, including locked ones and those normaly incompatible with your character.
- use this one if you use addons that add new classes/races and want their talents on an adventurer
Note : use only one of those three. They are not compatible with eachother Swordsmaster Class 1.7.4Adds a swordsmaster class to the game. CHANGELOG1.6.0 - Added a new talent tree, Technique/Fencing which has defensive talents related to parrying. - The talent Web of Steel has been moved from Swordsmanship to Fencing. It's place in the Swordsmanship tree has been taken by a new talent, Vorpal, which gives Physical Power and Armor Penetration. - The talent Crescent Sweep has been reworked. It deals more damage, inflicts bleed, moves before attacking, no longer allows swapping places, and has a cooldown. It's usage as a spammable movement talent for swapping places has been filled by the new Mist Step talent on the Fencing tree. - Lightspeed Draw can now attack enemies adjacent to any tiles you pass through in addition to enemies that you pass through directly. These additional targets count when determining whether you can use Lightspeed Draw or not. It still can only hit one enemy per tile you travel through though. - Fixed Swordsmanship not functioning for daggers - Fixed Swordsmanship to not permanently replace a weapon's strength damage mod with dexterity - Harrying blows no longer requires your spring attacks to hit the target; instead it only requires that you attempt them. - Harrying blows's finishing blow now bypasses evasion/repulsion talents that the target possesses - Harrying blows's finishing blow no longer ignores ALL armor and resistances. It ignores 50% of the target's resistances, and has set bonus armor penetration. - Spring Attack now functions immediately when activated instead of only after an action is performed after it is activated. - Surgical Strikes's stun and interference effects are now separate (so you get the full stun regardless of what the target does on its next turn). It's cooldown has also been increased from 6 to 8. - Added clarifying text to the descriptions of Will to Live and Unfetter to give a better idea of how effective they are when leveled up without requiring arithmetic. - Buffed Spring Attack stamina restoration - Cunning/Tactical is once again locked by default - Added translation support to timed effects 1.5.2 - Fixed bug with pre-use talent for swordsmanship talents when npc does not have an inventory 1.5.0 - Added a new talent tree, Technique/Two-handed Bladework, which serves as a Dexterity-based replacement for Technique/Two-handed Assault - As it has now been replaced, Technique/Two-handed Assault has been removed from the Swordsmaster class. - Cunning/Tactical is now unlocked by default 1.4.1 - Lightspeed Fatigue duration changed from 40 turns to a lower value which is based on effective talent level - (with 1.3 mastery: 24, 21, 18, 16, 14) - Lightspeed Fatigue now increases stamina cost of Lightspeed Draw linearly instead of quadratically. - (20 -> 40 -> 60 -> 80) instead of (20 -> 40 -> 80 -> 160) - Removed cooldown from Spring Attack, making it fully toggleable. 1.4.0 - Changed Moving Target to reduce direct damage taken by 30% instead of giving 15% all resist. - Buffed pin resistance of Slippery to 100% from 50% - Buffed movement speed granted by Slippery to 50% from 20% - Spring Attack once again restores stamina when wielding one-handed weapons - Lowered the maximum number of attacks per turn at ETL 5 for Spring Attack from 3 to 2 - Fixed typo in Harrying Blows description - Fixed Swordsmanship talents still being usable even when disarmed - Removed Duelist tree from Swordsmaster class, as it is mostly extraneous at this point 1.3.1 - Fixed infinite loop caused when reflecting certain spells like Invoke Darkness with Web of Steel 1.3.0 - Updated for version 1.7.2 - Raised stamina cost and cooldown for "Never Give Up" - Added offhand damage increase to "Swordsmanship" for swords and daggers - Changed format calls to tformat calls to support potential translation 1.2.0 - Added tactical data to talents for npcs - Swordsmanship mastery and str/dex scaling swap now works with daggers as well as swords - Determination now always takes 15 turns to reach maximum regeneration instead of taking fewer turns with a higher talent level. - Fixed logic of projectile selffire to correctly function as indicated by comments (for web of steel) - Fixed Vapor Blade knocking back even when it misses 1.1.0 - Swordsmanship now completely exchanges strength scaling for dexterity scaling on swords instead of giving -100% str mod and +100% dex mod - Fixed bug that prevented critical hits from occurring (oops!) - Unfetter and Never Give Up now have stamina costs - Harrying Blows fixed to only require Spring Attack to hit once per global turn instead of once per target's turn - Lightspeed Draw now has a fixed cooldown. - Spring Attack now only restores stamina if you are wielding a two-handed weapon - Will to Live changed to provide a health regen bonus equal to a flat amount per percent missing health rather than an amount equal to a percent of missing health. Also, now scales with Willpower. 1.0.0 - Initial Release Embers of Rage 1.7.4Official Expansion!Better Item Description 1.7.2This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Frost Invoker 1.7.0Adds the Frost Invoker, a mage subclass. The Frost Invoker is a Cold-focused caster and unarmed fighter. Their primary stats are Magic and Dexterity. Generic: Frozen Core: Unarmed training with 40/80 Mag/Dex dam mods, and utility. Class: Hail: Offensive spells which can reduce the cd of Artic talents. Locked: Blizzard: Defense and debuffs focused on a single AoE spell. Talent icons from https://game-icons.net Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Insane Adventure |
| Sex | Female |
| Race | Dwarf |
| Class | Critic |
| Level / Exp | 27 / 42% |
| Size | 较大 |
| Lifes / Deaths | Killed by luminous horror at level 25 on the 9 短缺月 122 year of Ascendancy at 18:37 0 / 6Killed by 欧尼路格 Uthenro at level 25 on the 13 短缺月 122 year of Ascendancy at 12:20 Killed by 精灵守卫 幸运的叛徒 at level 26 on the 13 短缺月 122 year of Ascendancy at 23:41 Killed by 精灵信徒 瑰丽赢家 at level 26 on the 14 短缺月 122 year of Ascendancy at 11:58 Killed by elven corruptor at level 27 on the 15 短缺月 122 year of Ascendancy at 02:15 Killed by 精灵战士 魔力之家乡 at level 27 on the 15 短缺月 122 year of Ascendancy at 03:32 |
Primary Stats
| Strength | 22 (base 11) |
| Dexterity | 16 (base 12) |
| Constitution | 45 (base 30) |
| Magic | 13 (base 10) |
| Willpower | 89 (base 46) |
| Cunning | 72 (base 41) |
Resources
| Life | 427/427 |
| Steam | 100/100 |
| Healing Factor | 1.4011689881046 |
| Regeneration | 12.960813139968 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -63.333333333333% |
| Spell | 0% |
| Global | +103% |
Vision
| Sight | 10 |
| Lite | 6 |
| See Stealth | 10 |
| See Invisible | 10 |
Offense: Mainhand
| Damage | 30 |
| Accuracy | 51 |
| Crit Chance | 32% |
| APR | 46 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 29 |
| Accuracy | 51 |
| Crit Chance | 36% |
| APR | 50 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 20% |
| Speed | 1 |
Offense: Mind
| Mindpower | 74 |
| Crit Chance | 66% |
| Speed | 1 |
Offense: Damage Bonus
| 精神 | +22% |
| 枯萎 | +6% |
| 寒冷 | +11% |
| 火焰 | +14% |
| 酸性 | +24% |
| All | 0% |
| 物理 | +14% |
| 自然 | +51% |
| 时空 | +9% |
Offense: Damage Penetration
| 酸性 | +5% |
| 火焰 | +10% |
| 物理 | +25% |
| 自然 | +26% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 34 (85.65183292883%) |
| Defense | 43 |
| Ranged Defense | 43 |
| Fatigue | 0 |
| Physical Save | 45 |
| Spell Save | 52 |
| Mental Save | 55 |
Defense: Resistances
| 闪电 | + 19%( 70%) |
| 枯萎 | + 19%( 70%) |
| 寒冷 | + 36%( 70%) |
| All | + 14%( 70%) |
| 酸性 | + 22%( 70%) |
| 火焰 | + 23%( 70%) |
| 物理 | + 18%( 70%) |
| 自然 | + 68%( 70%) |
| 时空 | + 19%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Stun Resistance | 35% |
| Poison Resistance | 13% |
| Confusion Resistance | 10% |
Inscriptions (3/3)
| Infusions | 有效技能等级:1.0 纹身:回复使用模式:主动技能 使用范围:近战/单体 冷却时间:10 飞行速度:瞬间 使用速度:标准(100%回合) 是:自然力量 介绍:激活纹身治疗你自己 100 生命值,持续 5 回合。 |
| Infusions | 有效技能等级:1.0 纹身:狂暴使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身解除你随机一个 物理 效果并减少所有伤害 14% 持续 4 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 |
| Infusions | 有效技能等级:1.0 纹身:移动使用模式:主动技能 使用范围:近战/单体 冷却时间:12 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活这个纹身可以在 1 个游戏回合内提升移动速度 618% 。 同时获得 100% 眩晕、震慑和定身免疫。 除移动以外其他动作会取消这个效果。 注意:由于你的速度非常快,游戏回合会相对很慢。 效果随你的灵巧属性提升。 |
Class Talents
| 灵能 / 脉冲 | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 觉醒技 / 魔法 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 诅咒 / Critique | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| 觉醒技 / 灵巧 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 1/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 诅咒 / 黑暗光环 | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| 觉醒技 / 敏捷 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 觉醒技 / 力量 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 诅咒 / Comment | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| 觉醒技 / 意志 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 诅咒 / Profanity | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 3/5 |
| 诅咒 / Rebuttal | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| 觉醒技 / 体质 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
Generic Talents
| 灵巧 / 生存 | 1.00 |
| 0/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| 格斗 / 战斗训练 | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 蒸汽科技 / 化学 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 种族技能 / 矮人 | 1.00 |
| 1/5 |
| 1/5 |
| 4/5 |
| 1/5 |
| 诅咒 / 手势 | 1.30 |
| 5/5 |
| 1/5 |
| 2/5 |
| 1/5 |
| 灵能 / 反馈 | 1.30 |
| 1/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| 蒸汽科技 / 物理 | 1.00 |
| 2/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Effects
| beneficial effect | 增加 8闪避。 移动闪避 |
| detrimental effect | 这里没有重力,你漂浮在空中。移动速度下降三倍,所有近战攻击或射击有一定几率击退目标。负重上限大幅增加。 失重 |
Quests
Something is afflicting the sea life in the Abyssal Caves, the only source of reagents needed for the rituals which allow the Naloren people to continue living under the sea. Rumbles from the AbyssIf the disturbance cannot be eliminated, the Naloren may be forced to the surface and laid at the mercy of the land-dwellers. Head to the northern wall of New Shellsea and then east to the caves to investigate. * You have eliminated the threat in the caves, saving the Naloren. * The owner of the Seaforge may now be able to offer you some special services. | 结束 |
你从瑞库纳逃了出来,你觉得你的心脏狂跳不止,你对财富和力量的渴望增加了十倍~ 地下吞噬者也许是你开始冒险生涯的时候了,在钢铁王座山脉的深处有个无尽深渊地下城。 那里已被尘封已久,但是还是不断有冒险者前去寻找财宝。 据你所知没有一个人能活着回来,不过你从瑞库纳幸存了下来,你比较牛 X。 | 结束 |
在古老森林里找到了一个探险者的笔记,里面提到在森林中心的纳尔湖底下有一个沉没的夏·图尔遗迹。 夏·图尔堡垒和笔记在一起被发现的还有个小小的宝石,样子看上去像一把钥匙。 * 你在纳尔湖的底部使用这把钥匙,进入了一个古老的堡垒。 * 异形触手死了,进入堡垒的道路被打开了。 * 你用你的召回之杖激活了一个……管家? * 你把转化之盒连接到了堡垒的能量系统 | 正在进行 |
你碰到了一个法师学徒,他被指派去搜集一件充满奥术力量的神器。 学徒的任务他请求你的帮助,你能帮他搜集一点么。 * 收集一件强力的奥术神器。 | 结束 |
你成功地将忏悔的盗贼护送到了卡·普尔废墟的第1层的召回传送门。 护送:忏悔的盗贼 (卡·普尔废墟的第1层)作为奖励,你提升了 技能 追踪 (+1 等级). | 结束 |
你成功地将忏悔的盗贼护送到了古老树林的第2层的召回传送门。 护送:忏悔的盗贼 (古老树林的第2层)作为奖励,你提升了 技能 误导 (+1 等级). | 结束 |
你成功地将忏悔的盗贼护送到了古老树林的第3层的召回传送门。 护送:忏悔的盗贼 (古老树林的第3层)作为奖励,你提升了 技能 误导 (+1 等级). | 结束 |
你成功地将担忧的贤者护送到了古老树林的第4层的召回传送门。 护送:担忧的贤者 (古老树林的第4层)作为奖励,你提升 意志 +5. | 结束 |
你成功地将迷路的工匠护送到了巨魔沼泽的第3层的召回传送门。 护送:迷路的工匠 (巨魔沼泽的第3层)作为奖励,你获得蒸汽科技的奥秘. | 结束 |
你遇到了一个吓得魂飞魄散的伐木工人从一个小村庄里跑出来,大声喊着有个没见过的吓人的东西在里面杀人。 林中的野兽5 个伐木工人死了。 | 结束 |
你是被指派到瑞库纳王国去调查情况的一个矮人小分队的一员。 瑞库纳沦陷了!当你到达那里时,你受到了大量有组织的强力兽人的阻击。 你队伍中大多数人被杀死,现在你和诺尔甘 ( 除你以外的唯一幸存者 ) 必须赶紧突围回到钢铁议会去汇报这里的情况。 不惜一切代价冲出去。 | 结束 |
你被一个盗贼邀请,证明你作为一个斗士的能力,以获得进入竞技场的资格。 竞技场代理人 | 结束 |
是时候去一些新的地方探索一下了——那些黑暗、被遗忘和危险的地方。 进入黑暗在德斯镇东南方向是古老森林。 在德斯镇西面是迷宫。 在德斯镇远一点的西面,靠近海岸的地方是沙虫巢穴。 在自然精灵树林的东部边境那里是岱卡拉。 * 你已经探索了古老森林并杀死了狂怒树精。 * 你应当探索迷宫,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索沙虫洞穴,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索岱卡拉,查清那里潜伏的危险,并获得那里的宝藏! | 正在进行 |
你听到了求救声,决定去调查一下…… 陷阱!结果落到了一个未知的复杂通道的陷阱里。 | 结束 |
你已经找到了所有有关秘密财宝的线索,在食人魔沼泽第三层应该能找到一条通往那里的路。 隐藏的财宝注意:看样子那里非常危险。 你已经干掉了比尔,他的财宝现在归你了。 | 结束 |
当你接近德斯村时你看到一个巨大的黑色乌云笼罩在小镇上方。 雷鸣之城当你进入村庄时,你看到的景象:一群空气元素正在屠杀村民。 | 正在进行 |
Equipment
| 在手上 | 魔法狩猎遗物 (4 闪避, 5 护甲)1.5 T4 手部 护甲 Reqs 重甲训练 [史诗级物品] Disrupt/Master While equipped: Stats +8 灵巧 +8 意志 dps ---------- Mind.crit +12% Mind.pwr +10 (+2 eff.) Dmg.mod +20%自然 Res.pen +20%自然 ----- def ----- 护甲值 +5 Defense +4 (+1 eff.) Spell.save +10 (+3 eff.) Max.HP +80.00 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 使用奥术力量的人无法穿戴。 摧毁一件奥术装备(比臂铠材质级别高). Uses 1 power out of 150/150 这件沃瑞钽臂铠虽然有一些使用痕迹,仍然闪耀着光芒。它起源于魔法狩猎时期,用于摧毁奥术类装备,以惩罚法师们对这个世界的暴行。 |
| 在头上 | Naloren Cap (0 闪避, 0 护甲) 2.0 T1 头部 护甲 [史诗级物品] Master While equipped: Stats +4 灵巧 ----- def ----- Mind.save +6 (+2 eff.) ---------- misc Breathe water This cap looks quite plain, but is imbued with a water-breathing enchantment. |
| 主护甲 | 斯派德的蛛丝礼服 (10 闪避, 18 护甲) 2.0 T3 长袍 护甲 [史诗级物品] Nature While equipped: Stats +5 体质 +4 意志 dps ---------- Mind.crit +5% Mind.pwr +10 (+2 eff.) Dmg.mod +15%酸性 +15%自然 +15%精神 Melee Ret 20自然减速 20毒素 ----- def ----- 护甲值 +18 Hardiness +50% Defense +10 (+3 eff.) Fatigue +3% Resists +30%自然 +11%all Phys.save +10 (+3 eff.) Spell.save +10 (+3 eff.) 这套礼服完全用蛛丝制成。它看起来充满异国风情,一些智者推测它来自另一个世界,很可能穿越过时空之门。 |
| 在手指上 | 先知的天才0.1 T2 戒指 首饰 [随机史诗级物品] Arcane/Master While equipped: Stats +5 敏捷 +5 魔力 +5 意志 +7 灵巧 dps ---------- Spell.pwr +8 (+2 eff.) Acc +6 (+3 eff.) ----- def ----- HP.reg +2.00 Stun/Frz- +25% ---------- misc Equi/ret +0.08 Hate/m.crit +1.00 戒指让你的手指更加美丽! |
| 在手指上 | 钢戒指 火焰本影0.1 T2 戒指 首饰 [随机史诗级物品] Nature/灵能系 While equipped: Stats +4 灵巧 +5 意志 dps ---------- Mind.pwr +7 (+2 eff.) Dmg.mod +6%枯萎 +11%寒冷 Melee Ret 8火焰 ----- def ----- Resists +6%枯萎 +22%寒冷 +7%自然 Poison- +13% Disease- +15% 戒指让你的手指更加美丽! |
| 在腰间 | Slippery Belt Slippery Belt 1.0 T1 腰带 护甲 [史诗级物品] Nature/Unknown While equipped: Stats +8 灵巧 +8 意志 dps ---------- Dmg.mod +10%自然 ----- def ----- Fatigue -12% Resists +20%自然 ---------- misc Max.enc +30 Equi/turn -0.50 On Mind Hit: 15% 史莱姆喷吐 1 It took quite a bit more effort to lash the tentacles into a belt than expected. It pulses with horrific energy. |
| 在脚上 | 沃瑞钽重靴 漆黑之灾难 (0 闪避, 5 护甲)3.0 T5 脚部 护甲 Reqs 重甲训练 [随机史诗级物品] Nature/Master While equipped: Stats +7 力量 +5 体质 dps ---------- Mov.spd +10% Dmg.mod +9%酸性 +9%时空 +9%物理 Res.pen +5%酸性 ----- def ----- 护甲值 +5 Fatigue -6% Resists +9%酸性 +6%时空 Max.HP +60.00 HP.reg +7.00 Heal.mod +15% ---------- misc Stam/turn +0.70 Size +1 重靴,用金属覆盖着脚趾、脚后跟和其他重要部位,保护穿戴者的足部免受伤害。 |
| 在主手 | 火焰之愤怒的脉动灵晶 (13-14 伤害, 40 护甲穿透, 自然 伤害) 3.0 T4 灵晶 武器 [Ego++] Nature/灵能系 Power 13.0 - 14.3 自然 Uses 50%意志, 30%灵巧 Mastery 心灵利刃 Acc+ +0.2% 暴击率(最大25%) Acc uses Wil Apr +40 Crit +12.5% Atk.spd 100% While equipped: dps ---------- Mind.crit +10% Mind.pwr +8 (+2 eff.) All.spd +3% Melee+ 10火焰 Dmg.mod +14%火焰 Res.pen +10%火焰 ----- def ----- Resists +10%火焰 ---------- misc Hate/m.crit +4.00 Psi/m.crit +2.00 Talents +1 灵晶调谐 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
| 工具 | 漆黑之芦苇 [能量 2] (25 冷却)2.0 T2 项圈 护符 [随机史诗级物品] 灵能系 While equipped: Stats +1 敏捷 +2 体质 ----- def ----- Resists +6%闪电 +3%寒冷 Crit.dmg- 10.00% 除去一个沉默或混乱效果,并在接下来的5回合内防止至多 2 项精神负面状态 Puts all charms on 25 cooldown 100% to 在2回合内增加10%全体伤害抗性穿透. 100% to 在2回合内增加14%全体伤害加成. 项圈是由强大的精神能量制造而成,用来储存灵能。 |
| 在脖子上 | 枯萎眼球0.1 T1 项链 首饰 [史诗级物品] 灵能系 While equipped: dps ---------- Mind.pwr +5 (+1 eff.) Melee+ 5精神 Ranged+ 5精神 ---------- misc See.Stealth +10 See.Invis +10 Blind-Fight: No penalty when attacking invisible/stealthed 这些泛着乳白色光芒的眼球用死亡的眼神看着你,你的虚荣和虚伪使其苏醒。他们曾经在难以想象的恐惧中死亡,现在它们被黑色的丝线串起,周围缠绕着片片阴影。如果你闭上眼睛一段时间,你甚至可以感受到它们曾经看到的恐怖画面…… |
| 斗篷 | 亚麻斗篷 地狱太空 (1 闪避, 0 护甲)2.0 T1 斗篷 护甲 [Rare] Master While equipped: dps ---------- Mind.crit +2% Crit.mult +11.00% Mind.pwr +10 (+2 eff.) Acc +6 (+3 eff.) Apr +6 Melee Ret 2精神 ----- def ----- Defense +1 (+0 eff.) Mind.save +3 (+1 eff.) 潜行 +6 ---------- misc Equi/ret +0.16 Max.psi +30.00 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
| 在副手 | 和谐的沙之脉动灵晶 (12-14 伤害, 44 护甲穿透, 精神 伤害) 3.0 T4 灵晶 武器 [Ego++] Nature Power 12.5 - 13.8 精神 Uses 50%意志, 30%灵巧 Mastery 心灵利刃 Acc+ +0.2% 暴击率(最大25%) Acc uses Wil Apr +44 Crit +16.5% Atk.spd 100% While equipped: dps ---------- Mind.crit +4% Mind.pwr +8 (+2 eff.) Melee+ 16物理 Dmg.mod +6%自然 +5%物理 Res.pen +6%自然 +15%物理 ----- def ----- Resists +6%自然 +4%物理 ---------- misc Talents +1 灵晶调谐 Masteries +0.20 Wild-gift/自然协调 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
| 光源 | 黄铜灯笼 '饥饿热血'2.0 T1 光照 [Rare] 灵能系 While equipped: Stats +5 意志 dps ---------- Phys.crit +1.0% Dmg.mod +6%精神 Res.pen +10%物理 ----- def ----- 护甲值 +6 Defense +5 (+2 eff.) ---------- misc Light +6 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
闪烁符文 (范围 6; 相位 20; 冷却 18)0.1 T1 符文 卷轴 [Normal] Arcane 当铭刻在你的皮肤上时: Level 0.0 Use mode 主动技能 Range 6 Cooldown 18 Travel.spd 瞬间 Usage Speed 法术(100%回合) Is 法术 介绍:激活符文,传送到视野内 6 格内的指定位置。之后,你会脱离相位 3 回合。在这种状态下,所有新的负面效果的持续时间减少 20% ,你的闪避增加 20 ,你的全体伤害抗性增加 20% 。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
心灵的粉碎痛苦符文 (吸收 144; 冷却 16)0.1 符文 卷轴 [Ego] Arcane 当铭刻在你的皮肤上时: Level 0.0 Use mode 主动技能 Range 近战/单体 Cooldown 16 Travel.spd 瞬间 Usage Speed 瞬间(0%回合) Is 法术 介绍:激活符文,立刻清除你身上的负面效果。 清除所有越层效果(失去平衡、法术冲击和思维封锁),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 144 伤害的护盾,持续 3 回合。 如果只清除了越层效果,不会产生护盾且冷却时间减少75% 。 效果随你的意志属性提升。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
配方: 伏特弹0.1 T1 设计图 卷轴 [Normal] [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
配方: 反魔弹0.1 T1 设计图 卷轴 [Normal] [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
配方: 头灯0.1 T1 设计图 卷轴 [Normal] [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
配方: 弹簧飞爪0.1 T1 设计图 卷轴 [Normal] [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
配方: 治疗药剂0.1 T1 设计图 卷轴 [Normal] [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
配方: 烈火药剂0.1 T1 设计图 卷轴 [Normal] [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
配方: 痛苦压制药剂0.1 T1 设计图 卷轴 [Normal] [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
4 配方: 磁性弹0.1 T1 设计图 卷轴 [Normal] [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
配方: 脊椎牵引装置0.1 T1 设计图 卷轴 [Normal] [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
配方: 苔藓之踏0.1 T1 设计图 卷轴 [Normal] [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
3 配方: 蒸汽枪0.1 T1 设计图 卷轴 [Normal] [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
配方: 装甲加固0.1 T1 设计图 卷轴 [Normal] [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
配方: 酸液之槽0.1 T1 设计图 卷轴 [Normal] [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
配方: 铁腕0.1 T1 设计图 卷轴 [Normal] [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
配方: 锐利刀片0.1 T1 设计图 卷轴 [Normal] [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
2 配方: 闪光弹0.1 T1 设计图 卷轴 [Normal] [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
3 配方: 霹雳涂层0.1 T1 设计图 卷轴 [Normal] [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
小妖精的铜戒指0.1 T1 戒指 首饰 [Ego+] Arcane While equipped: Stats +3 灵巧 +2 魔力 dps ---------- Spell.pwr +5 (+2 eff.) 戒指让你的手指更加美丽! |
铜制 玛瑙石戒指0.1 T1 戒指 首饰 [Ego++] Master/灵能系 While equipped: Stats +6 力量 +1 敏捷 +1 魔力 +1 意志 +2 灵巧 +6 体质 dps ---------- Phys.pwr +6 (+3 eff.) Melee+ 7物理 Ranged+ 6物理 On Hit (Melee): * 11%几率降低41闪避和豁免 On Hit (Ranged): * 10%几率降低41闪避和豁免 ---------- misc Hate/m.crit +2.00 Max.hate +6.00 撕裂鞭笞: Puts all charms on 20 cooldown Level 3.0 Pwr.cost 20,总计20/20. Range 近战/单体 Travel.spd 瞬间 介绍:割裂目标并造成 154% 武器伤害。 如果攻击命中目标,则目标会持续流血 7 回合, 造成总计 293% 武器伤害。在此过程中,任何对目标的治疗效果减少 56% 。 戒指让你的手指更加美丽! |
侵蚀之强化的蓝锆石匕首 (30-40 伤害, 9 护甲穿透)1.0 T4 匕首 武器 Reqs Dex 35 [Ego+] Nature Power 30.5 - 39.6 物理 Uses 50%力量, 50%敏捷 Acc+ +0.2% 暴击率(最大25%) Apr +9 Crit +8.0% Atk.spd 100% Melee+ +11自然 While equipped: Stats +7 力量 +7 敏捷 +3 魔力 +7 意志 +5 灵巧 +6 体质 锋利、短而致命。 |
屠杀之强化史莱姆之蓝皓石大剑 (59-94 伤害, 3 护甲穿透)3.0 T4 大剑 武器 Reqs Str 35 [Ego] Disrupt/Master Power 59.0 - 94.4 物理 Uses 120%力量 Acc+ +0.4% 暴击伤害(最大40%) Apr +3 Crit +4.5% Atk.spd 100% On Hit: * 16%几率降低69%整体速度 沉重的双手大剑。 |
夏花之魂 (8-9 伤害, 13 护甲穿透, 自然 伤害)3.0 T2 灵晶 武器 [史诗级物品] Nature Power 8.0 - 8.8 自然 Uses 50%意志, 30%灵巧 Mastery 心灵利刃 Acc+ +0.2% 暴击率(最大25%) Acc uses Wil Apr +13 Crit +7.0% Atk.spd 100% While equipped: dps ---------- Mind.crit +4% Mind.pwr +8 (+2 eff.) ----- def ----- HP.reg +2.00 Heal.mod +20% ---------- misc Masteries +0.30 Wild-gift/真菌 夏花之愈: (Instant) Level 1.0 Pwr.cost 40,总计40/40. Range 近战/单体 Travel.spd 瞬间 介绍:呼唤自然的力量每回合恢复你 52 生命值持续 6 回合。 恢复量受意志加成。 纯洁的花瓣覆盖着灵晶,当你触摸它时你感受到宁静和清新。 |
蛇灵怒视 (7-8 伤害, 15 护甲穿透, 自然 伤害)3.0 T1 灵晶 武器 [史诗级物品] Nature Power 7.0 - 7.7 自然 Uses 50%意志, 30%灵巧 Mastery 心灵利刃 Acc+ +0.2% 暴击率(最大25%) Acc uses Wil Apr +15 Crit +7.0% Atk.spd 100% Dmg.conv 30%毒素 While equipped: dps ---------- Mind.crit +2% Mind.pwr +4 (+1 eff.) Dmg.mod +10%自然 ----- def ----- Resists +10%自然 Poison- +50% 毒性喷吐: Level 2.0 Pwr.cost 8,总计8/8. Range 10 Travel.spd 瞬间 Is 自然力量 介绍:向目标喷射毒液造成共计 138.66 毒素伤害,持续 6 回合。 伤害受力量或敏捷(取较高值)加成。 凝厚的毒液不断地从这个灵晶上滴落。 |
创造力的生命之青苔灵晶 (2-2 伤害, 12 护甲穿透, 精神 伤害)3.0 T1 灵晶 武器 [Ego] Nature/灵能系 Power 2.0 - 2.2 精神 Uses 50%意志, 30%灵巧 Mastery 心灵利刃 Acc+ +0.2% 暴击率(最大25%) Acc uses Wil Apr +12 Crit +2.5% Atk.spd 100% While equipped: Stats +2 灵巧 dps ---------- Mind.crit +1% Crit.mult +5.00% Mind.pwr +2 (+0 eff.) ----- def ----- Max.HP +10.00 HP.reg +0.60 ---------- misc Talents +1 灵晶调谐 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
平衡之恐惧的藤蔓灵晶 (5-6 伤害, 18 护甲穿透, 自然 伤害)3.0 T2 灵晶 武器 [Ego] Nature/灵能系 Power 5.0 - 5.5 自然 Uses 50%意志, 30%灵巧 Mastery 心灵利刃 Acc+ +0.2% 暴击率(最大25%) Acc uses Wil Apr +18 Crit +3.0% Atk.spd 100% While equipped: dps ---------- Mind.crit +2% Mind.pwr +4 (+1 eff.) Melee+ 3精神 3暗影 Dmg.mod +4%精神 +2%暗影 ----- def ----- Phys.save +3 (+1 eff.) Spell.save +3 (+1 eff.) Mind.save +2 (+1 eff.) ---------- misc Equi/ret +0.50 Talents +1 灵晶调谐 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
清晰之绽放的青苔灵晶 (2-3 伤害, 12 护甲穿透, 自然 伤害)3.0 T1 灵晶 武器 [Ego] Nature/灵能系 Power 2.5 - 2.8 自然 Uses 50%意志, 30%灵巧 Mastery 心灵利刃 Acc+ +0.2% 暴击率(最大25%) Acc uses Wil Apr +12 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Mind.crit +1% Mind.pwr +2 (+0 eff.) ----- def ----- Mind.save +3 (+1 eff.) Heal.mod +10% Heal/summ +15 ---------- misc Max.psi +11.00 Talents +1 灵晶调谐 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
自然的风暴之藤蔓灵晶 (5-6 伤害, 18 护甲穿透, 精神 伤害)3.0 T2 灵晶 武器 [Ego+] Nature Power 5.0 - 5.5 精神 Uses 50%意志, 30%灵巧 Mastery 心灵利刃 Acc+ +0.2% 暴击率(最大25%) Acc uses Wil Apr +18 Crit +3.0% Atk.spd 100% While equipped: Stats +2 力量 +1 敏捷 +3 魔力 +2 意志 +3 灵巧 +2 体质 dps ---------- Mind.crit +2% Mind.pwr +4 (+1 eff.) Melee+ 4闪电 Dmg.mod +4%闪电 +3%自然 Res.pen +5%闪电 ----- def ----- Resists +7%闪电 +3%枯萎 Disease- +10% ---------- misc Talents +1 灵晶调谐 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
命运之枯萎的精灵木群星法杖 (25-30 伤害, 5 护甲穿透, 时空 伤害)5.0 T4 法杖 武器 Reqs Mag 35 [Ego+] Arcane Power 25.0 - 30.0 物理 Uses 80%魔力 Mastery 法杖掌握 Acc+ +2.0% 触发伤害(最大200%) Apr +5 Crit +4.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +14% Spell.pwr +18 (+4 eff.) Dmg.mod +25%时空 ----- def ----- Phys.save +11 (+3 eff.) Spell.save +9 (+3 eff.) Mind.save +13 (+5 eff.) ---------- misc Vim/s.crit +5.00 Max.vim +20.00 Talents +1 法杖掌控 法杖经过精细的加工,被法师所使用。 |
柴堆恶意 (25-30 伤害, 5 护甲穿透, 寒冷 伤害)5.0 T4 法杖 武器 Reqs Mag 35 [Rare] Nature Power 25.0 - 30.0 物理 Uses 80%魔力 Mastery 法杖掌握 Acc+ +2.0% 触发伤害(最大200%) Apr +5 Crit +4.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +4% Spell.pwr +12 (+3 eff.) Dmg.mod +15%火焰 +25%寒冷 Res.pen +25%火焰 ----- def ----- Defense +13 (+4 eff.) Resists +3%时空 +9%暗影 +9%枯萎 +6%火焰 +9%自然 ---------- misc Max.P.En +15.00 Max.N.En +15.00 Light +5 Talents +1 法杖掌控 照明术: Puts all charms on 6 cooldown Level 2.0 Pwr.cost 6,总计6/6. Range 近战/单体 Travel.spd 瞬间 Is 法术 介绍:制造一个发光的球体,照亮 7 码半径范围区域,并对所有生物造成 48.45 点光系伤害。 在等级 3 时,它同时可以致盲看到它的人(施法者除外) 3 回合。 法杖经过精细的加工,被法师所使用。 |
淤泥疫病 (20-24 伤害, 4 护甲穿透, 火焰 伤害)5.0 T3 法杖 武器 Reqs Mag 24 [Rare] Arcane Power 20.0 - 24.0 物理 Uses 80%魔力 Mastery 法杖掌握 Acc+ +2.0% 触发伤害(最大200%) Apr +4 Crit +3.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +3% Spell.pwr +21 (+6 eff.) Dmg.mod +9%时空 +6%自然 +20%火焰 Res.pen +15%自然 +10%时空 ----- def ----- Resists +9%自然 +15%时空 ---------- misc Talents +1 法杖掌控 法杖经过精细的加工,被法师所使用。 |
精灵木群星法杖 光彩猎手 (25-30 伤害, 5 护甲穿透, 时空 伤害)5.0 T4 法杖 武器 Reqs Mag 35 [Rare] Arcane Power 25.0 - 30.0 物理 Uses 80%魔力 Mastery 法杖掌握 Acc+ +2.0% 触发伤害(最大200%) Apr +5 Crit +4.5% Atk.spd 100% While equipped: Stats +4 灵巧 +3 体质 dps ---------- Spell.crit +17% Spell.pwr +12 (+3 eff.) Dmg.mod +25%时空 Res.pen +15%酸性 ----- def ----- Resists +12%光系 Crit.dmg- 15.00% ---------- misc See.Invis +21 Talents +1 法杖掌控 法杖经过精细的加工,被法师所使用。 |
光泽曲折 (31-46 伤害, 0 护甲穿透)3.0 T4 蒸汽链锯 武器 Reqs Str 35 [Rare] Arcane/Steamtech Power 31.0 - 46.5 Phys.bleed Uses 100%力量 Acc+ +0.2% 暴击率(最大25%) Crit +4.0% Atk.spd 100% Block +66 Melee+ +20光系 Uses 1.0 蒸汽 学习盾牌攻击技能,或者开启 '强制显示盾牌战斗数据' 选项来查看战斗数据 While equipped: Stats +9 灵巧 +9 魔力 dps ---------- Dmg.mod +18%火焰 +33%光系 +16%暗影 ----- def ----- 护甲值 +5 Defense +8 (+3 eff.) Fatigue +10% Resists +14%光系 +14%暗影 ---------- misc Hate/m.crit +5.00 Light +3 Talents +2 格挡 蒸汽链锯使用蒸汽能量驱动刀片,造成严重伤害。 被蒸汽链锯击中的目标将会受到严重割伤,在5回合内每回合受到相当于10%所造成伤害的流血伤害,可以叠加。 能装备在主手或者副手。 滋滋滋!!! |
瘟神的毁灭之蓝皓石蒸汽链锯 (28-42 伤害, 0 护甲穿透)3.0 T4 蒸汽链锯 武器 Reqs Str 35 [Ego++] Arcane/Master/Steamtech Power 28.0 - 42.0 Phys.bleed Uses 100%力量 Acc+ +0.2% 暴击率(最大25%) Crit +4.0% Atk.spd 100% Block +70 Melee+ +14枯萎 On Hit: 20% 传染病 4 On Hit: * 11%几率降低6力量、敏捷和体质 Uses 1.0 蒸汽 While equipped: dps ---------- Phys.crit +13.0% Crit.mult +10.00% Apr +6 ----- def ----- 护甲值 +5 Defense +8 (+3 eff.) Fatigue +10% Disease- +19% ---------- misc Talents +2 格挡 蒸汽链锯使用蒸汽能量驱动刀片,造成严重伤害。 被蒸汽链锯击中的目标将会受到严重割伤,在5回合内每回合受到相当于10%所造成伤害的流血伤害,可以叠加。 能装备在主手或者副手。 滋滋滋!!! |
蓝锆石斧 柴堆先知 (42-59 伤害, 5 护甲穿透)3.0 T4 战斧 武器 Reqs Str 35 [随机史诗级物品] Disrupt/Master/灵能系 Power 42.0 - 58.8 物理 Uses 100%力量 Acc+ +0.2% 暴击率(最大25%) Apr +5 Crit +6.5% Atk.spd 100% Melee+ +8火焰 On Hit: * 朝周围7格范围内随机目标投射至多 2 次攻击,每次造成 30% 精神武器伤害 (1次/回合) On Crit: * 造成119法力燃烧伤害,并将1个随机法术技能置入冷却5回合(须通过混乱免疫) While equipped: dps ---------- Dmg.mod +3%光系 Res.pen +10%光系 +20%火焰 ----- def ----- Resists +15%火焰 单手战斧。 |
寒潮接缝1.0 T1 腰带 护甲 [Rare] Nature While equipped: dps ---------- Dmg.mod +6%自然 +3%寒冷 Res.pen +15%寒冷 Melee Ret 2自然 6寒冷 ----- def ----- Max.HP +32.00 一条可以围住腰的皮带。 |
粗制皮带 '炼金增殖'1.0 T1 腰带 护甲 [Rare] Master While equipped: Stats +4 敏捷 +4 灵巧 +6 幸运 dps ---------- Mind.pwr +5 (+1 eff.) Res.pen +5%精神 Melee Ret 8精神 ----- def ----- 潜行 +6 Stun/Frz- +10% ---------- misc T.Disarm +6 Max.hate +2.00 Infravis +4 一条可以围住腰的皮带。 |
粗制皮带 '风暴辐射'1.0 T1 腰带 护甲 [Rare] Arcane While equipped: dps ---------- Res.pen +10%物理 Melee Ret 4闪电 ----- def ----- 护甲值 +4 Defense +5 (+2 eff.) Fatigue -4% Resists +9%酸性 ---------- misc Max.enc +23 一条可以围住腰的皮带。 |
孔克雷夫法袍 (0 闪避, 0 护甲)2.0 T2 长袍 护甲 [史诗级物品] Arcane While equipped: Stats +6 魔力 dps ---------- Spell.crit +15% Spell.pwr +15 (+4 eff.) Dmg.mod +15%奥术 ----- def ----- Resists +9%all 这件古老的礼服从厄流纪保存了下来。上古的魔法力量占据着它。它由人类专门为人类制造;只有他们才能驾驭这件长袍的真正力量。 |
虫穴 (0 闪避, 0 护甲)2.0 T4 长袍 护甲 [史诗级物品] Arcane While equipped: Stats +15 魔力 dps ---------- Spell.crit +8% Spell.pwr +15 (+4 eff.) Mov.spd +32% Dmg.mod +22%枯萎 ----- def ----- Resists +13%all Dmg.red +22all 蠕动之足: Level 3.0 Pwr.cost 15,总计20/20. Range 7 Travel.spd 瞬间 Is 法术 介绍:蠕虫在你脚下不断产生,它们在你行走的时候不断爆裂,被动地增加你 26% 移动速度。 你也可以激活这个天赋来引爆更多的蠕虫,让你跳跃到 7 码外的可见地形。 着陆时会有更多的蠕虫爆裂,形成范围 2 码的脓液喷射;范围内的生物下回合造成的伤害降低 70% 。 如果有敌人受到脓液喷射的影响,你会得到额外 20 点疯狂值。 这件异常厚重的长袍不断蠕动。上面的小蠕虫有时会从上面跳出来,掉到地板上。这些蠕虫会缓冲敌人对你的攻击,但是让这这么多寄生生物如此接近你脆弱的肉体…实在是太恶心了 |
天空淬火 呼唤的神 (0 闪避, 3 护甲)3.0 T1 脚部 护甲 Reqs 重甲训练 [Rare] 灵能系 While equipped: Stats +3 灵巧 +3 意志 dps ---------- Dmg.mod +3%闪电 +3%暗影 Res.pen +10%闪电 +15%暗影 +15%酸性 ----- def ----- 护甲值 +3 Fatigue +2% Phys.save +6 (+2 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+2 eff.) 重靴,用金属覆盖着脚趾、脚后跟和其他重要部位,保护穿戴者的足部免受伤害。 |
寒冷醒来 力量思念 (0 闪避, 1 护甲)2.0 T1 脚部 护甲 [Rare] Arcane While equipped: Stats +3 灵巧 +4 意志 dps ---------- Mind.pwr +5 (+1 eff.) Dmg.mod +9%寒冷 ----- def ----- 护甲值 +1 Resists +6%寒冷 Mind.save +3 (+1 eff.) Silence- +23% Confus- +20% Stun/Frz- +23% 一双用皮做的靴子。 |
炼金 的灾难 (0 闪避, 1 护甲)2.0 T1 脚部 护甲 [Rare] Master While equipped: Stats +7 幸运 +4 敏捷 dps ---------- Res.pen +10%奥术 Melee Ret 4精神 ----- def ----- 护甲值 +1 Mind.save +9 (+3 eff.) 潜行 +6 ---------- misc Max.psi +10.00 一双用皮做的靴子。 |
灵能力者的魔法打击之硬皮手套 (0 闪避, 2 护甲)1.0 T2 手部 护甲 [Ego+] Arcane/灵能系 While equipped: Stats +5 魔力 +4 意志 dps ---------- Spell.pwr +9 (+2 eff.) Melee+ 4奥术 6精神 Dmg.mod +4%奥术 +5%精神 ----- def ----- 护甲值 +2 Resists +3%奥术 +6%精神 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
稳固的力量之 (+2)铁臂铠 (0 闪避, 1 护甲)1.5 T1 手部 护甲 Reqs 重甲训练 [Ego] Master/灵能系 While equipped: Stats +2 力量 dps ---------- Phys.pwr +6 (+3 eff.) Acc +5 (+3 eff.) ----- def ----- 护甲值 +1 Fatigue +1% Phys.save +6 (+2 eff.) Mind.save +6 (+2 eff.) Disarm- +20% 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 臂铠保护你的手至前臂的中间部分。 |
龙皮手套 肮脏触摸 (0 闪避, 3 护甲)1.0 T4 手部 护甲 [Rare] Arcane While equipped: Stats +6 魔力 dps ---------- Crit.mult +20.00% Dmg.mod +10%奥术 +21%自然 ----- def ----- 护甲值 +3 Resists +6%暗影 +9%火焰 Mind.save +9 (+3 eff.) Die.at -80.00 life ---------- misc Max.psi +30.00 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
阿蕾塔的王冠 (0 闪避, 0 护甲)2.0 T3 头部 护甲 [史诗级物品] 灵能系 While equipped: Stats +4 灵巧 +4 意志 dps ---------- Mind.crit +5% Mind.pwr +12 (+3 eff.) Dmg.mod +10%精神 Melee Ret 12精神 精神切断: Level 3.0 Pwr.cost 8,总计10/10. Range 7 Travel.spd 瞬间 Is 精神力量 介绍:造成 180.43 精神伤害,并摧毁目标的高级精神系统,降低 17 灵巧并混乱目标( 35% 强度),持续 4 回合。 受精神强度影响,伤害、灵巧降幅和混乱强度按比例加成。 一个镶嵌有很多珠宝的银制艺术品,这顶王冠看起来光芒四射而又美丽优雅。但是当你碰到它时,你感到你的皮肤都要冻僵了,许多狂暴的意识涌向你的大脑。你想丢弃它,扔掉它,但是你最终无法抗拒它能带给你的力量。 是你的意志太薄弱,还是这件神器支配了你? |
铁盔 未知之前奏 (0 闪避, 3 护甲)3.0 T1 头部 护甲 Reqs 重甲训练 [Rare] 灵能系 While equipped: Stats +2 灵巧 +3 意志 dps ---------- Mind.pwr +3 (+1 eff.) Res.pen +10%酸性 ----- def ----- 护甲值 +3 Fatigue +5% Resists +5%奥术 +1%物理 Max.HP +80.00 一顶巨大的头盔可以保护你的整个头部。不过,空气流通和较差的视野是一个问题。 |
蓝锆石锁甲 '星光研磨机' (13 闪避, 20 护甲)14.0 T4 重甲 护甲 Reqs 重甲训练 Str 38 [随机史诗级物品] Nature/Master/灵能系 While equipped: Stats +2 力量 +4 灵巧 +5 体质 dps ---------- Res.pen +5%光系 ----- def ----- 护甲值 +20 Defense +13 (+4 eff.) Fatigue +12% Crit.dmg- 10.00% Mind.save +16 (+5 eff.) Max.HP +36.00 HP.reg +5.00 Heal.mod +15% ---------- misc Light +2 一套由金属环扣做成的锁甲。 |
5 玛瑙石0.0 T1 黑曜石 珠宝 [Normal] While equipped: Stats +1 力量 +1 敏捷 +1 魔力 +1 意志 +1 灵巧 +1 体质 Item imbue powers: Stats +1 力量 +1 敏捷 +1 魔力 +1 意志 +1 灵巧 +1 体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
268 炼金玛瑙石0.0 T1 黑曜石 炼金宝石 [Normal] 当用作炼金炸弹时: 炸弹伤害 +5% 宝石可用来卖钱或用于法术仪式。 |
黑刚玉0.0 T3 黑曜石 珠宝 [Normal] While equipped: Stats +3 力量 +3 敏捷 +3 魔力 +3 意志 +3 灵巧 +3 体质 Item imbue powers: Stats +3 力量 +3 敏捷 +3 魔力 +3 意志 +3 灵巧 +3 体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
海蓝宝石0.0 T2 蓝宝石 珠宝 [Normal] While equipped: 护甲值 +2 Resists +2%all Item imbue powers: 护甲值 +2 Resists +2%all 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
深渊之牙 (挖掘速度12回合)3.0 T1 鹤嘴锄 工具 [史诗级物品] Unknown While equipped: dps ---------- Dmg.mod +5%枯萎 Apr +15 Melee Ret 10枯萎吸收/生命吸取 While carried: ---------- misc Talents +1 挖掘 在无尽深渊中得到的一颗巨大牙齿。 |
樵夫的铁质鹤嘴锄 (挖掘速度36回合)3.0 T1 鹤嘴锄 工具 [Ego] Nature While equipped: Stats +1 力量 dps ---------- Dmg.mod +6%自然 ----- def ----- Resists +10%自然 While carried: ---------- misc Talents +1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
4 尖晶石0.0 T1 绿宝石 珠宝 [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+0 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+0 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
绿松石0.0 T4 绿宝石 珠宝 [Normal] While equipped: Res.pen +10%all Acc +10 (+5 eff.) Item imbue powers: Res.pen +10%all Acc +10 (+5 eff.) 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
暴雪野生2.0 T1 光照 [Rare] Nature While equipped: dps ---------- Dmg.mod +3%寒冷 +12%自然 +6%火焰 Res.pen +15%寒冷 ----- def ----- Max.HP +46.00 ---------- misc Light +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
鉴定水晶球1.0 水晶球 [剧情物品] Unknown While carried: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
便携式自动材料提取仪0.0 能量 蒸汽工具 [剧情物品] Steamtech While carried: 立刻融化提取仪内的所有道具(在你切换楼层的时候会自动融化). Uses 0 power out of 1000/1000 这是一个神奇的仪器。它能临时存储当层所有捡到的道具,还能融化任何道具,将其转化为金子和相应的材料。 金属装备会融化为相应的矿物块,用于制作道具。 其他残余则会被转化成金子或者别的有用的物资。 |
2 石榴石0.0 T3 红宝石 珠宝 [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6%all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6%all 潜在伤害类型:火焰 宝石可用来卖钱或用于法术仪式。 |
红宝石0.0 T4 红宝石 珠宝 [Normal] While equipped: Stats +4 力量 +4 敏捷 +4 魔力 +4 意志 +4 灵巧 +4 体质 Item imbue powers: Stats +4 力量 +4 敏捷 +4 魔力 +4 意志 +4 灵巧 +4 体质 潜在伤害类型:火焰 宝石可用来卖钱或用于法术仪式。 |
指引之戒0.0 戒指 杂项 [史诗级物品] Unknown While carried: Stats +22 幸运 ---------- misc Steam/turn +0.50 Mana/turn +0.30 与戒指中的灵魂交谈. Uses 1 power out of 1/1 戒指中好像囚禁了一个古老的灵魂。 |
废除之枝 (1/1)2.0 T2 魔杖 护符 [史诗级物品] Arcane 将半径5内的一个目标的至多3个纹身、符文或技能打入3-5回合的冷却。. Uses 30 power out of 30/30 你可以感受到枝条周围的魔力流失,甚至它自己也似乎受到了影响。 |
回归之杖 (1/1)2.0 魔杖 护符 [剧情物品] Unknown 传送至世界地图(等待40回合). Uses 202 power out of 400/400 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
转化之盒2.0 夏·图尔 盒子 [剧情物品] Unknown While carried: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). Uses 0 power out of 1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
蓝锆石 接地导线0.0 T4 蒸汽科技 蒸汽工具 [Normal] Steamtech Attachable to cloak When attached: ----- def ----- Resists +24%闪电 Stun/Frz- +40% 蒸汽工具可以被安装到普通物品上,用蒸汽力量强化它! |
蓝锆石 精神刺激装置0.0 T4 蒸汽科技 蒸汽工具 [Normal] Steamtech Attachable to head When attached: Stats +8 灵巧 ----- def ----- Mind.save +12 (+4 eff.) 蒸汽工具可以被安装到普通物品上,用蒸汽力量强化它! |
蓝锆石 锐利刀片0.0 T4 蒸汽科技 蒸汽工具 [Normal] Steamtech Attachable to weapon When attached: Apr +16 Crit +16.0% 蒸汽工具可以被安装到普通物品上,用蒸汽力量强化它! |
琥珀0.0 T4 黄宝石 珠宝 [Normal] While equipped: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8%all Item imbue powers: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8%all 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
9 紫黄晶0.0 T1 黄宝石 珠宝 [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2%all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2%all 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
3 黄水晶0.0 T1 黄宝石 珠宝 [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
8 锆石0.0 T1 黄宝石 珠宝 [Normal] While equipped: 护甲值 +1 Resists +1%all Item imbue powers: 护甲值 +1 Resists +1%all 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
Achievements
伤害很重要 (疯狂难度 (冒险模式))
在一次攻击中造成600点伤害。By FW,矮人Critic,等级22
5 短缺月 122 year of Ascendancy at 19:07 see stats
家,甜蜜的家 (疯狂难度 (冒险模式))
除去异形触手并控制伊克格,夏·图尔堡垒成为你的私有物。By FW,矮人Critic,等级25
10 短缺月 122 year of Ascendancy at 19:53 see stats
救助迷失者 (疯狂难度 (冒险模式))
从盗贼头目手中救回商人。By FW,矮人Critic,等级22
41 萧条月 122 year of Ascendancy at 16:37 see stats
诅咒超度者 (疯狂难度 (冒险模式))
杀死被诅咒者本·克鲁塞达尔。By FW,矮人Critic,等级11
32 利润月 122 year of Ascendancy at 07:12 see stats
Log
[1]FW启用了黑暗光环。
[1]FW启用了Verbal Abuse。
[1]FW启用了心灵风暴。
[1]你被传送回现实世界!
[1]FW使用了Flip Off.
[1]FW的精神攻击造成了致命一击!
[1]FW的精神攻击造成了致命一击!
[1]食人魔战争领主施放了符文:酸性冲击波.
[1]精灵战士被缴械!
[1]精灵战士从视线中消失。
[1]精灵战士关闭了不朽的秘密。
[1]FW被缴械!
[1]精灵战士 魔力之家乡向FW发起一次近战暴击!
[1]精灵战士 魔力之家乡向FW发起一次近战暴击!
[1]精灵战士 魔力之家乡击中FW造成(7 手势格挡), (120 criticism), 98 暗影, (7 criticism), 6 寒冷, (22 criticism), 18 暗影, (6 手势格挡), (64 criticism), 52 暗影, (22 criticism), 18 暗影, (203 criticism), 166 暗影, (7 criticism), 6 寒冷, (22 criticism), 18 暗影 (381合计伤害).
[1]食人魔战争领主击中FW造成(75 criticism), 61 酸性 (61合计伤害).
[1]食人魔战争领主击中精灵战士 魔力之家乡造成(102 时间盾吸收), 0 酸性 (0合计伤害).
[1]食人魔战争领主击中某物造成210 酸性伤害。
[1]食人魔战争领主击中精灵战士造成198 酸性伤害。
[1]近战报复击中精灵战士 魔力之家乡造成0 自然, 0 精神, (4 时间盾吸收), 0 火焰, 0 自然, 0 自然, (1 时间盾吸收), 0 精神, 0 火焰, (15 时间盾吸收), 0 自然, 0 自然, (1 时间盾吸收), 0 精神, 0 火焰, (15 时间盾吸收), 0 自然, 0 自然, (1 时间盾吸收), 0 精神, (4 时间盾吸收), 0 火焰, 0 自然 (0合计伤害).
[1]FW的毒素击中精灵战士 魔力之家乡造成(5 时间盾吸收), 0 自然 (0合计伤害).
[1]FW击中精灵战士 魔力之家乡造成0 精神, 0 物理, 0 精神, (5 时间盾吸收), 0 火焰, (9 时间盾吸收), 0 物理, (3 时间盾吸收), 0 精神, 0 火焰, (19 时间盾吸收), 0 精神 (0合计伤害).
[1]玩家FW等级27矮人critic被黑暗吞噬而死,杀死他(她)的是精灵战士 魔力之家乡,死在第4层,黑暗地窖。
[1]你已经没有剩余的生命了。
[1]注意!你进入了失重区域!
[1]在死亡的边缘你突然被带到了另外一个地方。
[1]食人魔战争领主击杀了FW!
[1]保存游戏...
[1]保存完毕。
































































































































































