Tinavyre the level 7 Higher Sun Paladin by Erayser

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceHigher
ClassSun Paladin
Level / Exp7 / 42%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 26)
Dexterity15 (base 10)
Constitution13 (base 10)
Magic20 (base 19)
Willpower15 (base 10)
Cunning13 (base 10)

Resources

Life252/252
Positive38/38
Stamina130/130
Healing Factor1.0283363011315
Regeneration2.7795397122171

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision2

Offense: Mainhand

Damage37
Accuracy33
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower22
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Offense: Damage Bonus

Mind+10%
Darkness+10%
Fire+17%
All0%

Defense: Base

Armour (hardiness)34.413408721348 (70.897138898113%)
Defense14
Ranged Defense14
Fatigue26
Physical Save26
Spell Save20
Mental Save18

Defense: Resistances

Mind+ 10%( 70%)
Acid+ 5%( 70%)
Light+ 10%( 70%)
Temporal+ 16%( 70%)
Cold+ 5%( 70%)
Lightning+ 5%( 70%)
Fire+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance30%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
1/5
0/5
0/5
Celestial / Sun1.30
3/5
1/5
0/5
0/5
Technique / Shield offense1.00
2/5
1/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.30
1/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
2/5
0/5

Effects

talent
talent

Quests

done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log

There is a Way into the Tenebrous Glades here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Way into the Tenebrous Glades here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


--------------------------------

Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Jumpgate to the Gates of Morning here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


--------------------------------

There is a Jumpgate to Midnight here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...


--------------------------------

Saving done.


--------------------------------

There is a Way into the Slazish fens here (press '' or right click to use).

--------------------------------

There is an exit to the worldmap here (press '' or right click to use).