Daimavor the level 8 Wolf War Hound by purpleness

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceWolf
ClassWar Hound
Level / Exp8 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity29 (base 25)
Constitution14 (base 10)
Magic11 (base 10)
Willpower13 (base 10)
Cunning30 (base 32)

Resources

Life578/578
Fury96/96
Stamina124/124
Equilibrium0
Healing Factor1.1816606468517
Regeneration12.348353759601

Speed

Mental0%
Attack0%
Movement-2.6645352591004E-13%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision6
ESP Range10
ESP Kindsgiant/troll

Offense: Barehand

Damage56
Accuracy36
Crit Chance15%
APR26
Speed1.00

Offense: Spell

Spellpower5.5
Crit Chance11%
Speed1

Offense: Mind

Mindpower20
Crit Chance11%
Speed1

Offense: Damage Bonus

Cold+3%
Acid+3%

Offense: Damage Penetration

Fire+8%
All+3%

Defense: Base

Armour (hardiness)10 (32%)
Defense24
Ranged Defense24
Fatigue0
Physical Save15
Spell Save16
Mental Save21

Defense: Resistances

Blight+ 9%( 70%)
Nature+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (0/0)

Class Talents

Wild-heart / Perseverance1.30
2/5
3/5
0/5
0/5
Wild-heart / Blood Scent1.30
1/5
3/5
0/5
0/5
Wild-heart / Locomotion1.30
4/5
2/5
0/5
0/5

Generic Talents

Ego / Wolf1.00
1/5
0/5
0/5
0/5
Wild-heart / Spotting1.30
1/5
2/5
0/5
0/5
Wild-heart / Inner Animal1.00
5/5
0/5
0/5
0/5
0/10
0/10
3/10
0/10
Wild-heart / Hoarding Beast1.00
1/5
0/5
0/5
0/5
Wild-heart / Howling1.30
0/5
0/5
0/5
0/5
Wild-heart / Martial Training1.30
1/5
1/5
0/5
0/5
Wild-heart / Natural Combat1.00
0/10
3/10
1/10
1/10
3/10
0/10
1/10
0/10

Effects

talent
talent
talent
talent
talent
beneficial effect
beneficial effect
detrimental effect

Quests

done
done
active
completed

Equipment

Tool
Around waist
Tail slot
Decoration slot
Decoration slot
Light source
Cloak
On head

Inventory

Achievements

Log


Resting starts...

Rested for 40 turns (stop reason: chat started).


You gain 5.00 gold from the transmogrification of
iron torque of gale force [power 105] (15 cooldown).
You gain 4.22 gold from the transmogrification of
Torchenvy the iron gauntlets (0 def, 1 armour).
You gain 0.64 gold from the transmogrification of
grounding pair of iron boots (0 def, 3 armour).
You gain 0.54 gold from the transmogrification of
linen cloak of protection (1 def, 0 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (13/13, 12-15 power, 1 apr).
You gain 1.18 gold from the transmogrification of
nature's mossy mindstar (2-3 power, 12 apr, nature damage).
You gain 3.26 gold from the transmogrification of
balanced iron dagger of erosion (10-13 power, 5 apr).
There is an exit to the worldmap here (press '' or right click to use).
Saving game...


Saving done.


There is an exit to the worldmap here (press '' or right click to use).

Shady cornac man says: 'Hey you. Come here.'


Daimavor deactivates
Exposed Spot.
Daimavor activates
Exposed Spot.
Daimavor deactivates
Heart Racing.
Daimavor activates
Heart Racing.
Daimavor deactivates
Steady Pace.
Daimavor activates
Steady Pace.
Daimavor deactivates
Habit Spot.
Daimavor activates
Habit Spot.
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Solitarity
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.