Naramancer the level 13 Dwarf Necromancer by naramyth

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceDwarf
ClassNecromancer
Level / Exp13 / 48%
Sizebig
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity8 (base 10)
Constitution18 (base 10)
Magic41 (base 39)
Willpower34 (base 28)
Cunning11 (base 11)

Resources

Life261/261
Mana286/286
Stamina196/196
Soul5/9
Healing Factor1.0711363549267
Regeneration0.26778408873168

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite10002
See Stealth10
See Invisible12
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage24
Accuracy7
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower42
Crit Chance18%
Speed1

Offense: Mind

Mindpower26
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+10%
Acid+22%
Cold+6%
Temporal+8%
Blight+10%
Arcane+13%
Fire+10%
Mind+11%

Offense: Damage Penetration

Arcane+15%

Defense: Base

Armour (hardiness)10 (30%)
Defense11
Ranged Defense11
Fatigue1
Physical Save12
Spell Save27
Mental Save15

Defense: Resistances

Mind+ 19%( 70%)
Acid+ 25%( 70%)
Light+ 14%( 70%)
Darkness+ 19%( 70%)
Cold+ 15%( 70%)
Arcane+ 14%( 70%)
Fire+ 14%( 70%)
All+ 9%( 70%)

Defense: Immunities

Stun Resistance21%
Silence Resistance22%
Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (4/4)

Infusions
Runes
Runes
Infusions

Class Talents

Spell / Glacial waste1.30
1/5
1/5
1/5
1/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
1/5
1/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
1/5
1/5
1/5
1/5
Spell / Grave1.30
1/5
1/5
1/5
0/5
Spell / Animus1.30
1/5
1/5
1/5
1/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
0/5
0/5
Spell / Spectre1.30
1/5
1/5
1/5
1/5
Spell / Necrosis1.30
5/5
1/5
1/5
1/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent

Quests

done
done
active
active
done
active
done
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Naramancer the Dwarf Necromancer level 10
2nd Acquisition 122nd year of Ascendancy at 18:25
see stats
Squadmate (Insane (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Naramancer the Dwarf Necromancer level 6
19th Voratun 122nd year of Ascendancy at 00:52
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Naramancer the Dwarf Necromancer level 6
29th Voratun 122nd year of Ascendancy at 20:57
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By Naramancer the Dwarf Necromancer level 10
6th Profit 122nd year of Ascendancy at 17:03
see stats

Log

You gain 1.08 gold from the transmogrification of stabilizing rough leather cap of constitution (+3) (0 def, 1 armour).
You gain 1.19 gold from the transmogrification of
miner's rough leather cap of constitution (+3) (0 def, 2 armour).
You gain 7.69 gold from the transmogrification of
Cyredhenor the rough leather cap (0 def, 1 armour).
You gain 1.66 gold from the transmogrification of
mindwoven linen wizard hat of lightning (+16%) (1 def, 0 armour).
You gain 2.50 gold from the transmogrification of
Flamewrought (0 def, 2 armour).
You gain 1.13 gold from the transmogrification of
enveloping linen cloak of protection (6 def, 0 armour).
You gain 7.45 gold from the transmogrification of
Chalutar the Dazzleweeper (6 def, 0 armour).
You gain 0.85 gold from the transmogrification of
nightruned rough leather belt of the mystic.
You gain 1.57 gold from the transmogrification of
prismatic steel mail armour (2 def, 6 armour).
You gain 4.67 gold from the transmogrification of
troll-hide cured leather armour (6 def, 4 armour).
You gain 1.21 gold from the transmogrification of
mindwoven linen robe of darkness (+18%) (0 def, 0 armour).
You gain 2.87 gold from the transmogrification of
flaming iron waraxe of vileness (103% power, 2 apr).
You gain 2.52 gold from the transmogrification of
balanced iron waraxe (107% power, 2 apr).
You gain 3.70 gold from the transmogrification of
acidic iron waraxe of crippling (103% power, 2 apr).
You gain 7.93 gold from the transmogrification of
Faludrahir the Chillquake (104% power, 2 apr).
You gain 11.83 gold from the transmogrification of
Layawe the Darkbreak (115% power, 3 apr).
You gain 1.94 gold from the transmogrification of
hateful iron mace of massacre (118% power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (103% power, 2 apr).
You gain 3.20 gold from the transmogrification of
steel greatsword of crippling (123% power, 2 apr).
You gain 12.69 gold from the transmogrification of
Lisyba the Blazetrail (117% power, 1 apr).
You gain 2.50 gold from the transmogrification of
shimmering elm starstaff of might (100% power, 2 apr, physical element).
You gain 2.61 gold from the transmogrification of
cruel elm magestaff of might (100% power, 2 apr, cold element).
You gain 1.74 gold from the transmogrification of
shielding rune of the titan (absorb 137; dur 4; cd 17).
You gain 1.16 gold from the transmogrification of
shielding rune (absorb 56; dur 3; cd 18).
There is a portal back here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

Saving game...

Saving done.