






Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Bikini Tinker 1.7.0Slightly modifies internal tinker implementation so that attaching or detaching a tinker on a bikini or mankini does not count as taking it off for purposes of the associated achievement. Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Player AIoo 1.7.3This is a fork of PlayerGAI by Glavius itself a fork of PlayerAI by Charidan. Once you click ALT-F1 (you can change this key with Keybinding) 1.Auto explore You can weight the talent used by the AI by right clicking on your character and clicking on "Define Player-Aioo" at the bottom of the dialog box. It will Stop when your character is low on life, when you are on an Exit, when a dialog box open, or you are blinded. !Warning: Use it at your own risk. This can put your character in a sure death situation! Goal: Known Bug: Vampire Compatibility 1.7.2Solves an incompatibility between those two addons : The two vampire races can now be selected separately. Inferno Race Pack 1.4.0Adds a collection of my races. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Class: Hekatonkheire 1.7.0This adds three new classes, two of which are loosely based on the Headless Horror, plus a mini-adventurer that gets talents from all three. Hekatonkhieres are spell-using melee combatants who mix armed and unarmed attacks while accompanied by their eldritch Wandering Eyes. New Talents Advanced Talents Old Talents: By special request: New Talents Advanced Talents Old Talents: Kharybdians are ocean mages who mix attack spells, summons, and a precise sense of timing. New Talents Advanced Talents Generic Talents Old Talents: Doctornull's Class Pack 1.5.10This pack compiles several classes, with an emphasis on hybrid design. Not all classes are complete: the ones which I'm not satisfied with are marked as either INCOMPLETE or "in BETA". The classes included in this pack are: (BETA) Shield Hero is an Adventurer who starts with heavy armor and a shield. Not very exciting unless you were annoyed about not being able to equip your Adventurer's shield right away. (INCOMPLETE) The Flux Marauder is a Paradox thug, stealing time from his enemies. x (Removed): The human-only Embers of Gerlyk are fire-using magical martial artists. Removed pending new content / 1.6 features. Items Vault 1.7.0Donators/Buyers bonus! Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Eoland's Vampire Race 1.7.2This is my own spin on a vampire race. It has some large benefits but also some very strong drawbacks. Improved Adventurer 1.7.2Allows adventurers to use talent trees from every classes and races, including those from addons. This addon is designed as a more "addon friendly" alternative to Much more Adventurous. It takes talents directly from the subclass/subrace list so it should : - Bypass race/class compatibility - Take talents trees from NPC only classes/races - Ignore the locks Additionally, "undead/lich", "Cursed/Cursed Aura" and talents from the Fallen Paladin can also be selected. Talents from the Technomancer and the Thaumaturgist dont work without their respective prodigy, so if you want them I recommend this addon : https://te4.org/games/addons/tome/evolve_adven1 It should be compatible with most classes and races from other addons. Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Class: Revamped Wyrmic 1.7.0A variation on wyrmics, as a multi-elemental debuff-centered class. The core of Wyrmic is: Then, a wyrmic picks one of the six natural elements: Fire, Ice, Lightning, Sand, Acid, or Poison. Each element has a single ability available right away, and a set of advanced skills that require a category point to access. Apex Predator - new generic tree that fills in a few gaps and lets you wear gems. Credits Compatibility Other Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Maj'Eyal |
Mode | Nightmare Roguelike |
Sex | Male |
Race | Yeek |
Class | Adventurer |
Level / Exp | 6 / 91% |
Size | 较小 |
Lifes / Deaths | Killed by 杜旺键 at level 6 on the 9 狂欢月 122 year of Ascendancy at 02:05 / 1 |
Antimagic | Follower |
Primary Stats
Strength | 44 (base 29) |
Dexterity | 27 (base 29) |
Constitution | 42 (base 29) |
Magic | 29 (base 29) |
Willpower | 38 (base 29) |
Cunning | 35 (base 29) |
Resources
Mana | 267/270 |
Life | -313/272 |
Paradox | 300 |
Soul | 16/16 |
Hate | 100/100 |
Equilibrium | 33 |
Vim | 120/120 |
Positive | 65/65 |
Stamina | 175/175 |
Healing Factor | 1.233988003127 |
Regeneration | 37.113174429081 |
Speed
Mental | +33.608673768248% |
Attack | +33.608673768248% |
Movement | +173.52383794573% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 3 |
Infravision | 6 |
See Stealth | 41.852263939808 |
See Invisible | 41.852263939808 |
Offense: Mainhand
Damage | 40 |
Accuracy | 29 |
Crit Chance | 15% |
APR | 5 |
Speed | 0.75 |
Offense: Spell
Spellpower | 24 |
Crit Chance | 20% |
Speed | 1 |
Offense: Mind
Mindpower | 35 |
Crit Chance | 8% |
Speed | 0.74845440179622 |
Offense: Damage Bonus
寒冷 | +10% |
All | 0% |
火焰 | -5% |
Defense: Base
Armour (hardiness) | 28.191500082145 (68.090965330268%) |
Defense | 28 |
Ranged Defense | 28 |
Fatigue | 0 |
Physical Save | 25 |
Spell Save | 21 |
Mental Save | 22 |
Defense: Resistances
火焰 | + 38%( 70%) |
All | + 31%( 70%) |
Defense: Immunities
Stun Resistance | 0% |
Instadeath Resistance | 100% |
Confusion Resistance | 35% |
Inscriptions (3/3)
Infusions | 有效技能等级:1.0 纹身:回复使用模式:主动技能 使用范围:近战/单体 冷却时间:10 飞行速度:瞬间 使用速度:标准(100%回合) 不会打破潜行:100% 是:自然力量 介绍:激活纹身治疗你自己 100 生命值,持续 5 回合。 |
Infusions | 有效技能等级:1.0 纹身:狂暴使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身解除你随机一个 物理 效果并减少所有伤害 14% 持续 4 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 |
Infusions | 有效技能等级:1.0 纹身:治疗使用模式:主动技能 使用范围:近战/单体 冷却时间:12 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身立即治疗你 50 生命值,然后去除一个流血、毒素和疾病效果。 |
Class Talents
灵巧 / 陷阱制作 | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
自然 / 矮人之自然力量 | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / 魂魄 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / 坟墓 | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵巧 / 影之秘法 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵巧 / 卑劣攻击 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵巧 / 战术 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / 冰霜炼金 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
时空 / 时空折叠 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
自然 / 史莱姆 | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / 梦魇之王 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / 奥术 | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
天空 / 日蚀 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
堕落 / 掠夺格斗 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / 傀儡 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
自然 / 大地力量 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / 酸性炼金 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
诅咒 / 猎杀 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / 附魔 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
堕落 / 枯萎 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 魔法格斗 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 不倦战斗 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵巧 / 潜行 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
自然 / 召唤(增益) | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 战斗技巧 | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 反射神经 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 终结技 | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
时空 / 螺旋灵弓 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
时空 / 螺旋灵刃 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 盾牌训练 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
诅咒 / 阴影 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
诅咒 / 暗影 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
诅咒 / 黑暗光环 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
诅咒 / 无尽狩猎 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
自然 / 苔藓 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
堕落 / 暗影烈焰 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
堕落 / 瘟疫 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
天空 / 光辉 | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
天空 / 战斗 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
自然 / 岩石藤蔓 | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
自然 / 粘液 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 拳术 | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 弓 | 1.20 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵巧 / 毒素 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵巧 / 精准射击 | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 箭术训练 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / 超魔 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 神枪手 | 1.20 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 关节技 | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
诅咒 / 赤红守卫 | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 强化箭 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / 血肉之主 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / 黄昏 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
诅咒 / 暴走 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 战斗经验 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
傀儡 / 奥术 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 决斗专家 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / 火焰炼金 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / 白骨之主 | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 散兵-投石索 | 1.20 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
格斗 / 暗杀 | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / 防护 | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
自然 / 自然召唤 | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
自然 / 反魔法 | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 移动 | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
堕落 / 压制 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
种族技能 / 兽人 | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 体质强化 | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
种族技能 / 半身人 | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
种族技能 / 雪人 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / 死灵 | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 战斗训练 | 1.20 |
| 0/5 |
| 1/5 |
| 2/5 |
| 1/5 |
| 1/5 |
| 1/5 |
亡灵 / 巫妖 | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
种族技能 / 矮人 | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
自然 / 真菌 | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 徒手训练 | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
种族技能 / 高等人类 | 1.20 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
傀儡 / Effigy | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / 法杖格斗 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
疯狂 / 不幸 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵巧 / 街头格斗 | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
种族技能 / 夺心魔 | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
亡灵 / 食尸鬼 | 1.20 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / 传送 | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
自然 / 灵晶掌握 | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵巧 / 生存 | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
种族技能 / 食人魔 | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
种族技能 / 永恒精灵 | 1.20 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / 游魂 | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
种族技能 / 自然精灵 | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / 侦查 | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / 岩石炼金 | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵巧 / 致命攻击 | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
自然 / 自然协调 | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
talent | 涂毒 |
talent | 岩石藤蔓 |
talent | 黑暗光环 |
talent | 心灵利刃 |
talent | 召唤阴影 |
talent | 跟踪 |
detrimental effect | 地图效果 : 空气值随时间损失,空气用光后将损失生命。寻找气泡来回复空气值。水同时令震慑免疫和火焰伤害下降 10% ,同时增加 10% 寒冷伤害。 水下区域 |
beneficial effect | 目标进入暴走状态! (+174% 移动速度, +34% 攻击速度, +34% 精神速度) 暴走 |
detrimental effect | 你正在窒息 ! 每回合按比例损失生命,且越来越多(现在 55% ) 窒息 |
beneficial effect | 目标增加 20 生命回复。 恢复 |
beneficial effect | 目标等待被召回至世界地图。 召回 |
Quests
你被派去清除对夺心魔的两大威胁之一。 保卫维网守护维网,征服你的敌人。 * 你必须调查一下穆格尔位于水下的巢穴。 * 你调查了里奇通道并击败了它们的虫母。 | 结束 |
你必须在小岛北部找到一条穿过这个通道到达马基埃亚尔的路。 隧道尽头的亮光 | 正在进行 |
Equipment
在手上 | ![]() 装备力量来源 自然力量 1.00 负重。 [史诗级物品] 类型:护甲/手部 ; 材质等级 1 当使用或装备时: 护甲值:+2 属性变化:+2灵巧/+3意志 抗性改变:+10%火焰 伤害加成:+5%火焰 精神强度:+2(+1有效值) 徒手伤害加成: 伤害: 89% 范围:1.1x 使用属性: 40%敏捷, 40%力量, 40%灵巧 伤害类型:物理 命中加成:+0.2% 暴击率(最大25%) 护甲穿透:+7 暴击率:+1.0% 攻击速度:125% 当该武器击中:火焰喷射 (30% 几率等级 3)。 近战附加伤害:+10火焰 伤害类型转换:100%火焰 它可以用于触发技能火焰喷射 (消耗8能量,总计24/24): 有效技能等级:3.0 能量消耗:8,总计24/24. 使用范围:10 飞行速度:瞬间 是:自然力量 介绍:吐出一枚火球造成 41.86 火焰伤害。 伤害受精神强度加成。 这副手套似乎是由里奇的甲壳组成。它们摸上去非常热。 |
主护甲 | ![]() 2.00 负重。 类型:护甲/长袍 ; 材质等级 1 当使用或装备时: 抗性改变:+7%所有 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
弹药袋 | ![]() 装备需求: - 敏捷 11 3.00 负重。 类型:弹药/箭矢 ; 材质等级 1 伤害:104% 范围:1.4x 使用属性: 70%敏捷, 50%力量 伤害类型:物理 武器精通类型:弓术专精 命中加成:+0.2% 暴击率(最大25%) 护甲穿透:+5 暴击率:+1.0% 弹仓容量:21 箭矢可用来射穿敌人。 |
在主手 | ![]() 装备需求: - 敏捷 11 - 技能 射击 4.00 负重。 类型:武器/长弓 ; 材质等级 1 你必须使用双手装备。 武器精通类型:弓术专精 命中加成:+0.2% 暴击率(最大25%) 攻击速度:100% 攻击距离:+6 长弓可以用来射击你的敌人。 |
光源 | ![]() 2.00 负重。 类型:光照/光照 ; 材质等级 1 当使用或装备时: 光照范围:+3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
![]() 1.00 负重。 类型:护甲/手部 ; 材质等级 1 当使用或装备时: 护甲值:+1 徒手伤害加成: 伤害: 89% 范围:1.1x 使用属性: 40%敏捷, 40%力量, 40%灵巧 伤害类型:物理 命中加成:+0.2% 暴击率(最大25%) 护甲穿透:+1 暴击率:+1.0% 攻击速度:125% 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
![]() 装备力量来源 奥术力量 装备力量来源 灵能 1.00 负重。 类型:护甲/手部 ; 材质等级 1 当使用或装备时: 命中:+6(+3有效值) 护甲值:+1 属性变化:+3魔力 伤害加成:+3%奥术 物理豁免加成:+5(+2有效值) 精神豁免加成:+5(+3有效值) 缴械免疫:+21% 徒手伤害加成: 伤害: 90% 范围:1.1x 使用属性: 40%敏捷, 40%力量, 40%灵巧 伤害类型:物理 命中加成:+0.2% 暴击率(最大25%) 命中:+6 护甲穿透:+1 暴击率:+1.0% 攻击速度:125% 当该武器击中:完美控制 (10% 几率等级 1)。 近战附加伤害:+7奥术 暴击时溅射伤害(2格半径):+5奥术 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
![]() 装备需求: - 重甲训练 1.50 负重。 类型:护甲/手部 ; 材质等级 1 当使用或装备时: 护甲值:+1 疲劳值:+1% 徒手伤害加成: 伤害: 97% 范围:1.4x 使用属性: 40%敏捷, 40%力量, 40%灵巧 伤害类型:物理 命中加成:+0.2% 基础伤害(最大20%) 护甲穿透:+3 暴击率:+2.0% 攻击速度:100% 臂铠保护你的手至前臂的中间部分。 |
![]() 0.00 负重。 类型:珠宝/黄宝石 ; 材质等级 1 当使用或装备时: 物理暴击率:+1.0% 伤害加成:+2%所有 法术暴击率:+1% 精神暴击率:+1% 当被用来强化装备时: 物理暴击率:+1.0% 伤害加成:+2%所有 法术暴击率:+1% 精神暴击率:+1% 当用作炼金炸弹时: 照亮地形(强度10) 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重。 类型:珠宝/黄宝石 ; 材质等级 1 当使用或装备时: 光照范围:+4 夜视范围:+4 当被用来强化装备时: 光照范围:+4 夜视范围:+4 当用作炼金炸弹时: 炸弹投掷距离 +1 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重。 类型:珠宝/黄宝石 ; 材质等级 1 当使用或装备时: 护甲值:+1 抗性改变:+1%所有 当被用来强化装备时: 护甲值:+1 抗性改变:+1%所有 当用作炼金炸弹时: 20% 几率眩晕 3 回合 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
![]() 装备力量来源 未知力量 2.00 负重。 [剧情物品] 类型:盒子/夏·图尔 当携带时: 它可以用于立即转化盒子中的所有物品(当你切换地图时也会自动转化) 激活消耗0能量,总计1000/1000。 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
![]() 装备力量来源 未知力量 2.00 负重。 [剧情物品] 类型:护符/魔杖 它可以用于传送至世界地图(等待40回合) 激活消耗202能量,总计199/400。 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
Achievements
Log
杜旺键关闭了跟踪。
杜旺键启用了跟踪。
警告:你改变了你的某些技能或属性。你目前开启的持续技能:
- 潜行
如果其中某些技能和你改变的属性点相关,你需要重新使用该技能来使新的属性生效。
你的移动提升了你的暴走!(+1持续时间)
制造炼金宝石 的自动施法被跳过了:冷却时间太低(0)
时空调谐 的自动施法被跳过了:冷却时间太低(0)
宝石提炼 的自动施法被跳过了:冷却时间太低(0)
制造炼金宝石 的自动施法被跳过了:冷却时间太低(0)
时空调谐 的自动施法被跳过了:冷却时间太低(0)
宝石提炼 的自动施法被跳过了:冷却时间太低(0)
你召唤的阴影消失了。
自动探索了2回合(中断原因:窒息)
制造炼金宝石 的自动施法被跳过了:冷却时间太低(0)
时空调谐 的自动施法被跳过了:冷却时间太低(0)
宝石提炼 的自动施法被跳过了:冷却时间太低(0)
制造炼金宝石 的自动施法被跳过了:冷却时间太低(0)
时空调谐 的自动施法被跳过了:冷却时间太低(0)
宝石提炼 的自动施法被跳过了:冷却时间太低(0)
自动探索了2回合(中断原因:有趣的地形)
休息开始了...
休息了1回合 (停止原因:窒息)。
制造炼金宝石 的自动施法被跳过了:冷却时间太低(0)
时空调谐 的自动施法被跳过了:冷却时间太低(0)
宝石提炼 的自动施法被跳过了:冷却时间太低(0)
你周围的空间开始消解...
杜旺键关闭了潜行。