
Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Auto Talent Assistant 1.7.4Chinese tutorial End-game video Simple example video The interface description is a little bit more detailed Update: V2.2.0 v2.0.5 The content of this update is still in the video link, starting from p23 Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: cleanUI+++ 1.7.4Replaces default interface styles with cleaner versions to enhance readability. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Danger Alert 1.7.5Add a display of estimated threats in monster's tooltip. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Ring Soul 1.7.2An Ring in bag when birth, there is a soul in the ring, you can talk with the soul This is a Chinese mod, will add english translation recently welcome any suggestions The main idea and code is from https://tieba.baidu.com/p/4420255944?red_tag=1967259920 Thanks to QAZ823005978 v1.8 v1.4.2 Done v1.3.2 v1.3 v1.2 v1.1及 之前 TODO LIST CN select your escorts 1.7.4Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) Modified Chinese Translation 1.7.5部分汉化文本补充和调整测试。 Items Vault 1.7.6Donators/Buyers bonus! 护送增强 1.7.4Improvements to the escort system. Adds a bunch of new types of escorts, and increases the power and number of options for existing escorts. Additionally learning new categories unlocks them by default, or can improve your mastery if you already know them. Also gives escorts 1000 base Life and 100 base life regen so they don't die from a sneeze. This is a fork of Movarc'h's Impoved Escorts by mannendake. Credit to Disnag for necromancer escort and Movarc'h for the base addon. Also credits to Bamboo's fork. High Quality Sounds 1.7.2Replaces a selection of sounds with higher quality versions. First release focuses primarily on UI, Actions and Talents from the base game. Future releases will handle the DLC's, various creatures and minor adjustments to tone down some sounds that prove to be an annoyance. Content consists of only sound assets to try and have the highest possible compatibility with future patches. DISCLAMER: These are not sounds I personally created from scratch but where taken from various sources. I take no credit in the creation of these sounds, only the selecting, editing, converting and packaging all this as a mod. I do this just for fun and to enhance a game I love to play. If you are an original creator and is somehow not cool with this, please let me know and I will remove that material. Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Auto Loot Transmo Translated 1.7.4This addon is modified from Auto Loot Transmo by helminthauge, to add support for translation and provide a simple chinese translation New Alchemist 1.7.6Full remake of Alchemist and gems: Changes for gems: Remake of Golem: 数字飘血-汉化 1.7.4Custom Edit of v2 - added an option to disable non damage text Improved Enemy UI 1.7.41. improve the default shockbolt of enemy, making them brighter and easier to find. Adventurer Buff Addon 1.7.6Gives Adventurers 3 more Category Points at creation, from 7 to 10. Credit for the original code goes to SirSlush. Custom Difficulty 1.7.5Allows you to set the level of enemies, the frequency of rare creatures, and some other elements of difficulty independently during character creation, to make the game as easy or hard as you like. If you make the game at least as hard as a vanilla difficulty setting, you qualify for that difficulty's achievements. This mod will be incompatible with other mods that re-arrange the character creation screen. CN Showing Items Tier in Inventory 1.7.4This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Maj'Eyal |
Mode | Easy Roguelike |
Sex | Male |
Race | Yeek |
Class | Solipsist |
Level / Exp | 20 / 73% |
Size | 较小 |
Lifes / Deaths | Killed by 骷髅战士 奇迹的路障 at level 20 on the 4 狂欢月 122 year of Ascendancy at 18:58 / 1 |
Primary Stats
Strength | 58 (base 36) |
Dexterity | 58 (base 36) |
Constitution | 58 (base 36) |
Magic | 58 (base 36) |
Willpower | 58 (base 36) |
Cunning | 60 (base 36) |
Resources
Life | -148/850 |
Psi | 421/1212 |
Healing Factor | 1.4201339505268 |
Regeneration | 140.59326110216 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -60% |
Spell | 0% |
Global | +136.84819882236% |
Vision
Sight | 10 |
Lite | 5 |
Infravision | 9 |
See Stealth | 71.640165020346 |
See Invisible | 71.640165020346 |
Offense: Mainhand
Damage | 36 |
Accuracy | 24 |
Crit Chance | 40% |
APR | 40 |
Speed | 1.00 |
Offense: Offhand
Damage | 23 |
Accuracy | 24 |
Crit Chance | 37% |
APR | 12 |
Speed | 1.00 |
Offense: Spell
Spellpower | 39 |
Crit Chance | 36% |
Speed | 1 |
Offense: Mind
Mindpower | 49 |
Crit Chance | 42% |
Speed | 1 |
Offense: Damage Bonus
光系 | +10% |
Offense: Damage Penetration
奥术 | +10% |
Defense: Base
Armour (hardiness) | -56.598598740262 (30%) |
Defense | 40 |
Ranged Defense | 40 |
Fatigue | 0 |
Physical Save | 50.8 |
Spell Save | 50.95 |
Mental Save | 52 |
Defense: Resistances
光系 | + 35%( 70%) |
All | + 7%( 70%) |
Defense: Immunities
Silence Resistance | 54% |
Instadeath Resistance | 100% |
Confusion Resistance | 89% |
Inscriptions (3/5)
Infusions | 有效技能等级:1.0 纹身:回复使用模式:主动技能 使用范围:近战/单体 冷却时间:10 飞行速度:瞬间 使用速度:标准(100%回合) 是:自然力量 介绍:激活纹身治疗你自己 100 生命值,持续 5 回合。 |
Infusions | 有效技能等级:1.0 纹身:狂暴使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身解除你随机一个 物理 效果并减少所有伤害 14% 持续 4 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 |
Infusions | 有效技能等级:1.0 纹身:治疗使用模式:主动技能 使用范围:近战/单体 冷却时间:12 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身立即治疗你 50 生命值,然后去除一个流血、毒素和疾病效果。 |
Class Talents
灵能 / 脉冲 | 1.50 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵能 / 具象之弧 | 1.50 |
| 5/5 |
| 5/5 |
| 4/5 |
| 0/5 |
灵能 / 扭曲 | 1.50 |
| 5/5 |
| 5/5 |
| 4/5 |
| 0/5 |
灵能 / 梦境锻造 | 1.50 |
| 5/5 |
| 5/5 |
| 4/5 |
| 0/5 |
灵能 / 唯我主义 | 1.50 |
| 5/5 |
| 5/5 |
| 4/5 |
| 0/5 |
灵能 / 心灵战斗 | 1.50 |
| 5/5 |
| 5/5 |
| 4/5 |
| 0/5 |
灵能 / 催眠 | 1.50 |
| 5/5 |
| 5/5 |
| 4/5 |
| 0/5 |
Generic Talents
灵巧 / 生存 | 1.20 |
| 5/5 |
| 5/5 |
| 4/5 |
| 0/5 |
灵能 / 梦境 | 1.50 |
| 5/5 |
| 5/5 |
| 4/5 |
| 0/5 |
种族技能 / 夺心魔 | 1.20 |
| 5/5 |
| 4/5 |
| 0/5 |
| 0/5 |
灵能 / 反馈 | 1.50 |
| 5/5 |
| 5/5 |
| 4/5 |
| 0/5 |
灵能 / 唯心主义 | 1.50 |
| 5/5 |
| 5/5 |
| 4/5 |
| 0/5 |
灵能 / 梦之熔炉 | 1.50 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
talent | 具象之弧:弓箭手 |
talent | 清晰梦境 |
talent | 熔炉屏障 |
detrimental effect | 目标受到灼烧效果,每回合受到 9.68 火焰伤害。 燃烧 |
detrimental effect | 严重失去平衡,降低整体伤害 15%。 失去平衡 |
detrimental effect | 目标被震慑,减少造成伤害 50%, 随机 3 个技能进入冷却并降低移动速度 50% 。 震慑时技能冷却速度减半。 震慑 |
beneficial effect | 吸收 14 下一次可格挡的伤害,当前格挡 物理 。 熔炉屏障 |
beneficial effect | 目标对这个世界有着更加清晰的认识 (+37% 整体速度 )。 唯我论:明晰 |
detrimental effect | 目标起火,每回合受到 76.52 火焰伤害,造成的伤害降低 50%,随机 4 个技能进入冷却并降低移动速度 50% 。受火焰震慑影响,技能冷却速度减半。 火焰冲击 |
detrimental effect | 目标被酸液飞溅,造成每回合 39.48 酸性伤害。降低 57 护甲值和 49 伤害。 酸液飞溅 |
Quests
你被派去清除对夺心魔的两大威胁之一。 保卫维网守护维网,征服你的敌人。 * 你已经探索了水下区域并击败了穆格尔。 * 你调查了里奇通道并击败了它们的虫母。 | 结束 |
你必须在小岛北部找到一条穿过这个通道到达马基埃亚尔的路。 隧道尽头的亮光 | 结束 |
当你接近德斯村时你看到一个巨大的黑色乌云笼罩在小镇上方。 雷鸣之城当你进入村庄时,你看到的景象:一群空气元素正在屠杀村民。 | 正在进行 |
Equipment
主护甲 | ![]() 2.00 负重。 类型:护甲/长袍 ; 材质等级 1 当使用或装备时: 抗性改变:+7%所有 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
在副手 | ![]() 装备需求: - 意志 11 装备力量来源 自然力量 3.00 负重。 类型:武器/灵晶 ; 材质等级 1 伤害: 75% 范围:1.1x 使用属性: 50%意志, 30%灵巧 伤害类型:自然 武器精通类型:心灵利刃 命中加成:+0.2% 暴击率(最大25%) 该武器的命中率受意志加成。 护甲穿透:+12 暴击率:+2.5% 攻击速度:100% 当使用或装备时: 获得技能: +1 灵晶调谐 精神强度:+2(+1有效值) 精神暴击率:+1% 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
在主手 | ![]() 装备需求: - 意志 48 装备力量来源 自然力量 装备力量来源 灵能 3.00 负重。 [随机史诗级物品] 类型:武器/灵晶 ; 材质等级 5 伤害:117% 范围:1.1x 使用属性: 50%意志, 30%灵巧 伤害类型:精神 武器精通类型:心灵利刃 命中加成:+0.2% 暴击率(最大25%) 该武器的命中率受意志加成。 护甲穿透:+40 暴击率:+5.0% 攻击速度:100% 近战附加伤害:+4火焰 当使用或装备时: 属性变化:+2灵巧 抗性穿透改变:+10%奥术 获得技能: +1 灵晶调谐 暴击伤害加成:+5.00% 物理豁免加成:+4(+0有效值) 法术豁免加成:+8(+0有效值) 精神豁免加成:+8(+3有效值) 被击中回复失衡值:+1.30 精神强度:+10(+4有效值) 精神暴击率:+5% 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
光源 | ![]() 装备力量来源 自然力量 1.00 负重。 [史诗级物品] 类型:光照/光照 ; 材质等级 1 当使用或装备时: 近战附加伤害:15光照爆发(范围 1) 抗性改变:+30%光系 伤害加成:+10%光系 光照范围:+5 治疗加成:+10% 近战攻击时,在1码半径内造成15光系伤害并照亮区域。 它可以用于召唤阳光,驱除黑暗并照亮20格内的地面。 (115强度,基于意志 ) 激活消耗6能量,总计15/15。 一个小水晶瓶里捕获了夏日的阳光。 |
Inventory
![]() 暗夜颂歌 装备力量来源 灵能 0.10 负重。 [史诗级物品] 类型:首饰/戒指 ; 材质等级 2 当使用或装备时: 闪避:+6(+2有效值) 疲劳值:-7% 属性变化:+6灵巧 伤害加成:+10%暗影 技能冷却: 暗影突袭 (-1 回合) 精神豁免加成:+13(+4有效值) 体力上限:+25.00 它可以用于触发技能暗影突袭 (消耗29能量,总计50/50): 有效技能等级:2.0 能量消耗:29,总计50/50. 使用范围:7 飞行速度:瞬间 是:法术 介绍:通过阴影突袭你的目标,眩晕它 3 回合并用你所有武器对目标造成 156% 暗影武器伤害。 目标被眩晕后会被显著削弱,但任何对目标的伤害会解除眩晕。 当你使用暗影突袭时,目标必须在视野范围内。 一枚纯黑色的戒指。似乎无尽的黑暗缠绕着它。 |
![]() 装备需求: - 宝石相关技能 0.00 负重。 类型:珠宝/黑曜石 ; 材质等级 1 当使用或装备时: 属性变化:+2力量/+2敏捷/+2魔力/+2意志/+2灵巧/+2体质 当被用来强化装备时: 属性变化:+2力量/+2敏捷/+2魔力/+2意志/+2灵巧/+2体质 当用作炼金炸弹时: 炸弹伤害 +10% 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
![]() 装备需求: - 宝石相关技能 0.00 负重。 类型:珠宝/黄宝石 ; 材质等级 1 当使用或装备时: 闪避:+10(+3有效值) 当被用来强化装备时: 闪避:+10(+3有效值) 当用作炼金炸弹时: 5回合内闪避上升20 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
![]() 装备需求: - 宝石相关技能 0.00 负重。 类型:珠宝/黄宝石 ; 材质等级 1 当使用或装备时: 光照范围:+4 夜视范围:+4 当被用来强化装备时: 光照范围:+4 夜视范围:+4 当用作炼金炸弹时: 照亮地形(强度100) 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
![]() 2.00 负重。 类型:光照/光照 ; 材质等级 1 当使用或装备时: 光照范围:+3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
![]() 装备力量来源 未知力量 0.00 负重。 [史诗级物品] 类型:杂项/戒指 当携带时: 每回合法力回复:+0.30 每回合蒸汽回复:+0.50 它可以用于与戒指中的灵魂交谈 激活消耗1能量,总计1/1。 戒指中好像囚禁了一个古老的灵魂。 |
![]() 装备力量来源 未知力量 2.00 负重。 [剧情物品] 类型:盒子/夏·图尔 当携带时: 它可以用于立即转化盒子中的所有物品(当你切换地图时也会自动转化) 激活消耗0能量,总计1000/1000。 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
![]() 装备力量来源 未知力量 2.00 负重。 [剧情物品] 类型:护符/魔杖 它可以用于传送至世界地图(等待40回合) 激活消耗115能量,总计353/400。 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
Achievements
Log
7]Gilomas使用了疯狂扭曲.
7]Gilomas的精神攻击造成了致命一击!
7]骷髅战士 奇迹的路障豁免了Gilomas的“疯狂扭曲”!
0]Gilomas的疯狂扭曲击中骷髅战士 奇迹的路障造成37 物理伤害。
0]Gilomas受到6 治疗 (7 灵能值治疗)。
1]夺心魔灵能力者使用了心灵钩爪.
1]骷髅战士 奇迹的路障使用了震慑打击.
1]Gilomas 产生了一个梦境屏障来格挡攻击!
1]Gilomas着火了!
1]Gilomas被燃烧的火焰震慑!
1]夺心魔灵能力者被燃烧的火焰震慑!
1]精神体弓箭手被燃烧的火焰震慑!
1]Gilomas被震慑!
2]精神体弓箭手射击!
2]Gilomas将伤害转移到灵能值!
2]骷髅战士 奇迹的路障击中夺心魔灵能力者造成8 闪电伤害。
2]骷髅战士 奇迹的路障击中Gilomas造成(14 被格挡), 290 到灵能值, 367 物理, 7 到灵能值, 9 闪电, 3 到灵能值, 4 闪电, 10 到灵能值, 13 火焰 (702合计伤害).
4]骷髅战士 奇迹的路障的火焰冲击击中精神体弓箭手造成77 火焰伤害。
4]精神体弓箭手受到8 治疗。
5]Gilomas使用了梦之巨锤.
5]Gilomas被酸液覆盖!
5]Gilomas击中骷髅战士 奇迹的路障造成28 物理, 6 光系 (34合计伤害).
6]精神体弓箭手的射击击中骷髅战士 奇迹的路障造成2 自然, 3 火焰 (5合计伤害).
8]骷髅战士 奇迹的路障施放了汲魂痛击.
8]骷髅战士 奇迹的路障向Gilomas发起一次近战暴击!
8]骷髅战士 奇迹的路障的武器闪耀着火花!
8]骷髅战士 奇迹的路障向夺心魔灵能力者发起一次近战暴击!
8]骷髅战士 奇迹的路障不再闪耀
8]夺心魔灵能力者生活不能自理。
8]夺心魔灵能力者着火了!