Hisin the level 50 Higher Sun Paladin by soler

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceHigher
ClassSun Paladin (Fallen)
Level / Exp50 / 4453%
Sizemedium
Lifes / Deaths

Primary Stats

Strength182 (base 64)
Dexterity93 (base 60)
Constitution117 (base 47)
Magic104 (base 60)
Willpower43 (base 10)
Cunning59 (base 9)

Resources

Life1603/1603
Mana609/609
Hate43/100
Positive117/117
Healing Factor1.5597642174998
Regeneration25.346168534371

Speed

Mental0%
Attack0%
Movement0%
Spell+15%
Global+100%

Vision

Sight11
Lite13
Infravision9
See Invisible26

Offense: Mainhand

Damage289
Accuracy86
Crit Chance110%
APR56
Speed1.00

Offense: Offhand

Damage98
Accuracy86
Crit Chance115%
APR55
Speed1.00

Offense: Spell

Spellpower73
Crit Chance61%
Speed0.8695652173913

Offense: Mind

Mindpower65
Crit Chance64%
Speed1

Offense: Damage Bonus

Darkness+63%
Light+35%
Blight+35%
Physical+68%
All+23%

Offense: Damage Penetration

Light+49%
Physical+39%
Fire+54%
All+24%

Defense: Base

Armour (hardiness)120.48378501814 (100%)
Defense62
Ranged Defense62
Fatigue34
Physical Save78
Spell Save58
Mental Save55

Defense: Resistances

Acid+ 58%( 70%)
Blight+ 53%( 70%)
Arcane+ 37%( 70%)
Cold+ 47%( 70%)
All+ 27%( 70%)
Lightning+ 54%( 70%)
Light+ 51%( 70%)
Temporal+ 31%( 70%)
Physical+ 38%( 70%)
Darkness+ 70%( 70%)
Fire+ 36%( 70%)
Mind+ 48%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance100%
Fear Resistance100%
Poison Resistance20%
Blind Resistance15%
Silence Resistance100%
Bleed Resistance10%
Disarm Resistance35%
Instadeath Resistance100%
Knockback Resistance100%

Inscriptions (5/5)

Runes
Infusions
Runes
Runes
Infusions

Class Talents

Cursed / Bloodstained1.30
1/5
4/5
3/5
3/5
Celestial / Darkside1.30
5/5
1/5
5/5
5/5
Celestial / Sun1.30
1/5
1/5
5/5
5/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
5/5
5/5
1/5
5/5
Cursed / Crimson Templar1.30
1/5
4/5
0/5
0/5
Celestial / Dark Sun1.30
1/5
1/5
1/5
5/5

Generic Talents

Cursed / Hatred1.30
1/5
5/5
3/5
4/5
Celestial / Light1.30
1/5
4/5
2/5
0/5
Technique / Combat training1.20
5/5
4/5
0/5
4/5
5/5
1/5
Celestial / Dirges1.30
1/5
4/5
4/5
1/5
Race / Higher1.00
1/5
1/5
1/5
1/5
Celestial / Chants1.30
1/5
1/5
1/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent

Quests

done
done
done
done
done
failed
failed
done
failed
done
done
done
done
failed
done
done
done
done
done
done
done
active
done
active
done
completed
done
done
done
done
active
done
completed
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.


Achievements

A dangerous secret (Insane (Roguelike) difficulty) Found the mysterious staff and told Last Hope about it.
By Hisin the Higher Sun Paladin level 38
13rd Haze 122nd year of Ascendancy at 22:59
see stats
A different point of view (Insane (Roguelike) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Hisin the Higher Sun Paladin level 50
69th Haze 122nd year of Ascendancy at 20:41
see stats
Against all odds (Insane (Roguelike) difficulty) Killed Ukruk in the ambush.
By Hisin the Higher Sun Paladin level 38
13rd Haze 122nd year of Ascendancy at 17:49
see stats
Anti-Antimagic! (Insane (Roguelike) difficulty) Destroyed the Ziguranth camp with your Rhaloren allies.
By Hisin the Higher Sun Paladin level 42
25th Haze 122nd year of Ascendancy at 18:28
see stats
Arachnophobia (Insane (Roguelike) difficulty) Destroyed the spydric menace.
By Hisin the Higher Sun Paladin level 50
1st Regrowth 123rd year of Ascendancy at 13:34
see stats
Are you out of your mind?! (Insane (Roguelike) difficulty) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By Hisin the Higher Sun Paladin level 44
39th Haze 122nd year of Ascendancy at 09:24
see stats
Atamathoned! (Insane (Roguelike) difficulty) Killed the giant golem Atamathon after foolishly reactivating it.
By Hisin the Higher Sun Paladin level 50
53rd Pyre 123rd year of Ascendancy at 13:19
see stats
Back and there again (Insane (Roguelike) difficulty) Opened a portal to the Far East from Maj'Eyal.
By Hisin the Higher Sun Paladin level 50
52nd Haze 122nd year of Ascendancy at 13:05
see stats
Bookception! (Insane (Roguelike) difficulty) Found the Forbidden Tome reward inside the Forbidden Tome: "Of Knowledge And Horrors".
By Hisin the Higher Sun Paladin level 50
40th Pyre 123rd year of Ascendancy at 03:05
see stats
Bringer of Doom (Insane (Roguelike) difficulty) Killed a Bringer of Doom.
By Hisin the Higher Sun Paladin level 50
49th Pyre 123rd year of Ascendancy at 09:51
see stats
Demonic Invasion (Insane (Roguelike) difficulty) Stopped a demonic invasion by closing their portal.
By Hisin the Higher Sun Paladin level 50
18th Regrowth 123rd year of Ascendancy at 05:46
see stats
Destroyer of the creation (Insane (Roguelike) difficulty) Killed Slasul.
By Hisin the Higher Sun Paladin level 50
6th Allure 123rd year of Ascendancy at 01:19
see stats
Destroyer's bane (Insane (Roguelike) difficulty) Killed Golbug the Destroyer.
By Hisin the Higher Sun Paladin level 40
19th Haze 122nd year of Ascendancy at 15:54
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By Hisin the Higher Sun Paladin level 34
3rd Haze 122nd year of Ascendancy at 04:25
see stats
Earth Master (Insane (Roguelike) difficulty) Killed Harkor'Zun.
By Hisin the Higher Sun Paladin level 28
30th Dusk 122nd year of Ascendancy at 03:38
see stats
Evil denied (Insane (Roguelike) difficulty) Won ToME by preventing the Void portal from opening.
By Hisin the Higher Sun Paladin level 50
50th Pyre 123rd year of Ascendancy at 10:43
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By Hisin the Higher Sun Paladin level 24
18th Dusk 122nd year of Ascendancy at 09:07
see stats
Eye of the storm (Insane (Roguelike) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Hisin the Higher Sun Paladin level 42
29th Haze 122nd year of Ascendancy at 23:26
see stats
Fear me not! (Insane (Roguelike) difficulty) Survived the Fearscape!
By Hisin the Higher Sun Paladin level 32
73rd Dusk 122nd year of Ascendancy at 02:42
see stats
Fear of Fours (Insane (Roguelike) difficulty) Killed all four bosses of the Slime Tunnels.
By Hisin the Higher Sun Paladin level 50
1st Allure 123rd year of Ascendancy at 03:24
see stats
Flooder (Insane (Roguelike) difficulty) Defeated Ukllmswwik while doing his own quest.
By Hisin the Higher Sun Paladin level 50
6th Allure 123rd year of Ascendancy at 10:13
see stats
Gem of the Moon (Insane (Roguelike) difficulty) Completed the Master Jeweler quest with Limmir.
By Hisin the Higher Sun Paladin level 50
21st Regrowth 123rd year of Ascendancy at 09:34
see stats
Home sweet home (Insane (Roguelike) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Hisin the Higher Sun Paladin level 41
24th Haze 122nd year of Ascendancy at 05:47
see stats
I cleared the room of death and all I got was this lousy achievement! (Insane (Roguelike) difficulty) Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.
By Hisin the Higher Sun Paladin level 46
39th Haze 122nd year of Ascendancy at 19:15
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Hisin the Higher Sun Paladin level 10
7th Mirth 122nd year of Ascendancy at 13:01
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Hisin the Higher Sun Paladin level 20
10th Flare 122nd year of Ascendancy at 16:58
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By Hisin the Higher Sun Paladin level 30
35th Dusk 122nd year of Ascendancy at 09:10
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By Hisin the Higher Sun Paladin level 40
17th Haze 122nd year of Ascendancy at 19:50
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By Hisin the Higher Sun Paladin level 50
46th Haze 122nd year of Ascendancy at 02:11
see stats
Lost in translation (Insane (Roguelike) difficulty) Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Hisin the Higher Sun Paladin level 4
78th Pyre 122nd year of Ascendancy at 11:45
see stats
Now, this is impressive! (Insane (Roguelike) difficulty) Killed Linaniil, the Supreme Archmage of Angolwen.
By Hisin the Higher Sun Paladin level 50
54th Pyre 123rd year of Ascendancy at 07:49
see stats
Orcrist (Insane (Roguelike) difficulty) Killed the leaders of the Orc Pride.
By Hisin the Higher Sun Paladin level 50
74th Haze 122nd year of Ascendancy at 00:05
see stats
Overpowered! (Insane (Roguelike) difficulty) Did over 6000 damage in one attack.
By Hisin the Higher Sun Paladin level 42
26th Haze 122nd year of Ascendancy at 15:31
see stats
Race through fire (Insane (Roguelike) difficulty) Raced through the fires of the Charred Scar to stop the Sorcerers.
By Hisin the Higher Sun Paladin level 50
3rd Regrowth 123rd year of Ascendancy at 11:23
see stats
Rescuer of the lost (Insane (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By Hisin the Higher Sun Paladin level 32
70th Dusk 122nd year of Ascendancy at 09:56
see stats
Shasshhiy'Kaish (Insane (Roguelike) difficulty) Killed Shasshhiy'Kaish after letting her grow as powerful as possible.
By Hisin the Higher Sun Paladin level 50
54th Haze 122nd year of Ascendancy at 00:33
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By Hisin the Higher Sun Paladin level 33
76th Dusk 122nd year of Ascendancy at 14:45
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By Hisin the Higher Sun Paladin level 21
12nd Dusk 122nd year of Ascendancy at 14:21
see stats
Sliders (Insane (Roguelike) difficulty) Activated a portal using the Orb of Many Ways.
By Hisin the Higher Sun Paladin level 43
34th Haze 122nd year of Ascendancy at 05:29
see stats
Tactical master (Insane (Roguelike) difficulty) Fought the two Sorcerers without closing any invocation portals.
By Hisin the Higher Sun Paladin level 50
50th Pyre 123rd year of Ascendancy at 10:43
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Hisin the Higher Sun Paladin level 9
5th Mirth 122nd year of Ascendancy at 17:55
see stats
The Legend of Garkul (Insane (Roguelike) difficulty) Learned the five chapters of the Legend of Garkul.
By Hisin the Higher Sun Paladin level 50
64th Haze 122nd year of Ascendancy at 00:41
see stats
The Sun Still Shines (Insane (Roguelike) difficulty) Aeryn survived the last battle.
By Hisin the Higher Sun Paladin level 50
50th Pyre 123rd year of Ascendancy at 10:43
see stats
The bigger the better! (Insane (Roguelike) difficulty) Did over 3000 damage in one attack.
By Hisin the Higher Sun Paladin level 36
9th Haze 122nd year of Ascendancy at 17:40
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By Hisin the Higher Sun Paladin level 20
4th Dusk 122nd year of Ascendancy at 06:22
see stats
The sky is falling! (Insane (Roguelike) difficulty) Saw a huge meteor falling from the sky.
By Hisin the Higher Sun Paladin level 27
28th Dusk 122nd year of Ascendancy at 19:45
see stats
There and back again (Insane (Roguelike) difficulty) Opened a portal to Maj'Eyal from the Far East.
By Hisin the Higher Sun Paladin level 47
42nd Haze 122nd year of Ascendancy at 00:21
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By Hisin the Higher Sun Paladin level 24
16th Dusk 122nd year of Ascendancy at 11:28
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Hisin the Higher Sun Paladin level 15
1st Flare 122nd year of Ascendancy at 16:55
see stats
Unstoppable (Insane (Roguelike) difficulty) Returned from the dead.
By Hisin the Higher Sun Paladin level 50
10th Decay 122nd year of Ascendancy at 01:03
see stats
Vampire crusher (Insane (Roguelike) difficulty) Destroyed the Master in its lair of the Dreadfell.
By Hisin the Higher Sun Paladin level 37
13rd Haze 122nd year of Ascendancy at 05:18
see stats
You were not supposed to see that! (Insane (Roguelike) difficulty) Read a Forbidden Tome.
By Hisin the Higher Sun Paladin level 50
38th Pyre 123rd year of Ascendancy at 15:55
see stats

Log


Hisin's solar fury subsides.

The shield around Hisin crumbles.

Talent Self-Sacrifice is ready to use.
Hisin receives 9 healing.
Self-Destruction hits
Hisin for 151 damage.
Hisin uses
Self-Sacrifice.

Hisin's storm dissipates.

Talent Final Sunbeam is ready to use.
Talent Doom Spiral is ready to use.
Self-Judgement from Hisin hits
Hisin for 23 Bleed damage.
Self-Destruction hits
Hisin for 151 damage.
Hisin hits Hisin for 2 healing, 10 healing (0 total damage) [12 healing].

Resting starts...

Hisin deactivates
Self-Destruction.
Talent Blood Rage is ready to use.
Self-Judgement from Hisin hits
Hisin for 23 Bleed damage.
Self-Judgement from Hisin hits
Hisin for 23 Bleed damage.
Talent Suncloak is ready to use.
Self-Judgement from Hisin hits
Hisin for 23 Bleed damage.
Self-Judgement from Hisin hits
Hisin for 23 Bleed damage.
Hisin's wound has closed.
Talent Rune: Stormshield is ready to use.
Talent Self-Sacrifice is ready to use.
Talent Highborn's Bloom is ready to use.
Talent Self-Destruction is ready to use.
Rested for 40 turns (stop reason: all resources and life at maximum).