Karaz the level 11 Dwarf Adventurer by FriendlyDemon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassAdventurer
Level / Exp11 / 89%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 18)
Dexterity18 (base 12)
Constitution22 (base 13)
Magic76.984870860004 (base 23)
Willpower47 (base 36)
Cunning30 (base 23)

Resources

Mana200/200
Equilibrium45
Life594/594
Stamina138/138
Psi162/162
Healing Factor1.2024166372473
Regeneration13.626833320923

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+92.177291565494%

Vision

Sight10
Lite9
Infravision7
See Stealth5
See Invisible6

Offense: Mainhand

Damage43
Accuracy49
Crit Chance11%
APR17
Speed1.11

Offense: Offhand

Damage20
Accuracy49
Crit Chance13%
APR15
Speed1.11

Offense: Spell

Spellpower46
Crit Chance7%
Speed1

Offense: Mind

Mindpower41
Crit Chance7%
Speed1

Offense: Damage Bonus

Lightning+3%
Light+10%
Blight+5%
Fire+3%
Nature+5%

Offense: Damage Penetration

Lightning+5%
Fire+5%
Cold+20%

Defense: Base

Armour (hardiness)50.169030713057 (77.262055219398%)
Defense14
Ranged Defense14
Fatigue19
Physical Save20
Spell Save31
Mental Save23

Defense: Resistances

Nature+ 10%( 70%)
Lightning+ 22%( 70%)
Light+ 51%( 70%)
Temporal+ 5%( 70%)
Darkness+ 21%( 70%)
Cold+ 6%( 70%)
Fire+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance38%
Stun Resistance16%
Disarm Resistance20%
Poison Resistance20%
Blind Resistance41%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.00
4/5
1/5
0/5
0/5
Technique / Tireless Combatant1.00
0/5
2/5
0/5
0/5
Wild-gift / Earthen vines1.00
2/5
2/5
0/5
0/5
Spell / Enhancement1.00
1/5
1/5
1/5
0/5
Technique / Magical combat1.00
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Spell / Eldritch shield1.00
1/5
1/5
0/5
0/5
Spell / Earth1.00
1/5
2/5
0/5
0/5
Technique / Shield defense1.00
1/5
0/5
0/5
0/5
Technique / Shield offense1.00
1/5
1/5
0/5
0/5
Wild-gift / Earthen power1.00
1/5
1/5
1/5
0/5
Spell / Stone1.00
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.00
4/5
2/5
1/5
0/5
Race / Dwarf1.00
1/5
1/5
0/5
0/5
Psionic / Mindfulness1.00
2/5
5/5
4/5
0/5
Spell / Stone alchemy1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
2/5
1/5
0/5
Psionic / Finer energy manipulations1.00
1/5
2/5
0/5
0/5

Prodigies

1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent

Quests

done
done
active
active
done
done

Equipment

Psionic focus
On hands
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Karaz the Dwarf Adventurer level 10
36th Profit 122nd year of Ascendancy at 04:57
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Karaz the Dwarf Adventurer level 5
18th Voratun 122nd year of Ascendancy at 02:02
see stats
The Arena Unlocked Arena mode.
By Karaz the Dwarf Adventurer level 8
33rd Profit 122nd year of Ascendancy at 14:17
see stats

Log

You are yanked out of this place!
Rested for 37 turns (stop reason: dialog is displayed).


You extract
spinel from thought-forged iron longsword of massacre (17-24 power, 2 apr)
Talent used by Karaz


You extract
spinel from hateful iron dagger (9-12 power, 5 apr)
Talent used by Karaz


You extract
citrine from iron plate armour (0 def, 7 armour)
Talent used by Karaz

Karaz receives 30 healing.

You gain 5.76 gold from the melting of
Kaleg the brass lantern.
You gain 1.07 gold from the melting of
rough leather gloves of magic (+3) (0 def, 1 armour).
You gain 4.00 gold from the melting of
traveler's pair of rough leather boots of tirelessness (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 3.04 gold from the melting of
wrathful iron shield (0 def, 2 armour, 8-10 power, 22 block).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 2.10 gold from the melting of
creative mossy mindstar of balance (2-3 power, 12 apr, nature damage).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

There is a Passageway into the Trollmire here (press '' or right click to use).
Today is the 39th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:35.

Ran for 5 turns (stop reason: interesting terrain).


Saving game...

Saving done.