Plasma the level 33 Leprechaun Archmage by HaleMary

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Campaignquick
ModeNightmare Adventure
SexFemale
RaceLeprechaun
ClassArchmage (Technomancer)
Level / Exp33 / 91%
Sizesmall
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity12 (base 10)
Constitution11 (base 10)
Magic71 (base 60)
Willpower58 (base 50)
Cunning48 (base 43)

Resources

Life487/487
Mana274/274
Steam38/100
Healing Factor1.0097162075846
Regeneration4.2912938822345

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite11
Infravision13
See Stealth32.989687335918
See Invisible32.989687335918

Offense: Mainhand

Damage30
Accuracy10
Crit Chance18%
APR5
Speed1.00

Offense: Spell

Spellpower61
Crit Chance20%
Speed1

Offense: Mind

Mindpower44
Crit Chance15%
Speed1

Offense: Damage Bonus

Lightning+34%
Light+20%
Temporal+30%
Mind+12%
Darkness+16%
Fire+49%
All+9%

Offense: Damage Penetration

Darkness+33%
Temporal+15%
Mind+5%
Cold+5%
Fire+57%

Defense: Base

Armour (hardiness)10 (35.65183292883%)
Defense22
Ranged Defense31
Fatigue0
Physical Save20
Spell Save40
Mental Save44

Defense: Resistances

Blight+ 40%( 70%)
Arcane+ 38%( 70%)
Bleed+ 39%( 70%)
All+ 35%( 70%)
Lightning+ 47%( 70%)
Light+ 57%( 70%)
Mind+ 37%( 70%)
Darkness+ 61%( 70%)
Fire+ 58%( 70%)
Nature+ 45%( 70%)

Defense: Immunities

Pinning Resistance49%
Bleed Resistance24%
Confusion Resistance79%
Instadeath Resistance100%
Poison Resistance10%
Stun Resistance96%

Inscriptions (5/5)

Infusions
Runes
Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
3/5
2/5
2/5
2/5
Spell / Arcane1.30
1/5
1/5
1/5
4/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Arcane elements1.30
0/5
0/5
0/5
0/5
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
3/5
2/5
1/5
Spell / Galvanic technomancy1.30
3/5
4/5
0/5
0/5
Spell / Wildfire1.30
1/5
2/5
1/5
5/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
1/5
1/5
1/5
Technique / Combat training1.00
0/5
1/5
1/5
0/5
0/5
0/5
Spell / Aegis1.30
2/5
4/5
1/5
1/5
Race / Leprechaun1.00
1/5
2/5
5/5
2/5
Steamtech / Physics1.00
2/5
2/5
2/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
2/5
0/5

Prodigies

1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
detrimental effect

Quests

active
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Fool of a Took! (Nightmare (Adventure) difficulty) Killed oneself as a halfling.
By Plasma the Leprechaun Archmage level 33
58th Quantumnal 1337th year of Ascendancy at 20:49
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Plasma the Leprechaun Archmage level 10
44th Quantumnal 1337th year of Ascendancy at 00:36
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Plasma the Leprechaun Archmage level 20
49th Quantumnal 1337th year of Ascendancy at 15:04
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By Plasma the Leprechaun Archmage level 30
54th Quantumnal 1337th year of Ascendancy at 21:41
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Plasma the Leprechaun Archmage level 31
56th Quantumnal 1337th year of Ascendancy at 06:08
see stats

Log

Talent Infusion: Healing is ready to use.
Talent Flameshock is ready to use.
Talent Rune: Shielding is ready to use.
Talent Temporal Shield is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Feather Wind is ready to use.
Plasma activates
Feather Wind.
The psychic field around Plasma crumbles.

Talent Shielding is ready to use.
Talent Arcane Reconstruction is ready to use.
Plasma activates
Shielding.
Talent Thunderstorm is ready to use.
Plasma activates
Thunderstorm.
A furious lightning storm forms around Plasma!
Talent Inferno is ready to use.
Talent Resonance Field is ready to use.
Talent Disruption Shield is ready to use.
Plasma activates
Disruption Shield.
Talent Arcane Shield is ready to use.
Talent Wildfire is ready to use.
Talent Galvanic Arcing is ready to use.
Talent Burning Wake is ready to use.
Plasma activates
Arcane Shield.
Plasma activates
Burning Wake.
Plasma activates
Wildfire.
Plasma activates
Galvanic Arcing.
Talent Displacement Shield is ready to use.
Rested for 27 turns (stop reason: all resources and life at maximum).


The furious lightning storm around Plasma calms down and disappears.


=====================
QUICK Campaign Zones
=====================
Norgos Lair
Scintillating Caves
The Maze
Daikara: Volcano
Dreadfell


=====================
QUICK Campaign Perks
=====================
1: Rune: Shatter Afflictions
2: Talents: Conversion/Resonance Field
3: Artifact: Wintertide Phial
4: Sandqueen Heart: Corrupt
5: Rod of Dissipation