Beldriri the level 1 Yeek Oozemancer by firegine

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceYeek
ClassOozemancer
Level / Exp1 / 5%
Sizesmall
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic10 (base 10)
Willpower21 (base 15)
Cunning21 (base 17)

Resources

Life70/70
Equilibrium4
Healing Factor0.94571268249155
Regeneration19.150681820454

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage14
Accuracy15
Crit Chance5%
APR12
Speed1.00

Offense: Offhand

Damage14
Accuracy15
Crit Chance5%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower23
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save4
Spell Save10
Mental Save14

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Moss1.30
1/5
0/5
0/5
0/5
Wild-gift / Slime1.30
2/5
0/5
0/5
0/5
Wild-gift / Ooze1.30
1/5
0/5
0/5
0/5
Wild-gift / Mucus1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

beneficial effect
detrimental effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Today is the 75th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:01.


Today is the 76th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 16:03.

There is a Tunnel into the ritchs grounds here (press '' or right click to use).

There is a ladder to worldmap here (press '' or right click to use).
Saving game...

Saving done.

Saving game...

To celebrate the
release's anniversary, I am happy to say I've slipped up
a little present in your inventory!

Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Lately the number of sightings of horrors have grown tremendously. People wander off the beaten paths only to be found years later, horribly mutated and partly insane, if they are found at all. It is becoming evident something is stirring deep below Maj'Eyal. That something is you.

Forbidden Cults, the third expansion for Tales of Maj'Eyal, offers a deep dive into the less savory (and more tentacly) parts of Eyal's lore to play in, along with two new classes, two new races, many new zones, horrors, artifacts and so on!

Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Beldriri picks up (a.):
iron waraxe (103% power, 2 apr).
Ran for 3 turns (stop reason: hostile spotted to the northeast (white worm mass)).


Beldriri uses
Infusion: Regeneration.
Beldriri starts regenerating health quickly.


Beldriri uses
Slime Spit.
Beldriri's Slime Spit hits White worm mass for
90 nature damage.
Beldriri's Slime Spit killed White worm mass!
Beldriri's Slime Spit hits White worm mass for
50 nature damage.
Beldriri's Slime Spit killed White worm mass!

Slime Spit is still on cooldown for 4 turns.